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Search: Posts Made By: FrankyVas
Forum: Space Empires: Starfury October 22nd, 2003, 11:44 PM
Replies: 21
Views: 4,436
Posted By FrankyVas
Bugs in V 1.08

Here's a few bugs I've seen in Version 1.08.

- Point defense cannons don't fire at fighters if: the fighter was friendly but you fired at it, now its not friendly. The cannons will fire at it...
Forum: Space Empires: IV & V May 19th, 2001, 01:04 AM
Replies: 648
Views: 73,382
Posted By FrankyVas
Re: OT: How old are you ?

27(I think). Software engineer working in an arospace company in souther California. Loved SE3, love SE4. Can't find enougth time to play thoug. Married, kids, dog, cats, birds, fishes....
...
Forum: Space Empires: IV & V May 15th, 2001, 01:37 AM
Replies: 21
Views: 3,030
Posted By FrankyVas
Re: Pirates & Nomads update

How do you get the Hydroponics bay and similiar components to work. I've built ships with them but they make nothing?

Frank V.
Forum: Space Empires: IV & V January 18th, 2001, 11:26 PM
Replies: 26
Views: 5,244
Posted By FrankyVas
Re: What does KT really mean??

A 15kt fighter would be bigger than an Aegis destroyer (550' long, +50' wide). Now that's a huge fighter. A Nimitz class carrier weights about 100kt, this is an escort in the game.

Because of...
Forum: Space Empires: IV & V January 16th, 2001, 09:01 PM
Replies: 10
Views: 2,477
Posted By FrankyVas
Re: Petition for Multiple Shipyards: MM take note...

Perhaps you should be allowed so many shipyards per population. ie: 1 per 4b. Thus large planets, and ring/sphere worlds would benefit while most other planets would remain as they are.

Frank V.
Forum: Space Empires: IV & V January 16th, 2001, 08:10 PM
Replies: 34
Views: 4,352
Posted By FrankyVas
Re: Things you wish they kept from SE3

Yes, I agree. I would also like the ability to switch between shipyards in a sector without having to get out of the yard window, i.e. have tabs for each yard.

Please bring back the zoomable...
Forum: Space Empires: IV & V January 6th, 2001, 01:06 AM
Replies: 49
Views: 7,678
Posted By FrankyVas
Re: POLL: Which mod would you prefer?

Macross/robotech (Japanese or the Palladium Version)
Forum: Space Empires: IV & V January 3rd, 2001, 06:51 PM
Replies: 16
Views: 2,189
Posted By FrankyVas
Re: Ahh 3 front war somebody please help me and give me advice for victory

If you have time, pump your stellar manipulation till you get the warp closing thingymaguchi and isolate yourself a little, once you regain your composure, you can open a warp point where ever you...
Forum: Space Empires: IV & V January 2nd, 2001, 06:15 PM
Replies: 3
Views: 1,242
Posted By FrankyVas
Re: Component creation help

Make sure you have word wrap turned off in your text editor. If a line goes into the next one, the program gets screwed up and your componet doesnt show up right.
Forum: Space Empires: IV & V December 5th, 2000, 09:18 PM
Replies: 11
Views: 2,388
Posted By FrankyVas
Re: Anybody know if,

Ok, please don't take this as an insult but, are you sure that your computer's cmos is configured correctly. I have an Athlon 650 and the morons I bought it from did not confiruge the cmos...
Forum: Space Empires: IV & V December 5th, 2000, 08:28 PM
Replies: 11
Views: 2,388
Posted By FrankyVas
Re: Anybody know if,

Windows only tells you it's stalled. Windows doesn't stop the operation of any programs. As a workaround, you might want to get more ram.

Frank V.
Forum: Space Empires: IV & V December 5th, 2000, 08:26 PM
Replies: 7
Views: 1,542
Posted By FrankyVas
Please, opinions on upkeeps

I feel like Organics and Radiactives are a wasted resource, even when playing a race with Organic technology, my mineral consumption far exceeds the organic one. I think that organics should be...
Forum: Space Empires: IV & V December 1st, 2000, 06:13 PM
Replies: 3
Views: 1,333
Posted By FrankyVas
Re: Expansion v. Consolidation

Use mines!!!! they don't cost any maintenace points. Also, don't build too many war ships, they cost too much.
Forum: Space Empires: IV & V November 29th, 2000, 08:55 PM
Replies: 1
Views: 975
Posted By FrankyVas
Problem with AI warp creator

Has anyone else played a game with no warp points against AI? I have an even if I make the ai research and build Warp Opening ships they don't use them. Does anyone know how to fix this?

Frank V.
Showing results 1 to 14 of 14

 
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