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-   -   Vectorian Mainframe Productions (http://forum.shrapnelgames.com/showthread.php?t=6277)

Lord Kodos June 9th, 2002 06:50 AM

Vectorian Mainframe Productions
 
Well this is the official thread for all my projects.Rather then flooding the forums with my various Mod threads allthings eminating from my twisted mind and those of my coharts shall be posted in here.So for openers the planned projects as of now in no particuler order

Legacy of the Ra'Shrakil-Do i need to say anything
Galactic War-duh
Planetary Invasion-see above
Skirmish-again see above
Junkyard Wars-A modified and expanded versoin of pukes
Omniverse-My part of hadrians rp community
Moose Mod-A mod incorparating stuff from all of the mighty Jhonen Vasquez.IE invader ZIM and Johnny the Homocidal maniac.Foul language and gore are in it so not for the feeble minded or the feeble stomached.

Lord Kodos June 9th, 2002 09:02 PM

Re: Vectorian Mainframe Productions
 
any comments are also welcome.

ZeroAdunn June 10th, 2002 03:24 AM

Re: Vectorian Mainframe Productions
 
Ummm, Ok, I would comment but I have no clue what is going on with any of this sooo, I geuss I will just ask questions:

When will any of this get released, no % complete either, just a estimate on completion date or nothing please.

Lord Kodos June 10th, 2002 04:10 AM

Re: Vectorian Mainframe Productions
 
LR:No time scale
PI:late this month
Skirmish:mid next month
GW:Early next month
Moose MOd:no time scale

Lord Kodos June 11th, 2002 12:19 AM

Re: Vectorian Mainframe Productions
 
OKay i understand there are alot of questions as to the Ra'Shrakil and my Universe as a whole.so thats right kiddies its q&a time!

ZeroAdunn June 11th, 2002 01:29 AM

Re: Vectorian Mainframe Productions
 
*looks around at empty thread*

Ummm, I didn't ask anything...

Lord Kodos June 16th, 2002 06:37 PM

Re: Vectorian Mainframe Productions
 
No one said you did i said in general.Oh btw PI is going very fast now all the pictures are done as are about 60%of the data you can expect it real real soon

Lord Kodos June 18th, 2002 12:55 AM

Re: Vectorian Mainframe Productions
 
Hmm project sirmish has been desep 6d.
Also im developing a bio-weapon of doom for use in the Campaigns,im calling it the Black Psychosis.And i dvelopeed ideas for some stand alone scenarios:

Survivor:A universe is dieng.Protons,And neutrons are no longer supportable and only electrons and energy remain.6 Energy based races struggle to survive in a dieng universe.Black Holes the only sources of energy.HOwever an ancient Ra'Shrakil ID gate remains,a single ray of light at the end of the cave....

Arena:Not all omnipotent races are nice.The local Ethereal race the Zzjun have pitted your empire and anothers against eachother.Shall you fight an appease your masters,or join forces and destroy your captors?

Lord Kodos June 19th, 2002 04:36 AM

Re: Vectorian Mainframe Productions
 
whats the maximum speed you can get without getting a RCE?can i make a component one per ship?I am thinking for the heroes it works with a one per ship component named \
Hero level X

i imagine maybe five levels of hero.Tractor beams will have a small cargo capacity as i imagine they can tow stuff through space.Colony ships are much more realistic and now are huge massive things.Also you must be going FTL to escape a Black hole.Some racail traits are for campaigns only,if you use them in regular gme you will be a cheater and i shall personally meson-bLast your house and fling tomatos at your firstborn!

there are a few omnipotent races included they are
The only races that are omnipotent are pre-built in as racail traits to prevent abuse to the system

Ra'Shrakil
Malfadorians(If okay with hadrian)
Kexth(If okay with Thermodyne)
Sonne

Phoenix-D June 19th, 2002 04:39 AM

Re: Vectorian Mainframe Productions
 
"whats the maximum speed you can get without getting a RCE?"

255 *standard movement points*. In other words, if the ship has 5 engines/move, it can move at a max speed of 51. If it has 1 engine/move, it can go 255. etc.

"can i make a component one per ship?" yes


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