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Posts Made By:
Elowan
Forum:
Space Empires: IV & V
July 4th, 2006, 11:22 AM
Replies:
2
SE_**_patch2.exe
Views:
1,151
Posted By
Elowan
SE_**_patch2.exe
Anyone able to get/find/download this patch? I can't find it on the indicated website.
Forum:
Space Empires: IV & V
December 4th, 2005, 01:25 PM
Replies:
6
Stupid me
Views:
1,559
Posted By
Elowan
Re: Stupid me
File seems to have disappeared. I did a SEARCH to no avail.
Forum:
Space Empires: IV & V
December 4th, 2005, 11:48 AM
Replies:
6
Stupid me
Views:
1,559
Posted By
Elowan
Re: Stupid me
Maybe so but it doesn't explain why it didn't save the re-done empire file. I don't have a mod folder in any event.
Forum:
Space Empires: IV & V
December 4th, 2005, 12:27 AM
Replies:
6
Stupid me
Views:
1,559
Posted By
Elowan
Stupid me
I 'upgraded' SEIV 1.84 to the 'deluxe' version. Woohoo! Now I can't load my premade emp files constructed in 1.84.
So - I remade the empire and saved it - except that it didn't.
Gee - what fun!...
Forum:
Space Empires: IV & V
December 1st, 2005, 12:56 PM
Replies:
7
Can alien msgs be edited?
Views:
1,932
Posted By
Elowan
Re: Can alien msgs be edited?
I rather like the retort in your sig there Arkcon! http://forum.shrapnelgames.com/images/smilies/laugh.gif
Forum:
Space Empires: IV & V
December 1st, 2005, 12:54 PM
Replies:
6
Help me understand - plz
Views:
1,375
Posted By
Elowan
Re: Help me understand - plz
Aha! Now me gets it! Many thanks for that detailed answer. Beats the s**t out of 'RTFM' any time! http://forum.shrapnelgames.com/images/smilies/redface.gif
Forum:
Space Empires: IV & V
November 30th, 2005, 08:11 PM
Replies:
7
Can alien msgs be edited?
Views:
1,932
Posted By
Elowan
Can alien msgs be edited?
That is - if an alien culture 'demands' something - can I change my answer to 'Piss off!'?
Forum:
Space Empires: IV & V
November 30th, 2005, 08:09 PM
Replies:
6
Help me understand - plz
Views:
1,375
Posted By
Elowan
Re: Help me understand - plz
OK - didn't see that was the case in what I used as a reference. Thnx.
Forum:
Space Empires: IV & V
November 30th, 2005, 08:05 PM
Replies:
6
Help me understand - plz
Views:
1,375
Posted By
Elowan
Help me understand - plz
After researching engines 10 - you get a +3 movement bounus. After that nothing seems to change - supplies used or size, etc. So - what's the point of going beyond 10?
I assume that the +3 is...
Forum:
Space Empires: IV & V
November 26th, 2005, 01:29 PM
Replies:
3
Silly me
Views:
911
Posted By
Elowan
Silly me
I have a Universal Colony component that becomes available after all 3 coloy techs are researched.
I had this 'bright' idea that I would make it available at the get go but that it could only...
Forum:
Space Empires: IV & V
November 20th, 2005, 11:40 AM
Replies:
76
The Patch!
Views:
6,524
Posted By
Elowan
Re: The Patch!
I've been playing 1.84 because 1.91 wouldn't open my old save games. Same with 1.94 do you suppose?
In short - any real point in DL'ing and installing this patch?
Forum:
Space Empires: IV & V
November 14th, 2005, 01:00 PM
Replies:
4
What's a villain to do?
Views:
1,011
Posted By
Elowan
What\'s a villain to do?
Here I am - trying to be a 'sum*****' and spacing insurgents. Yet after loading them into a shuttle - I can't unload them into space! Embarrassing! How are the rest of you 'Nero's' accomplishing...
Forum:
Space Empires: IV & V
November 11th, 2005, 12:14 PM
Replies:
4
Another 2 questions
Views:
1,087
Posted By
Elowan
Another 2 questions
1) Unstable wormholes - I have a system with 3 of these. Other than using a super-armored vessel to go through can the wormholes be stabilized or should they be closed and new ones created?
2)...
Forum:
Space Empires: IV & V
November 6th, 2005, 02:34 PM
Replies:
12
OT: Recommedations for a visit to South Africa
Views:
1,772
Posted By
Elowan
Re: OT: Recommedations for a visit to South Africa
As for a 'safari camp' - does it have to be in SA? I recommend the one in the Masai Mara in Kenya; has an airstrip nearby. Great food; wonderful service; great safari trips (3x daily); nice shop; and...
Forum:
Space Empires: IV & V
November 6th, 2005, 02:27 PM
Replies:
4
Population load glitch
Views:
1,041
Posted By
Elowan
Re: Population load glitch
Figured it out! The base was set on Repeat Orders that had nothing to do with the base! Du'oh! I have no clue as to how that happened!
Forum:
Space Empires: IV & V
November 6th, 2005, 02:20 PM
Replies:
6
2 unrelated questions
Views:
1,120
Posted By
Elowan
Re: 2 unrelated questions
Roger that.
Forum:
Space Empires: IV & V
November 6th, 2005, 01:33 PM
Replies:
6
2 unrelated questions
Views:
1,120
Posted By
Elowan
2 unrelated questions
Question #1: what is the maximum number of polys in a mesh allowed in SE V?
Question #2: Can anyone point me to a .opt editor/viewer? How about a .shp editor/viewer that works? ShpEd doesn't.
...
Forum:
Space Empires: IV & V
November 5th, 2005, 12:26 PM
Replies:
4
Population load glitch
Views:
1,041
Posted By
Elowan
Population load glitch
Yesterday had an interesting occurance. I'm one of 'those peeps' that puts a Storage Base in orbit over my fully populated (read - startup) planets to siphon off pop to offload onto new colonies. One...
Forum:
Space Empires: IV & V
November 5th, 2005, 12:21 PM
Replies:
22
A preview of what's to come *DELETED*
Views:
2,657
Posted By
Elowan
Re: A preview of what\'s to come
Interyesna. http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum:
Space Empires: IV & V
November 5th, 2005, 12:15 PM
Replies:
2
DefaultDesignTypes.txt - when is that file loaded?
Views:
761
Posted By
Elowan
DefaultDesignTypes.txt - when is that file loaded?
I ask because my changes are not showing up as expected. Is it reloaded only at the start of a new game or is it also loaded when RESUMING?
Also - where are/is the file containing the message...
Forum:
Space Empires: IV & V
October 31st, 2005, 01:01 PM
Replies:
2
Bombers - design and strategy
Views:
849
Posted By
Elowan
Re: Bombers - design and strategy
I should have added that I tend to use the Strategic combat mode most often and rarely employ fighters.
Are fighters more effective than bombs or missiles?
Forum:
Space Empires: IV & V
October 31st, 2005, 12:30 PM
Replies:
2
Bombers - design and strategy
Views:
849
Posted By
Elowan
Bombers - design and strategy
Suppose I wish to create a Bomber (ship), what should I include in the design (aside from bombs of course)?
1) direct fire weapon to make sure vessel is close to target
2) point defense weps
3)...
Forum:
Space Empires: IV & V
October 25th, 2005, 05:24 PM
Replies:
8
Best weapon against planets?
Views:
1,282
Posted By
Elowan
Re: Best weapon against planets?
Great! Thnx all! http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum:
Space Empires: IV & V
October 25th, 2005, 03:50 PM
Replies:
8
Best weapon against planets?
Views:
1,282
Posted By
Elowan
Best weapon against planets?
Ranged (missiles, et al) or direct fire? Bombs seems obvious enough as well as Troops.
I ask because I had the AI hand me my head when I attacked a large planet with a fleet armed with Large Mount...
Forum:
Space Empires: IV & V
October 25th, 2005, 03:47 PM
Replies:
30
How Would You Respond? UPDATE
Views:
4,011
Posted By
Elowan
Re: How Would You Respond?
We have similar 'children' within Ultima Online.
Showing results 1 to 25 of 463
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