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Showing results 1 to 25 of 53
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Posts Made By:
ArchAngel7
Forum:
Space Empires: IV & V
September 25th, 2003, 09:54 PM
Replies:
25
Space Empires.net seems to be down
Views:
2,915
Posted By
ArchAngel7
Re: Space Empires.net seems to be down
Can someone supply another link where I can download Planetpack9 and Facilitypack10 since the only link I had was at this site. Thanks!
Forum:
Space Empires: Starfury
May 4th, 2003, 11:37 PM
Replies:
0
Questions
Views:
2,944
Posted By
ArchAngel7
Questions
How long was the game in design/developement? Will there be interior shots of the ships- bridge, engineering etc.?
Forum:
Space Empires: IV & V
November 25th, 2002, 04:10 PM
Replies:
6
ImageMod Planets 1.8 Missing Pics
Views:
1,803
Posted By
ArchAngel7
Re: ImageMod Planets 1.8 Missing Pics
Oops, sorry about that! It was your P&N game that said it wasn't able to load imgage/planet pic 303.
Forum:
Space Empires: IV & V
November 25th, 2002, 03:39 PM
Replies:
6
ImageMod Planets 1.8 Missing Pics
Views:
1,803
Posted By
ArchAngel7
Re: ImageMod Planets 1.8 Missing Pics
SJ , I don't seem to have them. The reason I even was looking for them was because an error came up when I tried to start a game. I noticed that in the ReadMe file these planets 303-320 are omitted...
Forum:
Space Empires: IV & V
November 25th, 2002, 04:59 AM
Replies:
6
ImageMod Planets 1.8 Missing Pics
Views:
1,803
Posted By
ArchAngel7
ImageMod Planets 1.8 Missing Pics
I noticed I'm missing planet pics for numbers 303-320. Any good reason for this?
Forum:
Space Empires: IV & V
November 25th, 2002, 04:57 AM
Replies:
17
Newbie has questions!
Views:
2,297
Posted By
ArchAngel7
Re: Newbie has questions!
Or do what I do and set your tech levels on high so you don't even have to bother with research. Everything is right there, right now.
Forum:
Space Empires: IV & V
November 23rd, 2002, 11:54 PM
Replies:
383
Fyron's Quadrant Mod Discussion Thread
Views:
27,836
Posted By
ArchAngel7
Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
Well 1.8 seemed to fix it. I'm wondering IF, if in your next update you might consider throwing in some random ringworlds or dysonspheres ( maybe cloak them so you'd need gravitic or temporal level 4...
Forum:
Space Empires: IV & V
November 23rd, 2002, 09:47 PM
Replies:
383
Fyron's Quadrant Mod Discussion Thread
Views:
27,836
Posted By
ArchAngel7
Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
I'm using ImageMod Planets Version 1.6 with planet pics from 1 to 704.
Forum:
Space Empires: IV & V
November 23rd, 2002, 08:41 PM
Replies:
383
Fyron's Quadrant Mod Discussion Thread
Views:
27,836
Posted By
ArchAngel7
Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
Great job IF! I have noticed a problem with missing pics/info. I created a dense cluster - 248 systems, 3005 planets. The following systems all had the same error. Planets X and XI were missing pics...
Forum:
Space Empires: IV & V
November 18th, 2002, 04:13 AM
Replies:
383
Fyron's Quadrant Mod Discussion Thread
Views:
27,836
Posted By
ArchAngel7
Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
Well, I went to the PBW site, logged in, and spent 20 minutes downloading this file only to realize it wasn't in a .zip format and I couldn't even open it or extract it to the SEIV directory! ...
Forum:
Space Empires: IV & V
November 18th, 2002, 03:00 AM
Replies:
383
Fyron's Quadrant Mod Discussion Thread
Views:
27,836
Posted By
ArchAngel7
Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
Is it possible you could e-mail it to me directly?
Forum:
Space Empires: IV & V
November 18th, 2002, 01:35 AM
Replies:
383
Fyron's Quadrant Mod Discussion Thread
Views:
27,836
Posted By
ArchAngel7
Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
When I click on the link it takes me to some page www.xupiter.com/error (http://www.xupiter.com/error) - whatever that is!
Forum:
Space Empires: IV & V
November 16th, 2002, 03:35 PM
Replies:
383
Fyron's Quadrant Mod Discussion Thread
Views:
27,836
Posted By
ArchAngel7
Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
I'm getting a 404 error when I click on the links in your signature.
Forum:
Space Empires: IV & V
November 14th, 2002, 07:25 PM
Replies:
10
v1.78f Borg, Jraenar, Klingons, Praetorian, Romulans, Shadows, UkraTal
Views:
1,998
Posted By
ArchAngel7
Re: v1.78f Borg, Jraenar, Klingons, Praetorian, Romulans, Shadows, UkraTal
Thanks!
Forum:
Space Empires: IV & V
November 14th, 2002, 04:07 PM
Replies:
10
v1.78f Borg, Jraenar, Klingons, Praetorian, Romulans, Shadows, UkraTal
Views:
1,998
Posted By
ArchAngel7
Re: v1.78f Borg, Jraenar, Klingons, Praetorian, Romulans, Shadows, UkraTal
Could someone give me the link to the races archivce directory? Thanks!
Forum:
Space Empires: IV & V
November 2nd, 2002, 04:59 AM
Replies:
60
To Suicide Junkie
Views:
5,832
Posted By
ArchAngel7
Re: To Suicide Junkie
I would like to increase the Battlemoon movement to more than 2 (possibly 4-6 ). What do I need to do to do this? Thanks!
Forum:
Space Empires: IV & V
October 31st, 2002, 03:56 PM
Replies:
12
Updated Jraenar, Klingons, Praetorian, Romulans, Shadows, UkraTal and Borg Variant
Views:
1,744
Posted By
ArchAngel7
Re: Updated Jraenar, Klingons, Praetorian, Romulans, Shadows, UkraTal and Borg Variant
Do you have a link to this archive. How do these races compare to the TDM mods of the same races? Thanks!
Forum:
Space Empires: IV & V
October 30th, 2002, 04:39 AM
Replies:
60
To Suicide Junkie
Views:
5,832
Posted By
ArchAngel7
Re: To Suicide Junkie
I'm ready to add the P&N tech to the TDM mod, but I'm still a little leary at this point that the two will mesh. This won't mess up the AI of the TDM mod races will it? Just want a little assurance!
Forum:
Space Empires: IV & V
October 25th, 2002, 03:20 PM
Replies:
19
Krill & Ork Update
Views:
2,154
Posted By
ArchAngel7
Re: Krill & Ork Update
Actually, I have seen the Dominion put Baseships in fleets of 10-12. Very, very tough to go against.
Forum:
Space Empires: IV & V
October 24th, 2002, 02:24 AM
Replies:
60
To Suicide Junkie
Views:
5,832
Posted By
ArchAngel7
Re: To Suicide Junkie
I added drones to vehicle size and components but they still don't show up under unit creation. What do I need to do? Thanks. - for P&N of course!
Forum:
Space Empires: IV & V
October 23rd, 2002, 07:34 PM
Replies:
60
To Suicide Junkie
Views:
5,832
Posted By
ArchAngel7
Re: To Suicide Junkie
Well, I think it's a "must-have" if you're going to play as the Galactic Empire http://forum.shrapnelgames.com/images/icons/icon7.gif
Forum:
Space Empires: IV & V
October 23rd, 2002, 07:32 PM
Replies:
4
Sky Shrines
Views:
1,254
Posted By
ArchAngel7
Re: Sky Shrines
Thanks!
Forum:
Space Empires: IV & V
October 23rd, 2002, 05:43 PM
Replies:
60
To Suicide Junkie
Views:
5,832
Posted By
ArchAngel7
Re: To Suicide Junkie
By the way SJ, I seemed to have lost the .bmp for the Battlemoon and I'm wondering what AI races in the mod were actually programmed to build this thing?
Forum:
Space Empires: IV & V
October 23rd, 2002, 05:12 PM
Replies:
4
Sky Shrines
Views:
1,254
Posted By
ArchAngel7
Sky Shrines
I messed up my data accidentally and now I can't find this great facility anymore. Can anyone tell me where it is? Thanks!
Forum:
Space Empires: IV & V
October 23rd, 2002, 12:43 AM
Replies:
60
To Suicide Junkie
Views:
5,832
Posted By
ArchAngel7
Re: To Suicide Junkie
I like it! Go to it Mod Meister SJ! http://forum.shrapnelgames.com/images/icons/icon7.gif
Showing results 1 to 25 of 53
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