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Weapons Secondary Effects
Has anyone mapped out whether or not there are more weapons secondary effects than those listed in the mod manual? Since there is a list of #s with several gaps, I thought there might be a chance.
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Re: Weapons Secondary Effects
define: Edi, database of
S: (n) perfection, flawlessness, ne plus ultra (the state of being without a flaw or defect) S: (n) paragon, idol, perfection, beau ideal (an ideal instance; a perfect embodiment of a concept) S: (n) perfection (the act of making something perfect) |
Re: Weapons Secondary Effects
To answer your question, secondary effects are simply weapons. Therefore refer to Edi's database for the listing of weapon ID numbers.
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Re: Weapons Secondary Effects
thanks, I wasn't aware of the connection between #secondaryeffect and weapon number.
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