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Pythium revelers
So I checked around and havent seen any reports of a bug with these guys... but in a couple of test games I have created nearly a hundred of them and 'none' of them have picked up the 20% chance of nature or blood..
I know it is technically possible to get this many without having the chance pop up, but I am well into the "vanishingly small" section of probabilities here http://forum.shrapnelgames.com/images/smilies/wink.gif Has anyone had any luck getting the extra magic paths out of these guys? |
Re: Pythium revelers
Yes they get the extra levels but it seems to be VERY rare. I also think that the probability is less than 20%
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Re: Pythium revelers
Perhaps report this as a bug?
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Re: Pythium revelers
I have had the same problem sometimes. But once I got a reveler on the 3rd try. It's one of the (many) things I hate about LA Pythium.
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Re: Pythium revelers
I played a fair amount of LA Pyth before the last patch and I got revelers with blood about as often as I expected. I think the 5th in one game an the 10th in another.
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Re: Pythium revelers
You have a 10% chance of getting one with blood. Took me about 10-15 tries in my last game to get one with blood. You will get one eventually though.
Of course, at that point, you will have a dozen or more of the worst kind of heretic running around your country. I was unimpressed with them. They can make a jade knife, but LA Pyth is not a blood sac nation. They can also cast Orgy, to get a very poor seducer. |
Re: Pythium revelers
Quote:
My friend tested revelers a lot and I believe he concluded that there's less than 20 percent chance in fact. Blood revelers are very important for Pythium actually but unfortunately they can't be a core of strategy with such small chance of a blood pick. |
Re: Pythium revelers
For me I got them with about the expected frequency.
I'd say the chances of this being a bug are pretty small, being as there's nothing unique about revellers. |
Re: Pythium revelers
I just recruited 10 and 6 were either N2 or N1B1! Freaky.
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Re: Pythium revelers
Sometimes I wonder about the quality of the pseudorandom number generator used by Dominions. I've noticed weird correlations occasionally--in my current game I have found no fewer than THREE Air sites producing mages (Mirror Lake, Inverted Tower, and one other) when I usually don't find any. It could just be observer bias, but:
http://web.archive.org/web/200110270...1182781025.gif If it looks like a duck but might sometimes look like a duck even if it wasn't a duck, is it a duck anyway...? -Max |
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