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-   -   Cooperation Game (http://forum.shrapnelgames.com/showthread.php?t=8630)

Nodachi February 18th, 2003 07:51 PM

Cooperation Game
 
New game on PBW

Observing in some other games I've noticed that a lot of people don't know how to optimize an alliance. So I'm creating a game that'll give everyone the opportunity to learn. Each team will be two players. You'll start with three planets each and there will be overlap so you'll get first contact with your teammate on turn one. I'll have someone from outside the game make the map. Alliances with other teams will be restricted to T&R treaties. You are encouraged to find your own partner and to work together on empire set-up. Any other issues will be handled in the game forum.

Starting resources: 100000
Starting planets: 3
Home planet value: Good
Score display: allied
Technology level: Low
Racial points: 3000
Quadrant type: Custom
Quadrant size: Depends on # of players
Event frequency: None
Event severity: NA
Technology cost: Medium
Victory conditions: Last alliance standing
Maximum units: Max
Maximum ships: Max
Computer players: None
Computer difficulty: None
Computer player bonus: None
Neutral empires: No
Other game settings: No intel

Edit: Stock 1.84

[ February 18, 2003, 18:09: Message edited by: Nodachi ]

Unknown_Enemy February 18th, 2003 07:56 PM

Re: Cooperation Game
 
2 points.

1 ) Which SE4 Version ?
2) NAG : UPLOAD YOUR TURNS ! HOP TO IT !!!!

http://forum.shrapnelgames.com/images/icons/icon12.gif

Nodachi February 18th, 2003 08:10 PM

Re: Cooperation Game
 
Thanks for pointing that out, edited to fix the oversight.

All my turns are up to date, unless I'm in a game I don't know about! http://forum.shrapnelgames.com/images/icons/icon12.gif

Stone Mill February 18th, 2003 08:30 PM

Re: Cooperation Game
 
I love these types of games. Too bad I'm a bit busy right now.

Certainly reminds me of "Duplicity 2" a while back on PBW. Loads of fun, and I learned a tremendous amount. http://forum.shrapnelgames.com/images/icons/icon7.gif

I am disappointed that you are not enabling intel. Many players are not incredibly thrilled with the intel model, but it is a part of the game and a serious component when dealing with teams and players.

In fact, in Duplicity 2, it was through the use of intel that the most dangerous (and #1 ranked)religious player was toppled.

Nodachi February 19th, 2003 12:08 AM

Re: Cooperation Game
 
Well Stone Mill, I'm the kind of host that looks at the settings as flexible until the game starts. If enough players want intel then I'll enable it. I'm just trying to set up a fun game for everyone. http://forum.shrapnelgames.com/images/icons/icon10.gif

Unknown_Enemy February 19th, 2003 10:41 AM

Re: Cooperation Game
 
can we choose our teammates before the game ?

Or is it random ?

Nodachi February 19th, 2003 12:34 PM

Re: Cooperation Game
 
Choose before. That way you can work with each other on race design and such.

Unknown_Enemy February 19th, 2003 01:06 PM

Re: Cooperation Game
 
Unknown_Enemy will team with Murden.

tesco samoa February 20th, 2003 09:16 PM

Re: Cooperation Game
 
Alright nod...

Nodachi February 21st, 2003 02:28 AM

Re: Cooperation Game
 
This gives us four. C'mon folks, isn't anybody interested? http://forum.shrapnelgames.com/images/icons/icon12.gif

Hey Geo, If we can drum up enough interest (lol at this point http://forum.shrapnelgames.com/images/icons/icon12.gif ) maybe we could have a KOTH pairs league.


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