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-   -   Custom Longdead? (http://forum.shrapnelgames.com/showthread.php?t=35535)

Starshine_Monarch July 25th, 2007 10:54 PM

Custom Longdead?
 
So let's say if one were to mod a new, non-human nation that uses Death magic and unholy priests. would it be possible to create longdead/soulless/ghouls specific to that nation? Or would they have to settle for boring human dead?

sum1lost July 25th, 2007 10:55 PM

Re: Custom Longdead?
 
C'tis has something like that, where they occasionally summon slave lizard longdead? And soulless c'tis militia?

Can't help you with ghouls, but mummies are customizable by race to an extent.

PvK July 25th, 2007 11:03 PM

Re: Custom Longdead?
 
Not currently, unless you replace an existing nation which has custom longdead.

Edi July 26th, 2007 02:20 AM

Re: Custom Longdead?
 
Reanimation lists are nation specific and currently not moddable.

Shovah32 July 26th, 2007 10:43 AM

Re: Custom Longdead?
 
Jotunheim can get giant undead and ctis can get lizards, correct? Caelian mummies are also avaliable iirc. Oh, and monkey longdead/soulless are also avaliable(and ghouls iirc, could be wrong though).

Starshine_Monarch July 26th, 2007 02:46 PM

Re: Custom Longdead?
 
I don't suppose I can expect moddable reanimation lists in a future patch? If not, I can settle with just making a bunch of national reanimation spells.

Kristoffer O July 26th, 2007 05:20 PM

Re: Custom Longdead?
 
Not with the next patch, but I like the Idea, and I'm a bit inclined to bug JK to make it easier for me as well. Currently I'm in no position to make reamimation lists simply by nationmodding. I must try to find the place where reanimation is coded and then duplicate another deviating nation (like c'tis). A simple way to add it in the nationdata would be nice for me and would make it easier to later make it moddable.


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