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-   -   Too much magic on a pretender? (http://forum.shrapnelgames.com/showthread.php?t=38924)

moderation May 24th, 2008 01:55 AM

Too much magic on a pretender?
 
I've been fiddling around with some lich builds and I've been noticing that sometimes adding too much magic to a pretender results in an increased likelihood of the AI casting spells you don't want after scripting runs out. Anyone else noticed this?

Renojustin May 24th, 2008 01:58 AM

Re: Too much magic on a pretender?
 
Yay Astral Shield!

Saulot May 24th, 2008 02:25 AM

Re: Too much magic on a pretender?
 
Yes, I've noticed this.

(Disregarding overly common spells like the Shields, or Twist Fate) This is to be expected, since the chances of a spell being cast are affected significantly by the fatigue incurred, having a ton of magic means that many otherwise unused spells have a reasonable chance of being cast.

Edi May 24th, 2008 03:16 AM

Re: Too much magic on a pretender?
 
What Saulot said. The astral shield/fire shield bug is squashed in the new patch, so it's not a problem for much longer.

NTJedi May 24th, 2008 12:54 PM

Re: Too much magic on a pretender?
 
Ideally the astral/fire shields should never be casted by mages with 12 hitpoints or less.

moderation May 24th, 2008 01:54 PM

Re: Too much magic on a pretender?
 
I've noticed Fire Flies and Flying Shards cause problems too sometimes.

elbnar May 24th, 2008 05:34 PM

Re: Too much magic on a pretender?
 
Nothing more frustrating than seeing a mage with something like F6W6E1 fall back to flying shards.

If that spell were eliminated from the game, I would not shed a tear.

Say... any chance we could ever get a list of "prohibited spells" for each caster? So we could manually check off the shields, flying shards, hellpower aka horror me plz, etc. if we don't want a mage to be casting them?

MaxWilson May 24th, 2008 05:39 PM

Re: Too much magic on a pretender?
 
Isn't astral shield really good for low-HP mages? I thought it prevented others from attacking you (pre-emptive paralyzation). I haven't played much with astral thugs so I could be wrong.

-Max

moderation May 24th, 2008 05:42 PM

Re: Too much magic on a pretender?
 
I guess the issue is with mages casting Astral Shield when they're already behind a wall of infantry.

thejeff May 26th, 2008 10:57 AM

Re: Too much magic on a pretender?
 
If the low-HP mage is getting attacked he's going to die anyway. It doesn't really matter whether he paralyzes a few troops first or not.

Much better for him to kill them before they reach him.


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