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Dunamic Campaign: European Autumn 1973
As per request, here is runequesters dynamic campaign.
European Autumn: Central Front 1973 It is October 1973. A major war is raging in the Middle East between Israel and the Soviet backed Arab countries of Syria and Egypt. You are an Oberstleutnant of the East German People's Army - the NVA. http://www.simonmason.karoo.net/nva.jpg You command a Motorised Rifle Battalion - the 1st Battalion of the 16th Motorised Rifle Regiment beloning to the 11th Motorised Rifle Division stationed near Halle, East Germany. Rumours are rampant during the last days of October. Nobody knows for certain what might be happening. Then, on October, you are instructed to mobilise the battalion for war service. At once. NATO attack is imminent. And this proves relatively easy. The Divisions of the NVA are subject to a very high level of readiness. Before long your battalion moves up to its assigned forming up point near the inner German border. There you are reached by the news that NATO has attacked East Germany. The Border Guards are already fighting. You can hear artillery fire. http://img12.imageshack.us/img12/329...sarmyarrow.jpg October 31, your battalion moves up behind the 17th Motorised Rifle Regiment. In one day of fighting the 17th has largely been consumed. Now it is your turn to enter the maelstrom. Your objective is to breach NATO defences in front of EBERGOETZEN. Your battalion is reinforced with tanks, engineers and artillery. Substantial aviation assets are also assigned to your sector. Waiting, on the other side of the front line, are the British with their menacing Chieftain tanks. They have already earned a fearsome reputation in the ranks of the 11th Motorised Rifle Division... |
Re: Dunamic Campaign: European Autumn 1973
1 Attachment(s)
Campaign frame:
Download the files below and install them into the winSPMBT campaing folder. The files will use campaign slot 017. This is the frame (or foundation) upon which the follwing scenarios for the campaign will be built. The follwing scenarios will be designed by me but manualy added to this "campaign frame" by the player, in this case runequester (although others can play the camp also, but runequesters success or failure will determine the flow of the campaign). |
Re: Dunamic Campaign: European Autumn 1973
Dynamic Campaign 101
This sort of Campaign is played as a human vs AI game – but the AI forces have been selected and deployed by a human (me), and that means the AI will have a trick or two up its sleeve. This kind of campaign setup allows for a bit more challenge, especially for experienced players, and hopefully a bit more fun. Based upon the player’s success or failure in a battle the next scenario is built. The player will need to know or learn how to add scenarios to the campaign. The player must also save the game on the last turn before a battle ends in order to be able to continue adding new scenarios. |
Re: Dunamic Campaign: European Autumn 1973
Thank you :)
I will play through this one tonight. |
I spelled it "Dunamic" lol
Cool! :)
...but don't rush it, you can not afford to get your core beat up too much..., refitting points will be minimal..., and the Soviet's will only reinforce success...;) |
Re: I spelled it "Dunamic" lol
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Re: Dunamic Campaign: European Autumn 1973
dreadfully sorry but I wont be able to get to this until tomorrow night. Life came up, sorry
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Re: Dunamic Campaign: European Autumn 1973
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That first battle is meant to take a while to play too..., no need to rush it... |
Re: Dunamic Campaign: European Autumn 1973
You should play this runequester.
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Re: Dunamic Campaign: European Autumn 1973
Surprised there hasn't been any feedback on this scenario, I see its been downloaded about 140+ time. I might have to give it a go just for fun.
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