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Search: Posts Made By: Mobhack
Forum: WinSPWW2 April 25th, 2025, 10:08 AM
Replies: 9
Views: 224
Posted By Mobhack
Re: Close Assault vs Amphibious Vehicles

Welp, looks like it was the unit class that is being treated as a soft skin for assaults after all

I changed to a later model LVT with hull armour all round, and they still fired at them rather...
Forum: WinSPWW2 April 25th, 2025, 09:46 AM
Replies: 9
Views: 224
Posted By Mobhack
Re: Close Assault vs Amphibious Vehicles

No armour on at least 1 hull side == "soft skin" IIRC

(Not sure about turret side 0 if all the hull has tin plating)

No top armour == Severe disadvantage if actually assaulted.
- Don't get...
Forum: WinSPWW2 April 25th, 2025, 09:28 AM
Replies: 9
Views: 224
Posted By Mobhack
Re: Close Assault vs Amphibious Vehicles

Just tried some Japanese vs LVT as a test..

LVTs are unarmoured.

Close assault only happens with armoured targets, if soft-skin vehicles then the infantry shoot at them instead.

If you had...
Forum: TO&Es April 13th, 2025, 03:31 PM
Replies: 1,976
Sticky: MBT's
Views: 733,668
Posted By Mobhack
Re: MBT's

They tend to be track busters or anti-personnel - not large.

They will be scattered on the surface, so fairly easily detectable unless in e.g. grass, fields or trees. Easily enough to spot if they...
Forum: TO&Es April 13th, 2025, 12:27 PM
Replies: 1,976
Sticky: MBT's
Views: 733,668
Posted By Mobhack
Re: MBT's

We have not promised mine-laying drones - someone did suggest them somewhere though.

It wont be happening since:
- Time taken for the drones to lay a 1 hex light scatter minefield is beyond...
Forum: TO&Es April 7th, 2025, 02:37 PM
Replies: 1,976
Sticky: MBT's
Views: 733,668
Posted By Mobhack
Re: MBT's

Yep, I usually have a WW2 Long Campaign on the go, play every day or so, usually as Soviets or British.

Haven’t played MBT since last summer IIRC - and generally play UK or USA 1950s to about 75...
Forum: WinSPWW2 April 3rd, 2025, 03:37 AM
Replies: 2
Views: 449
Posted By Mobhack
Re: Game start issue

I never show the splash screen, so I just put it back on to test.

It first came up with a reduced window, inside something called an "active movie" on the title bar

But we use DirectShow, no...
Forum: WinSPMBT April 2nd, 2025, 01:43 PM
Replies: 37
Sticky: Windows 11
Views: 24,644
Posted By Mobhack
Re: Windows 11

No idea, other than something is different (but still compatible with the game) structurally in those SHPs. It may be something as simple as being an odd number of pixels wider or higher etc when the...
Forum: TO&Es March 18th, 2025, 10:03 AM
Replies: 41
Views: 28,593
Posted By Mobhack
Re: obat26 Afghanistan

As does mine
Forum: WinSPMBT March 12th, 2025, 01:23 PM
Replies: 20
Views: 3,878
Posted By Mobhack
Re: Display issue

In ~7 days, Windows may have downloaded an updated driver for it perhaps?.
Forum: WinSPMBT March 12th, 2025, 02:35 AM
Replies: 12
Views: 1,668
Posted By Mobhack
Re: Arty Efectivnes and Z-Fire

Direct area fire is what they produce. Which is an HE effect on all troops in a hex, the same as indirect fires. But direct area fire needs LOS (though since I changed the rules in the DOS days, Z...
Forum: WinSPMBT March 10th, 2025, 05:01 PM
Replies: 12
Views: 1,668
Posted By Mobhack
Re: Arty Efectivnes and Z-Fire

You choose the preferences level - its there for you or others to use, or not as they see fit.

I have never changed it (other than for testing) in 25+ years so there won't be any changes to code...
Forum: WinSPMBT March 10th, 2025, 02:22 PM
Replies: 12
Views: 1,668
Posted By Mobhack
Re: Arty Efectivnes and Z-Fire

Area HE fire is still HE fire.
Forum: WinSPMBT March 10th, 2025, 10:48 AM
Replies: 12
Views: 1,668
Posted By Mobhack
Re: Arty Efectivnes and Z-Fire

All indirect fires use the same routines - and Z-fire is indirect. That includes the artillery effect modifier so if you dial it up to 1000 its going to be rather lethal, indeed!.
Forum: WinSPMBT March 6th, 2025, 03:33 PM
Replies: 1
Views: 726
Posted By Mobhack
Re: Scenarios not showing in scenario list

Since it works on your desktop, what did you do differently on your laptop then?

Most likely that you have not applied the patch to the exact same directory structure that you installed the game...
Forum: WinSPMBT March 5th, 2025, 03:56 PM
Replies: 20
Views: 3,878
Posted By Mobhack
Re: Display issue

Are you running multiple monitors simultaneously?

If so - try running just the one monitor at a time and see if it works properly in the older 1980 HD and with the new WUXIA one.

IIRC, some...
Forum: WinSPMBT March 1st, 2025, 09:01 PM
Replies: 20
Views: 3,878
Posted By Mobhack
Re: Display issue

1366x768 was the weird and wonderful display resolution these cheapo laptop 13 inch or 14 inch screens used, one had to shave 6 pixels off the game window width for these or kaboom.

I forgot to...
Forum: WinSPMBT March 1st, 2025, 07:15 PM
Replies: 20
Views: 3,878
Posted By Mobhack
Re: Display issue

Looks like this weird resolution of 1920x2000 - WUXIA - is a "new thing". At least there are a couple of such monitors available at the local PC world, and a couple of those are in the 120-159 quid...
Forum: WinSPMBT March 1st, 2025, 05:46 PM
Replies: 20
Views: 3,878
Posted By Mobhack
Re: Display issue

And so your old secondary monitor was old, and happened to support the full-screen resolution you were using. Switching back may work, but maybe not if you also loaded a new video driver - unless you...
Forum: WinSPMBT March 1st, 2025, 05:38 PM
Replies: 20
Views: 3,878
Posted By Mobhack
Re: Display issue

You get that result when you try to open the game in a fixed resolution that your monitor cannot handle. The game options programme does not matter - it is a windows desktop programme. The game is...
Forum: WinSPMBT February 27th, 2025, 09:39 AM
Replies: 1
Views: 732
Posted By Mobhack
Re: Size Zero Aircraft

Something to put on the to-do list then, though the level bomber class is pretty much irrelevant other than for its intended use in scenario design.
Forum: WinSPWW2 February 24th, 2025, 05:43 AM
Replies: 4
Views: 2,288
Posted By Mobhack
Re: Smoke question

Smoke is an LOS blocker to vision through the smoked hex. It can also provide some cover from spotting attempts for unspotted units.

Any adjacent hex has LOS to the hex opposite, always. So smoke...
Forum: WinSPWW2 February 23rd, 2025, 02:59 PM
Replies: 4
Views: 2,288
Posted By Mobhack
Re: Smoke question

At that range there is no point since smoke needs to block the LOS - which cannot be done at 1 hex range. So quite pointless. And if it was at 2 hexes and the faust was spotted already, then you...
Forum: WinSPWW2 February 17th, 2025, 02:14 PM
Replies: 10
Views: 1,620
Posted By Mobhack
Re: Unit and terrain data not displaying under mouse

My windows 11 home offers 800x600 monitor mode. 640 is long gone, and I doubt there would be much screen real estate at 800 with its supersized task bar and giant icons!

(First thing I did with...
Forum: WinSPWW2 February 17th, 2025, 01:34 PM
Replies: 10
Views: 1,620
Posted By Mobhack
Re: Unit and terrain data not displaying under mouse

Are you running it full-screen? - if so, you will need to find out how to shrink the monitor so it is fitting the actual screen - usually via some buttons to adjust the X and Y on a proper monitor,...
Showing results 1 to 25 of 500

 
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