![]() |
repel adjustment
in order to make spears (as well as polearms) a bit better, i'd like to propose the following adjustment to repel:
when the att/def roll is made on the repel attack, the repelling unit gets a bonus to its att equal to the difference between the weapon's lengths. so the more of a length advantage the repeller has, the better it is at repelling. this would also make some thematic sense. doncorazon did a little testing, but even with -ddddddd, the debug log didn't provide detailed information on the repel rolls with whcih we could assess the effects. Zlefin :) |
All times are GMT -4. The time now is 12:17 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.