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Showing results 1 to 25 of 73
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Posts Made By:
JayBdey
Forum:
Space Empires: IV & V
June 13th, 2004, 11:58 PM
Replies:
32
CD Burning Speed
Views:
3,654
Posted By
JayBdey
Re: CD Burning Speed
What program are you using to burn the CD?
Forum:
Space Empires: IV & V
May 19th, 2004, 07:45 AM
Replies:
75
OT: Free speech?
Views:
9,983
Posted By
JayBdey
Re: OT: Free speech?
America committed atrocities too.
America dropped incendiary bombs on the German town of Dresden. Dresden was a town of mostly old wooden buildings and the fire created a surge of air that sucked...
Forum:
Space Empires: IV & V
May 19th, 2004, 06:46 AM
Replies:
75
Does SEIV run on XP????
Views:
10,278
Posted By
JayBdey
Re: Does SEIV run on XP????
This system (XP Pro) has been on for the Last 2 weeks and it's still as stable as when it is first rebooted.
Forum:
Space Empires: IV & V
May 19th, 2004, 01:09 AM
Replies:
75
Does SEIV run on XP????
Views:
10,278
Posted By
JayBdey
Re: Does SEIV run on XP????
And I've never observed a BSOD (or reboot from error) on XP OR 2000 at all.
Forum:
Space Empires: IV & V
May 18th, 2004, 01:50 AM
Replies:
75
Does SEIV run on XP????
Views:
10,278
Posted By
JayBdey
Re: Does SEIV run on XP????
Imperator, an XP programmer could look at some of those error Messages and scratch his head in confusion, they don't help anyone. Rebooting is better. And I've never heard anyone 'market' that...
Forum:
Space Empires: IV & V
May 17th, 2004, 06:52 AM
Replies:
75
Does SEIV run on XP????
Views:
10,278
Posted By
JayBdey
Re: Does SEIV run on XP????
What areas can you not change back to normal on XP? You can change most everything in XP, some things are not easy to change, but they still can be changed.
And I actually like the blue XP GUI. I...
Forum:
Space Empires: IV & V
May 16th, 2004, 07:07 AM
Replies:
75
Does SEIV run on XP????
Views:
10,278
Posted By
JayBdey
Re: Does SEIV run on XP????
Trust me, you won�t want longhorn. XP is the Last MS product I will be using. If the rumors and speculations are even half true you will no longer own your computer with longhorn. You will be allowed...
Forum:
Space Empires: IV & V
May 14th, 2004, 07:26 AM
Replies:
25
OT: Far Cry (Game)
Views:
3,971
Posted By
JayBdey
Re: OT: Far Cry (Game)
When I am able to play it, it reminds me very much of Half-life. One part especially scared me, when you find the lead scientist dead and then the mutated ape thing jumps out at you. Very scary...
Forum:
Space Empires: IV & V
May 14th, 2004, 01:28 AM
Replies:
25
OT: Far Cry (Game)
Views:
3,971
Posted By
JayBdey
Re: OT: Far Cry (Game)
Piracy is murder and plunder on the high seas, and I don't even own a boat.
Probably shouldn't have said the specific avenue I used to get it.
Several of my friends have bought it because they...
Forum:
Space Empires: IV & V
May 13th, 2004, 01:39 AM
Replies:
25
OT: Far Cry (Game)
Views:
3,971
Posted By
JayBdey
Re: OT: Far Cry (Game)
It just finished downloading this morning, all 3 and half gigs of the DVD. It is one of the best games I have seen, the lighting and physics are very impressive.
[ May 13, 2004, 17:27: Message...
Forum:
Space Empires: IV & V
April 23rd, 2004, 05:49 AM
Replies:
0
Player needed for Star Wars game
Views:
971
Posted By
JayBdey
Player needed for Star Wars game
We are in need of 1 more player for our Star Wars II Mod game. Settings are still up in the air and any input is welcome.
Game is here:...
Forum:
Space Empires: IV & V
April 22nd, 2004, 06:12 AM
Replies:
673
Star Wars Mod - II (Sci-Fi Xover Mod)
Views:
61,603
Posted By
JayBdey
Re: Star Wars Mod - II (Sci-Fi Xover Mod)
OK, I see Andres has already joined, that makes 2. We need a few more players and then we can get started. We need at least 4 but 5 or 6 would be better.
Forum:
Space Empires: IV & V
April 21st, 2004, 06:11 AM
Replies:
673
Star Wars Mod - II (Sci-Fi Xover Mod)
Views:
61,603
Posted By
JayBdey
Re: Star Wars Mod - II (Sci-Fi Xover Mod)
Star Wars Mod II Game
http://seiv.pbw.cc/text/index.jsp?menu=gamemenu.jsp%3fgame=1i0s2jp&body=gameowner.jsp%3fgame=1i0s2jp
Forum:
Space Empires: IV & V
April 18th, 2004, 04:12 AM
Replies:
673
Star Wars Mod - II (Sci-Fi Xover Mod)
Views:
61,603
Posted By
JayBdey
Re: Star Wars Mod - II (Sci-Fi Xover Mod)
Is it the new Version, or the old one? I remember the second newest Version of the mod already being on PBW, but the most recent update might not be on there yet. Is there any way to check?
Forum:
Space Empires: IV & V
April 16th, 2004, 09:24 PM
Replies:
673
Star Wars Mod - II (Sci-Fi Xover Mod)
Views:
61,603
Posted By
JayBdey
Re: Star Wars Mod - II (Sci-Fi Xover Mod)
Is work still being done on this? Any PBW games going yet?
Forum:
Space Empires: IV & V
March 14th, 2004, 10:20 PM
Replies:
673
Star Wars Mod - II (Sci-Fi Xover Mod)
Views:
61,603
Posted By
JayBdey
Re: Star Wars Mod - II (Sci-Fi Xover Mod)
That's great if you enjoy playing that way more, but I don't. Is there no way to stop this from happening in full tech games?
I thought the standard SEIV tech and races were just held over to...
Forum:
Space Empires: IV & V
March 14th, 2004, 09:50 PM
Replies:
673
Star Wars Mod - II (Sci-Fi Xover Mod)
Views:
61,603
Posted By
JayBdey
Re: Star Wars Mod - II (Sci-Fi Xover Mod)
I rarely play anything but full tech; it's not that unusual for me.
Starting at low or even medium tech just makes the game move so unbearably slow, I can't stand playing like that.
Forum:
Space Empires: IV & V
March 14th, 2004, 08:39 AM
Replies:
673
Star Wars Mod - II (Sci-Fi Xover Mod)
Views:
61,603
Posted By
JayBdey
Re: Star Wars Mod - II (Sci-Fi Xover Mod)
Maybe you wanted it to be like this but I can still build a few standard SEIV components when I use SW Tech. When using the SW tech you can still build: Cargo Bay, Mine Sweepers, Phased Polaron Beam,...
Forum:
Space Empires: IV & V
March 14th, 2004, 05:51 AM
Replies:
33
Risk� Mod
Views:
2,707
Posted By
JayBdey
Re: Risk� Mod
I get this with the link...
Not Found (404)
Original request: /Download/filelib/954/RiskMod.zip
Not found request: /Download/filelib/954/RiskMod.zip
I think you mis-typed the URL or the...
Forum:
Space Empires: IV & V
March 13th, 2004, 02:23 AM
Replies:
673
Star Wars Mod - II (Sci-Fi Xover Mod)
Views:
61,603
Posted By
JayBdey
Re: Star Wars Mod - II (Sci-Fi Xover Mod)
I think the AI should be high on the to do list. It is hard to find PBW games and I would love to be able to practice against something that fights back.
Forum:
Space Empires: IV & V
March 11th, 2004, 07:53 AM
Replies:
13
OT: Virus Wars
Views:
1,741
Posted By
JayBdey
Re: OT: Virus Wars
You can type your e-mail like this.
Say mine was
[email protected]
type
mocdottsohatyedbyaj
Then tell the person to remove "dot" and "at" and replace them with the real symbols and to...
Forum:
Space Empires: IV & V
February 14th, 2004, 08:09 PM
Replies:
14
Microsoft, Opera, and PBW
Views:
2,898
Posted By
JayBdey
Re: Microsoft, Opera, and PBW
I switched to Mozilla about six months ago, and changed to Thunderbird for my mail client. They work MUCH better than IE or Outlook.
Forum:
Space Empires: IV & V
January 15th, 2004, 02:19 AM
Replies:
16
OT: Office XP Small Business
Views:
1,812
Posted By
JayBdey
Re: OT: Office XP Small Business
Why would you WANT Microsoft Office? Open Office is free and is less bloated.
http://www.openoffice.org/about.html
Forum:
Space Empires: IV & V
December 22nd, 2003, 04:24 AM
Replies:
43
A little disappointed...
Views:
5,031
Posted By
JayBdey
Re: A little disappointed...
Wait for SEV or play PBW.
Forum:
Space Empires: IV & V
December 21st, 2003, 09:03 AM
Replies:
23
OT: the RIAA we know and love
Views:
1,967
Posted By
JayBdey
Re: OT: the RIAA we know and love
We don't want the RIAA to be part of the new business model.
The future of music is independent. The system of bands being signed to record labels will be abolished in favor of a system that gives...
Showing results 1 to 25 of 73
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