![]() |
Random events modding
I love big maps and random events. But when I have a huge territory I am limited by the total amount of events I can get. Is it moddable, so I could set like limit of 50 events per turn?
|
Re: Random events modding
No.
|
Re: Random events modding
Any chance to convince someone to make it moddable in a patch? http://forum.shrapnelgames.com/images/smilies/happy.gif
|
Re: Random events modding
Unlikely.
|
Re: Random events modding
According to KO, some pretenders generate good events IIRC. It may be possible to give this ability to modded units, too.
|
Re: Random events modding
Quote:
|
Re: Random events modding
Ich:
I would like to have more events, adding new ones is less important. |
Re: Random events modding
I don't think you have understood what I wrote, I know what you want, but then again I guess the event limit is hardcoded anyway so it doesn't make any difference.
|
All times are GMT -4. The time now is 05:43 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.