The Official e-Store of Shrapnel Games
This Month's Specials
BCT Commander- Save $7.00
winSPWW2- Save $5.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Showing results 1 to 15 of 15
Search took
0.00
seconds.
Search:
Posts Made By:
Revenant
Forum:
WinSPWW2
April 7th, 2016, 03:57 PM
Replies:
6
Question:
Soviet infantry bt vs. infantry/tanks
Views:
3,263
Posted By
Revenant
Re: Soviet infantry bt vs. infantry/tanks
I went throught the Winter war with good results. At the end I tried three experimental KV1 tanks and did well, because I met there three captured T35 tanks against me :)
My successes were mainly...
Forum:
WinSPWW2
February 27th, 2016, 04:18 PM
Replies:
6
Question:
Soviet infantry bt vs. infantry/tanks
Views:
3,263
Posted By
Revenant
Re: Soviet infantry bt vs. infantry/tanks
So, first battle against Finland and I gave them bloody nose. It was only a marginal victory though, even as I occupied all objectives and subsequently routed entire enemy force. It was because I...
Forum:
WinSPWW2
February 27th, 2016, 08:34 AM
Replies:
6
Question:
Soviet infantry bt vs. infantry/tanks
Views:
3,263
Posted By
Revenant
Soviet infantry bt vs. infantry/tanks
Hi,
I am going to try soviet infantry battalion in a long war campaign. So far I have:
2x Infantry+ coy
Engineer coy
AO
Scouts
2xsniper
BT tank coy
Forum:
WinSPWW2
August 13th, 2012, 08:01 AM
Replies:
4
Question:
Infantry anti-tank weapons
Views:
2,477
Posted By
Revenant
Re: Infantry anti-tank weapons
I know its in the game guide.
Problem is that some units have weapons which have only AP ammo listed, yet they have zero penetration for that type of ammo.
examples:
RPG40 - pen 2:0 ...
Forum:
WinSPWW2
August 12th, 2012, 05:12 PM
Replies:
4
Question:
Infantry anti-tank weapons
Views:
2,477
Posted By
Revenant
Infantry anti-tank weapons
I have question concerning various infantry close quarter weapons.
And I am particularly interested in those to fight tanks with.
For example, soviet infantry lately has a lot of different...
Forum:
TO&Es
August 10th, 2012, 04:36 PM
Replies:
1
Editing does not work
Views:
1,323
Posted By
Revenant
Editing does not work
Hello,
I tried to edit some units in MOBHACK editor, but it for some reason does not work.
I open the editor, (MOBHACK OOB editor), click appropriate OOB, the list of units will appear. Then I...
Forum:
TO&Es
August 10th, 2012, 01:47 PM
Replies:
1
PAW and MG
Views:
1,537
Posted By
Revenant
PAW and MG
Hello,
some things I discovered while playing the game, which I consider bugs or weird: (all are Germany)
1) unit No. 919 - MG 34 MMG(2) - it is called "MMG", but they are equipped with "HMG"...
Forum:
WinSPWW2
March 13th, 2012, 08:14 AM
Replies:
3
Commander skill
Views:
1,696
Posted By
Revenant
Re: Commander skill
And would their ability as *now* armored vehicles be worse than potentialy new purchased formations?
I am comparing Jpzs converted from AT guns with new purchased Jpzs, whose commanders have big...
Forum:
WinSPWW2
March 13th, 2012, 06:19 AM
Replies:
3
Commander skill
Views:
1,696
Posted By
Revenant
Commander skill
I have a question concerning commander skill of different units.
Lets say I have a section of anti tank guns and I want to upgrade them to self proppeled AT guns (PaKs to Jagpanzers for example)....
Forum:
WinSPWW2
March 11th, 2012, 03:05 AM
Replies:
5
Map Size
Views:
1,891
Posted By
Revenant
Map Size
Hello,
what is your recommendation for map size in connection to point size of your army in the long campaign?
And does it change with different composition of force (mainly foot infantry vs....
Forum:
Campaigns, Scenarios & Maps
February 20th, 2009, 08:33 PM
Replies:
4
can leaders become better?
Views:
2,645
Posted By
Revenant
Re: can leaders become better?
So they improve a bit after every experience gain?
Thats great:)
Forum:
Campaigns, Scenarios & Maps
February 20th, 2009, 06:32 PM
Replies:
4
can leaders become better?
Views:
2,645
Posted By
Revenant
can leaders become better?
I have one question concerning the quality of leaders when the unit get experience rank in campaign(normal-veteran-elite...)
Do their abilities improve ?
Now I am talking about the command...
Forum:
TO&Es
February 20th, 2009, 06:20 PM
Replies:
9
FG 42 fjg Gruppe
Views:
3,515
Posted By
Revenant
Re: FG 42 fjg Gruppe
Thanks for answer and sorry for mistake.
Forum:
TO&Es
February 19th, 2009, 10:34 AM
Replies:
9
FG 42 fjg Gruppe
Views:
3,515
Posted By
Revenant
Re: FG 42 fjg Gruppe
FG 42 Gruppe is 180
Kar version is 704
also there is Stg44 version of this squad, number 182, which costs the same as FG42 squad (and stg44 is again inferior to FG, as it has range 8 to 10)
Forum:
TO&Es
February 19th, 2009, 10:02 AM
Replies:
9
FG 42 fjg Gruppe
Views:
3,515
Posted By
Revenant
FG 42 fjg Gruppe
I noticed a weird thing while I was checking some late era fallschirmjaeger squads.
The squad with FG 42 rifle as main weapon and panzerfaust costs 29 points, while
the squad with Kar 98 rifle...
Showing results 1 to 15 of 15
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
05:56 AM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.