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Posts Made By:
JCrowe
Forum:
World Supremacy
August 3rd, 2011, 02:15 AM
Replies:
56
Request for more cooperation in order to improve the game
Views:
40,723
Posted By
JCrowe
Re: Request for more cooperation in order to improve the game
Gandie -
Hear what you're saying, and the thought had crossed my mind, but ... this whole deal has become a major sanity-sucker. It's enraged a bunch of normally happy people, gotten them crazy...
Forum:
World Supremacy
August 2nd, 2011, 01:02 PM
Replies:
56
Request for more cooperation in order to improve the game
Views:
40,723
Posted By
JCrowe
Re: Request for more cooperation in order to improve the game
Sorry Dude - I think the patient flatlined after v1.09 and we've been pounding on the chest of a dead man for months.
1.) The game started way flawed, and was only improved a little bit after...
Forum:
World Supremacy
June 14th, 2011, 01:06 PM
Replies:
96
Fed Up
Views:
50,980
Posted By
JCrowe
Re: Fed Up
The sad irony here (I think), is that the anger steaming off this forum is coming (in part) from the fact that the product could be such a great game - one this genre hasn't seen live up to full...
Forum:
World Supremacy
June 9th, 2011, 05:36 PM
Replies:
96
Fed Up
Views:
50,980
Posted By
JCrowe
Re: Fed Up
Wow. So many ways to comment, so little breath to spare.
Sad to say, Aaron's assessment is probably accurate - for all the wrong reasons. Put a turd sandwich on your menu, and call me Captain...
Forum:
World Supremacy
May 16th, 2011, 12:26 PM
Replies:
70
Sticky:
Bug:
Post 1.06 Patch Bug List
Views:
44,560
Posted By
JCrowe
Re: Post 1.06 Patch Bug List
Something else I've come to realize is that the very 'bones' of the game lend themselves to lightning-fast blitz conquests. I'm not entirely sure how a person COULD defend themselves well against a...
Forum:
World Supremacy
May 13th, 2011, 02:14 PM
Replies:
70
Sticky:
Bug:
Post 1.06 Patch Bug List
Views:
44,560
Posted By
JCrowe
Ai Wip
The AI is very much a work in progress. It's light-years ahead of what it was in v1.05, but it still needs plenty of work.
For example, it doesn't invest very much in jets, bombers, or choppers,...
Forum:
World Supremacy
May 10th, 2011, 03:53 PM
Replies:
70
Sticky:
Bug:
Post 1.06 Patch Bug List
Views:
44,560
Posted By
JCrowe
Doing the Neutron Dance
Actually, the game's use of neutronic weaponry is pretty accurate. The silly things never really worked as billed, which was why the government cancelled the program and gave up the few we had to...
Forum:
World Supremacy
May 4th, 2011, 10:24 PM
Replies:
70
Sticky:
Bug:
Post 1.06 Patch Bug List
Views:
44,560
Posted By
JCrowe
PS
PS - Afterthought on the Air Cav: they would not be considered an 'air unit' and thus uber-vulnerable to AA units.
Forum:
World Supremacy
May 4th, 2011, 10:13 PM
Replies:
70
Sticky:
Bug:
Post 1.06 Patch Bug List
Views:
44,560
Posted By
JCrowe
That's Me in the Corner, Squawking the Details
DETAILS, DETAILS, DETAILS
DESTROYERS
Why do I want to nerf the ability of destroyers to shoot down jets? For one, because Destroyers in v1.08 make Carriers next to irrelevant. A couple...
Forum:
World Supremacy
May 4th, 2011, 10:12 PM
Replies:
70
Sticky:
Bug:
Post 1.06 Patch Bug List
Views:
44,560
Posted By
JCrowe
Banzai!!
IL Manifesto II – Viva la Deuce!
It’s baack! Another impressively unshortened vision of things that may or never be. This edition covers the workings of World Supremacy version 1.08, and is...
Forum:
World Supremacy
April 28th, 2011, 03:49 PM
Replies:
70
Sticky:
Bug:
Post 1.06 Patch Bug List
Views:
44,560
Posted By
JCrowe
Re: Post 1.06 Patch Bug List
... And can you imagine what might happen if two opposing teams BOTH decided to play this same 'Bomb Card', and built a mass arsenal of warheads, and then starting chucking away at one another with...
Forum:
World Supremacy
April 26th, 2011, 11:23 AM
Replies:
39
Sticky:
Wishlist:
New Requested Features
Views:
71,401
Posted By
JCrowe
Re: New Requested Features
Ooo - Something else.
I brought this up as a suggestion for v1.01 and its worth bringing up again.
UNIT ANIMATION ON STRATEGIC SCREEN
Instead of showing the units moving from the center of one...
Forum:
World Supremacy
April 26th, 2011, 11:06 AM
Replies:
39
Sticky:
Wishlist:
New Requested Features
Views:
71,401
Posted By
JCrowe
Re: New Requested Features
I think the intent is to segregate units of like character. For example, let's say you fly two jets into territory X, which is already occupied by three jets. If you move all five jets to another...
Forum:
World Supremacy
April 26th, 2011, 12:39 AM
Replies:
70
Sticky:
Bug:
Post 1.06 Patch Bug List
Views:
44,560
Posted By
JCrowe
Re: Post 1.06 Patch Bug List
'Spill - they got it covered, they just don't advertise all the features & functions. When you first open WS and it hits you with that pop-up box for "PLAY GAME" and etc., pick the one marked...
Forum:
World Supremacy
April 26th, 2011, 12:34 AM
Replies:
70
Sticky:
Bug:
Post 1.06 Patch Bug List
Views:
44,560
Posted By
JCrowe
Re: Post 1.06 Patch Bug List
NOW we're talkin' gravy!
v1.08 Field Tested Tonight, and what a difference it is.
AI is significantly improved. It expands very well, does a decent job of slapping neutrals, and builds...
Forum:
World Supremacy
April 25th, 2011, 07:46 PM
Replies:
39
Sticky:
Wishlist:
New Requested Features
Views:
71,401
Posted By
JCrowe
Re: New Requested Features
I second the motion for the inclusion of a techno-pop up alert. It's a really good thought. The guessing game is a pain, especially when some buys go through, others fail, and you're trying to...
Forum:
World Supremacy
April 25th, 2011, 01:58 PM
Replies:
70
Sticky:
Bug:
Post 1.06 Patch Bug List
Views:
44,560
Posted By
JCrowe
Re: Post 1.06 Patch Bug List
Version 1.08??
Dang it, I only just got started on v1.07!! Well, when it rains it pours. Below's what I've got on that ancient wreck, v1.07. I'll start fiddling with v1.08 as soon as time...
Forum:
World Supremacy
April 6th, 2011, 06:19 PM
Replies:
70
Sticky:
Bug:
Post 1.06 Patch Bug List
Views:
44,560
Posted By
JCrowe
Re: Manifestos
Never used a filehoster or any of that jazz. Also discovered that your basic doc file starts off with baseline of nearly 20K, even if it's blank. Thus, I can't chop it up into multiple...
Forum:
World Supremacy
April 5th, 2011, 02:19 PM
Replies:
70
Sticky:
Bug:
Post 1.06 Patch Bug List
Views:
44,560
Posted By
JCrowe
Re: "Manifesto" Submissions
As per the other WS issues thread, manifesto file loaded & launched - but sent to "
[email protected]
.", not the "ws@" address cited above in this thread. Let me know if that poses an issue and if...
Forum:
World Supremacy
April 4th, 2011, 12:51 AM
Replies:
39
Sticky:
Wishlist:
New Requested Features
Views:
71,401
Posted By
JCrowe
Re: Manifestos
Message received & understood.
Will download to your location when able.
Forum:
World Supremacy
March 12th, 2011, 11:46 PM
Replies:
39
Sticky:
Wishlist:
New Requested Features
Views:
71,401
Posted By
JCrowe
Re: New Requested Features
Seven and fifteen - that's 21 pages en totale. And at least 17 pages of what it tallies & summarizes would be 100% familiar to anyone who's scouted through the WS forum since release. Not really...
Forum:
World Supremacy
March 11th, 2011, 12:41 PM
Replies:
39
Sticky:
Wishlist:
New Requested Features
Views:
71,401
Posted By
JCrowe
Re: New Requested Features
Duuude -
This mule's been flogged to bone and tatters. Malf is aware of the wishlists and issues. Nothing here is news to them. Bunches of us mailed them direct on fixes and "wishlist" upgrades...
Forum:
World Supremacy
February 22nd, 2011, 12:28 PM
Replies:
20
pretty quiet in the forum lately
Views:
24,719
Posted By
JCrowe
Re: pretty quiet in the forum lately
Oh, I think a few more of us are waiting in the wings for something to take flight. It just might be a good while more before they have the next installment to run. The low fruit's been picked. ...
Forum:
World Supremacy
January 12th, 2011, 12:35 PM
Replies:
28
Wish List
Views:
25,052
Posted By
JCrowe
Re: Wish List
You know, speaking of AI behavior, I'm wondering if you may have experienced something I noticed in every game scenario I ran: that each AI player only makes ONE attack per game turn.
I think...
Forum:
World Supremacy
January 12th, 2011, 12:23 PM
Replies:
28
Multiplayer issues
Views:
25,517
Posted By
JCrowe
Re: Multiplayer issues
Very true. They pulled way too early on the trigger, probably because they hoped to book additional sales before their year-end close. Which, naturally, will annoy many and dissuade others from...
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