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Posts Made By:
Saber Cherry
Forum:
Space Empires: IV & V
November 13th, 2007, 03:14 AM
Replies:
4
Animals2.txt
Views:
1,430
Posted By
Saber Cherry
Re: Animals5.txt
Thanks, even better =)
Forum:
Space Empires: IV & V
November 10th, 2007, 03:01 AM
Replies:
3
SE:V v1.62 History
Views:
1,567
Posted By
Saber Cherry
Re: SE:V v1.62 History
Do you know if the crash from ground combat has been resolved? It is exactly like the crash from viewing planets... except it happens when entering ground combat (or the ground simulator), and both...
Forum:
Space Empires: IV & V
November 10th, 2007, 02:57 AM
Replies:
4
Animals2.txt
Views:
1,430
Posted By
Saber Cherry
Re: Animals2.txt
Added as a text attachment, per request.
Forum:
Space Empires: IV & V
November 1st, 2007, 07:56 PM
Replies:
4
Animals2.txt
Views:
1,430
Posted By
Saber Cherry
Animals2.txt
For those of you who, like me, use animals.txt but find it too short... I added a few more. Just copy and paste.
Alligator
Anaconda
Anemone
Anglerfish
Ant
Anteater
Antelope
Aphid
Forum:
Space Empires: IV & V
November 1st, 2007, 06:37 PM
Replies:
1,561
Balance Mod Available for SE:V
Views:
270,696
Posted By
Saber Cherry
Re: Mines, Treaties, and Cluster Bombs
So... since mine hulls declare a 50% maintenance reduction, but it actually does not work... would you mind passing that bug along to MM?
OK, that makes sense. But of course, it is an...
Forum:
Space Empires: IV & V
October 31st, 2007, 07:34 PM
Replies:
1,561
Balance Mod Available for SE:V
Views:
270,696
Posted By
Saber Cherry
Mines, Treaties, and Cluster Bombs
Thanks for 1.11; I was looking forward to it. Some comments and questions:
1) As far as I can tell, mine maintenance reduction is not working, but I can't figure out why. I put maintenance...
Forum:
Space Empires: IV & V
October 31st, 2007, 02:24 PM
Replies:
8
Crash Bug
Views:
2,308
Posted By
Saber Cherry
Re: Crash Bug
Interestingly, in my last game, after some number of turns, I started getting a crash when I tried to use the ground combat simulator. Space combat simulator was fine, though. Probably the same bug.
Forum:
Space Empires: IV & V
October 21st, 2007, 03:30 PM
Replies:
23
OT: Tool for sniping over at ebay
Views:
3,907
Posted By
Saber Cherry
Re: OT: Tool for sniping over at ebay
You won't get anything free on ebay. But you can probably do some limited sniping with a home-made blowgun. And as catching poison jungle tree frogs is not easy in Germany, try dipping the darts in...
Forum:
Space Empires: IV & V
October 21st, 2007, 01:39 AM
Replies:
8
Crash Bug
Views:
2,308
Posted By
Saber Cherry
Crash Bug
For the second 1.58 game in a row, after about 80 or so turns, I click on the "planets" view and get an access error and crash to desktop. The prior turn can be loaded, and is fine; but the...
Forum:
Space Empires: IV & V
October 16th, 2007, 04:15 AM
Replies:
1,561
Balance Mod Available for SE:V
Views:
270,696
Posted By
Saber Cherry
Re: 1.10
Maybe bugs:
AI still likes to request aid from me often, but rejects aid when I offer it. I don't really think the AI should ever reject a gift of resources...
An AI empire sent some...
Forum:
Space Empires: IV & V
October 14th, 2007, 07:06 PM
Replies:
1,561
Balance Mod Available for SE:V
Views:
270,696
Posted By
Saber Cherry
Re: Compression
Agreed.
Another bug (?) in Settings.txt:
I assume the second copy will overwrite the first? Not sure which set is intended, but personally, I like the lower numbers better.
Forum:
Space Empires: IV & V
October 14th, 2007, 01:55 PM
Replies:
1,561
Balance Mod Available for SE:V
Views:
270,696
Posted By
Saber Cherry
Compression
Thanks for the new version! I've been looking forward to the AI improvements. Hopefully they will attack me and build research labs now. Incidentally, and I don't know whether you addressed this...
Forum:
Space Empires: IV & V
October 2nd, 2007, 04:08 AM
Replies:
1,561
Balance Mod Available for SE:V
Views:
270,696
Posted By
Saber Cherry
Re: A few observations
Thanks for reading and replying to my post!
Well... I mean... my high trade income is important, and of course, too high. But I don't understand why resource extractor output was nearly...
Forum:
Space Empires: IV & V
October 1st, 2007, 06:58 PM
Replies:
1,561
Balance Mod Available for SE:V
Views:
270,696
Posted By
Saber Cherry
A few observations
Hi!
I finally bought SE:V, hoping it was ready for prime-time. And I started out with the Balance mod... because it seemed to have generally positive feedback. And while I like the mod a lot, I...
Forum:
Space Empires: IV & V
July 29th, 2006, 05:10 AM
Replies:
208
Official SE5 release date announced - September 12
Views:
15,998
Posted By
Saber Cherry
Re: Official SE5 release date announced - Septembe
Titan Quest is already in the "Halls of Shame", I see http://forum.shrapnelgames.com/images/smilies/happy.gif That's not really fair, though, considering that half of it works half the time, and...
Forum:
Intel Forum Bar & Grill
July 26th, 2006, 02:42 AM
Replies:
67
Do you carry?
Views:
13,123
Posted By
Saber Cherry
Re: nunchaku of doom
Yes, and thermonuclear ICBMs. But not for self defense, for the security of the state. 'Arms' certainly does not imply 'guns', but rather, any military weapon. The framers did not know about...
Forum:
Space Empires: IV & V
July 25th, 2006, 03:57 AM
Replies:
33
OT: Why are TV studios so stupid?
Views:
4,898
Posted By
Saber Cherry
Re: Best network on TV today
I admit, I have yet to see any Bollywood film. The closest is 'Bend it like Beckham' http://forum.shrapnelgames.com/images/smilies/happy.gif Otherwise... the glimpses I've caught from TV's playing...
Forum:
Space Empires: IV & V
July 19th, 2006, 06:40 AM
Replies:
33
OT: Why are TV studios so stupid?
Views:
4,898
Posted By
Saber Cherry
Best network on TV today
My vote goes to www.animesuki.com (http://www.animesuki.com) http://forum.shrapnelgames.com/images/smilies/happy.gif 70% may be garbage, but there are so many channels! And Japanese corporations...
Forum:
Dominions 3: The Awakening
July 18th, 2006, 06:52 AM
Replies:
273
Dominions 3 development news
Views:
21,732
Posted By
Saber Cherry
Re: Dominions 3 development news
No, they still need to add the Leech People. I expect them to be another Blood nation.
Forum:
Space Empires: IV & V
July 15th, 2006, 06:22 AM
Replies:
92
SE5 screenshots ugly?
Views:
11,817
Posted By
Saber Cherry
Re: SE5 screenshots ugly?
@The first post:
I hated the ground combat in GC2, and thought it was the most glaring flaw in the game. It felt like sitting at a slot machine.
Forum:
Dominions 2: The Ascension Wars
July 3rd, 2006, 05:57 AM
Replies:
6
Other effects of paralyzation and unconsciousness?
Views:
2,938
Posted By
Saber Cherry
Re: Other effects of...
Oh, sorry. I believe paralyzation is identical.
Forum:
Dominions 2: The Ascension Wars
July 2nd, 2006, 08:08 PM
Replies:
6
Other effects of paralyzation and unconsciousness?
Views:
2,938
Posted By
Saber Cherry
Re: Other effects of...
Falling asleep reduces defense to zero and does something to armor. I can't remember... I think it either reduces armor to zero, reduces it to 50%, or gives a 50% chance of one of those.
So if...
Forum:
Dominions 2: The Ascension Wars
July 1st, 2006, 09:25 PM
Replies:
27
Machaka
Views:
8,185
Posted By
Saber Cherry
Re: Machaka
Spiders are size 6, so be sure to saddle up with wine bags http://forum.shrapnelgames.com/images/smilies/happy.gif I guess a little chaff might be useful versus heavy cavalry, to absorb the lances....
Forum:
Dominions 2: The Ascension Wars
June 29th, 2006, 04:41 PM
Replies:
27
Machaka
Views:
8,185
Posted By
Saber Cherry
Re: Machaka
That's odd, cause I do recommend a bless strat with Machaka. Nature 9 and one of E4 or E9 or W9 or F4 or F9 or S4. Nature 9 also allows Mass Protection, Relief, and Mass Regeneration... while E*...
Forum:
Dominions 2: The Ascension Wars
June 28th, 2006, 02:23 AM
Replies:
6
Dont Suppose I can cure an army of blindess?
Views:
3,228
Posted By
Saber Cherry
Re: Dont Suppose I can cure an army of blindess?
Try summoning a Fairy Queen.
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