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-   -   Modding Limits? (http://forum.shrapnelgames.com/showthread.php?t=38531)

NTJedi April 25th, 2008 03:46 AM

Modding Limits?
 
Questions on modding limitations:

1) I'm creating a list of names for my nation using the #addname... how many can I provide? what's the maximum?

2) I plan to add spells, heroes, and other stuff for the nation, what's the maximum?

3) When using #custommagic, how many can be provided for one unit?

Saulot April 25th, 2008 03:55 AM

Re: Modding Limits?
 
1) I've seen a list with around 300. 'Could' be a lot higher.

2) I think there's around 150 spell slots at the moment (this may change with the new patch and the new nations), there are 5 hero slots and 2 multihero slots (though this will increase from 5 to 6 with the new patch), and otherwise there's plenty of room for units, weapons, armor, etc. More than you could need.

3) I've seen 8. 'Could' be a lot higher.

NTJedi April 25th, 2008 04:19 AM

Re: Modding Limits?
 

Thanks for the fast response!


Any advice, important non-sticky modding threads and/or tips on creating images are welcome as well.

Edi April 25th, 2008 06:09 AM

Re: Modding Limits?
 
Most useful links you can find in the sticky mod list thread, it has a section on tools.


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