The Official e-Store of Shrapnel Games
This Month's Specials
BCT Commander- Save $7.00
winSPWW2- Save $5.00
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Page 1 of 7
1
2
3
>
Last
»
Showing results 1 to 25 of 170
Search took
0.01
seconds.
Search:
Posts Made By:
BlackRose
Forum:
SEIV
January 27th, 2005, 02:07 AM
Replies:
1,502
The Star Trek Mod - v1.9.7.5 (Oct 07)
Views:
141,581
Posted By
BlackRose
Re: The Star Trek Mod - 1.9.0.9 Update Released
hmmm, looking at the weapons report seems there is still some diversity there, which is good http://forum.shrapnelgames.com/images/smilies/happy.gif
So how would one effectively use the 1/4 and...
Forum:
SEIV
January 27th, 2005, 01:57 AM
Replies:
1,502
The Star Trek Mod - v1.9.7.5 (Oct 07)
Views:
141,581
Posted By
BlackRose
Re: The Star Trek Mod - 1.9.0.9 Update Released
ooo someone talked you into balance > diversity, wish i'd been there for that one http://forum.shrapnelgames.com/images/smilies/frown.gif
O well if its all the same it doesnt much matter then :S
...
Forum:
SEIV
January 27th, 2005, 12:07 AM
Replies:
1,502
The Star Trek Mod - v1.9.7.5 (Oct 07)
Views:
141,581
Posted By
BlackRose
Re: The Star Trek Mod - 1.9.0.9 Update Released
Looking good AT, though the Fed Juggernought might take some getting used to (the addition to teh saucer makes sense but seems un-federation like). Cant wait to see them ingame...
Forum:
SEIV
January 25th, 2005, 10:46 PM
Replies:
1,502
The Star Trek Mod - v1.9.7.5 (Oct 07)
Views:
141,581
Posted By
BlackRose
Re: The Star Trek Mod - 1.9.0.9 Update Released
I swapped em on my own http://forum.shrapnelgames.com/images/smilies/wink.gif Few things i've identified, the borg *may* have a problem with their attack base setting, they are using Borg Fusion...
Forum:
SEIV
January 25th, 2005, 06:08 PM
Replies:
1,502
The Star Trek Mod - v1.9.7.5 (Oct 07)
Views:
141,581
Posted By
BlackRose
Re: The Star Trek Mod - 1.9.0.9 Update Released
works like a charm http://forum.shrapnelgames.com/images/smilies/happy.gif now to go get slaughtered by the ai http://forum.shrapnelgames.com/images/smilies/Injured.gif
Forum:
SEIV
January 25th, 2005, 05:51 AM
Replies:
1,502
The Star Trek Mod - v1.9.7.5 (Oct 07)
Views:
141,581
Posted By
BlackRose
Re: The Star Trek Mod - 1.9.0.9 Update Released
Resistance is futile! Just commenting on how my game is shaping up, may I say that the AI is performing brilliantly, I can imagine the havoc they'd wreak if they actually used the ships up from...
Forum:
SEIV
January 24th, 2005, 08:42 PM
Replies:
1,502
The Star Trek Mod - v1.9.7.5 (Oct 07)
Views:
141,581
Posted By
BlackRose
Re: The Star Trek Mod - 1.9.0.9 Update Released
wah http://forum.shrapnelgames.com/images/smilies/happy.gif
No no, (if possible) I'm having so much fun, I set up the Quadrants map and placed the Vulcans in Vulcan and the Andorians in Andoria,...
Forum:
SEIV
January 24th, 2005, 01:21 AM
Replies:
1,502
The Star Trek Mod - v1.9.7.5 (Oct 07)
Views:
141,581
Posted By
BlackRose
Re: The Star Trek Mod - 1.9.0.9 Update Released
Hi Again Atrocities and Gang /threads/images/graemlins/Smile.gif
Been in SEIV Hibernation for a long time (cept the pbw game Quad of Conflict which is very fun !!)
The Reason for this is I just...
Forum:
Space Empires: IV & V
December 10th, 2004, 03:47 AM
Replies:
6
argh, sorry search isnt working for me! Image Mod
Views:
1,413
Posted By
BlackRose
Re: argh, sorry search isnt working for me! Image
yeah wont work, as i said everything is in its right folder, but atroc said the components is supposed to be like that, but i'm curious as to why the planet one isnt working.
As i said the...
Forum:
Space Empires: IV & V
December 9th, 2004, 01:16 AM
Replies:
6
argh, sorry search isnt working for me! Image Mod
Views:
1,413
Posted By
BlackRose
Re: argh, sorry search isnt working for me! Image
yessum. As i said i can see all the new images in the folder as well as the additions on the main files (the ones with all the pictures) but when i open the editor i cant select any of the new images...
Forum:
Space Empires: IV & V
December 9th, 2004, 12:24 AM
Replies:
6
argh, sorry search isnt working for me! Image Mod
Views:
1,413
Posted By
BlackRose
argh, sorry search isnt working for me! Image Mod
I came back to see whats been happening (been on a long absense) saw that my favourite mod (STM) had been updated http://forum.shrapnelgames.com/images/smilies/happy.gif Anyhow I d/l the mod,...
Forum:
Space Empires: IV & V
July 1st, 2004, 09:47 AM
Replies:
22
SE V Captain/Admiral Components
Views:
3,030
Posted By
BlackRose
Re: SE V Captain/Admiral Components
Just so everyone knows I dont want to take any credit for coming up with the idea http://forum.shrapnelgames.com/images/icons/icon7.gif I got it from your ST mod and you got it from Kwok. I loved...
Forum:
Space Empires: IV & V
July 1st, 2004, 01:39 AM
Replies:
22
SE V Captain/Admiral Components
Views:
3,030
Posted By
BlackRose
Re: SE V Captain/Admiral Components
I love the idea! I posted something similar a few days ago, i'll drag it in here to see what people think
<font size="2" face="sans-serif, arial, verdana">Not trying to jack your thread...
Forum:
Space Empires: IV & V
July 1st, 2004, 12:28 AM
Replies:
67
OT: Canadian Federal Election
Views:
6,259
Posted By
BlackRose
Re: OT: Canadian Federal Election
One man's freedom is another's slavery. A lot of our finacial freedom comes at the expense of others, the greens arent saying 'change right now'. They are saying 'lets get on the path to changing'.
...
Forum:
Space Empires: IV & V
June 30th, 2004, 07:38 AM
Replies:
67
OT: Canadian Federal Election
Views:
6,259
Posted By
BlackRose
Re: OT: Canadian Federal Election
Well if those are your views (I dont agree whith a lot of them) then you definately should be voting Conservative.
About the 'tree hugger' greens. I think you should read a bit more about them....
Forum:
Space Empires: IV & V
June 30th, 2004, 05:24 AM
Replies:
67
OT: Canadian Federal Election
Views:
6,259
Posted By
BlackRose
Re: OT: Canadian Federal Election
Same thing happened to me, initially I endevoured to discover which party I hated the least. I still thought is was imperative that I voted but it wasnt about which party I liked, I didnt even...
Forum:
Space Empires: IV & V
June 30th, 2004, 03:46 AM
Replies:
67
OT: Canadian Federal Election
Views:
6,259
Posted By
BlackRose
Re: OT: Canadian Federal Election
Well only 60% of the elegible voters voted, OR there were more people who DID NOT vote than voted for the Liberals.
[ June 30, 2004, 02:46: Message edited by: BlackRose ]
Forum:
Space Empires: IV & V
June 29th, 2004, 09:37 PM
Replies:
673
Star Wars Mod - II (Sci-Fi Xover Mod)
Views:
60,034
Posted By
BlackRose
Re: Star Wars Mod - II (Sci-Fi Xover Mod)
<font size="2" face="sans-serif, arial, verdana">I agree with everything here except perhaps the fighters. In the end I noticed Tie Fighters seemed to rule the day as better pound for pound than...
Forum:
Space Empires: IV & V
June 29th, 2004, 07:39 AM
Replies:
67
OT: Canadian Federal Election
Views:
6,259
Posted By
BlackRose
Re: OT: Canadian Federal Election
Oh My, I dont know if anyone is awake right now (I'm in BC) but this Liberal/NDP Majority is dissapearing.
It seems to all be coming down to two things, a vote in NEW WESTMINSTER that just went...
Forum:
Space Empires: IV & V
June 29th, 2004, 07:13 AM
Replies:
67
OT: Canadian Federal Election
Views:
6,259
Posted By
BlackRose
Re: OT: Canadian Federal Election
Certainly, but the system the way it works right now delivers things like this:
BC LIBERALS got 98% of the Seats with only 57% of the vote.
In a sense you are right but this is how things would...
Forum:
Space Empires: IV & V
June 29th, 2004, 05:36 AM
Replies:
67
OT: Canadian Federal Election
Views:
6,259
Posted By
BlackRose
Re: OT: Canadian Federal Election
Yes it's all very interesting, too bad they dont get their coverage.
All other independant parties mostly had their %'s cut in half.
Liberals lost 10% of their previous popular vote
...
Forum:
Space Empires: IV & V
June 29th, 2004, 05:15 AM
Replies:
67
OT: Canadian Federal Election
Views:
6,259
Posted By
BlackRose
Re: OT: Canadian Federal Election
http://www.globeandmail.ca/elections/fed2004/
or
http://www.cbc.ca/canadavotes/candidatesridings/index.html
Last Election
http://www.elections.ca/gen/rep/37g/table9_e.html
Forum:
Space Empires: IV & V
June 29th, 2004, 05:05 AM
Replies:
67
OT: Canadian Federal Election
Views:
6,259
Posted By
BlackRose
Re: OT: Canadian Federal Election
LIB 37.05% (136 Seats)
CON 29.50% (95 Seats)
BQ 12.72% (54 Seats)
NDP 15.25% (22 Seats)
NA .09% (1 Seat)
OTH 5.39% (0...
Forum:
Space Empires: IV & V
June 29th, 2004, 02:34 AM
Replies:
67
OT: Canadian Federal Election
Views:
6,259
Posted By
BlackRose
Re: OT: Canadian Federal Election
Good News For Greens - From CBC.CA
<font size="2" face="sans-serif, arial, verdana">
Forum:
Space Empires: IV & V
June 29th, 2004, 12:49 AM
Replies:
67
OT: Canadian Federal Election
Views:
6,259
Posted By
BlackRose
Re: OT: Canadian Federal Election
Bleh, CBC isnt showing the Green Candidates pictures and votes, too bad!
OFC our ultimate (If your voting Green) goal is getting OVER 2% (For the Funding) and then possibly hoping for a wobbly...
Showing results 1 to 25 of 170
Page 1 of 7
1
2
3
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
11:09 AM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.