![]() |
Script sorting
Anyone give an insight on how the sorting works in the AI scripts?
call Sys_Prepare_For_Planet_Sort() call Sys_Add_Planet_Sort_Column(SORT_PLANET_BY_BREATHAB LE, FALSE) call Sys_Add_Planet_Sort_Column(SORT_PLANET_BY_ENEMIES_ PRESENT_IN_SYSTEM, TRUE) call Sys_Add_Planet_Sort_Column(SORT_PLANET_BY_SYSTEM_D ISTANCE_TO_HOME_SYSTEM, TRUE) call Sys_Add_Planet_Sort_Column(SORT_PLANET_BY_HAS_GRAN TED_TECH, FALSE) call Sys_Add_Planet_Sort_Column(SORT_PLANET_BY_PLANET_S IZE, FALSE) call Sys_Add_Planet_Sort_Column(SORT_PLANET_BY_TOTAL_PL ANET_VALUE, FALSE) call Sys_Execute_Planet_Sort(sys_long_Player_ID, lst_AI_Colonizable_Planets) Is there anyway to print out the list in the debug logs? |
All times are GMT -4. The time now is 05:32 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.