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Lapis MA CBM Running 6/16 Players left
Hi Everyone, i am trying to get a new MA Game Started
It would be hosted on llamaserver Age: Middle Age Game Settings: Everything standard, except HoF 15 Map: Asia Twist Mods: CBM 1.41, Skaven, Tomb Kings Players: 15 - 20 Pace: first 24 turns on 24h quickhost, then 48h quickhost until at least turn 50, after that extension to 72h by majority vote. Nations: Agartha: Baalz Bandar Log: Kuritza C'tis: Jarkko Marignon: Ossa Nehekhara: Jazzepi Pythium: Toran Crushed Nations: Arcoscephale: Zilkin Ashdod: Incabulos Caelum: Alpine Joe Ermor: viccio Machaka: Bluff Oceania: Illuminated One Pangaea: virtual R'lyeh: alctel (vfb) Skaven: Digress Tien Chi: Hadrian-II |
Re: Lapis MA CBM Game Recruiting
Machaka please (vote Asia Twist)
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Re: Lapis MA CBM Game Recruiting
I'll take Caelum
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Re: Lapis MA CBM Game Recruiting
nehekhara, tomb kings
for me Jazzepi |
Re: Lapis MA CBM Game Recruiting
Please sign me in as C'tis. Both maps suit me.
Is there big differences between 1.41b and 1.41c (I downloaded the "c" from here)? I haven't played with 1.41b, and as the current naming system of CBM related mods is slightly confusing I don't know wether the "b" or "c" is newer or if they even are related to each other... |
Re: Lapis MA CBM Game Recruiting
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Re: Lapis MA CBM Game Recruiting (5 / 15+)
CBM 1.41 is the latest version actually. chrispedersen made some of his own versions, and confusingly gave them higher version numbers. 1.41 has a severe bug with LA Agarthan blindlords, but I think it's fine for MA. I don't know exactly what chris changed in 1.41b and the others.
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Re: Lapis MA CBM Game Recruiting (5 / 15+)
Jazzepi - I'm shortly to release a new version of Tomb Kings, on Sunday probably. The most important changes will be that the Tomb Kings will gain E1, so will often get E2, and will cost probably 500. The Asp Archers' poison will become MR (the arrows turn into phantasmal asps), and Immortals may go up to 3 death gems. Thought you might like to know for pretender design.
Edit: Oh yeah, also the national holy spells will stick much better so they're more worth casting (they're meant to be crucial), and the nation will have better initial gem income, with more earth and fire gems. Sacreds will be slightly more expensive. They're meant to be important, but it'd be good if it also made sense to recruit the non-sacred troops. |
Re: Lapis MA CBM Game Recruiting (5 / 15+)
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Re: Lapis MA CBM Game Recruiting (5 / 15+)
I would like to try Ashdod please. Maybe I stand a chance with them :)
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