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-   -   Other effects of paralyzation and unconsciousness? (http://forum.shrapnelgames.com/showthread.php?t=29409)

BigJMoney July 2nd, 2006 01:58 PM

Other effects of paralyzation and unconsciousness?
 
I've searched about this extensively, but I can't seem to find if there are other effects than simply being immobilized. Do either of these effects reduce the victim's defense to 0? Do either of them cause all attacks on the victim to pierce or negate armor? Thanks.

I got my pretender creamed by a flock of sleep vines, and I can only assume he was knocked unconcious and then somehow their claws were better able to kill him.

=$= Big J Money =$=

Endoperez July 2nd, 2006 02:36 PM

Re: Other effects of...
 
High fatique lowers defence, and gives the enemies chance to bypass armor (or half of it). I think the manual has something on it, under Fatique.


BTW, congrats on the message title. 50 characters of the 50 allowed were used. I had to cut it down to be able to reply.

Saber Cherry July 2nd, 2006 08:08 PM

Re: Other effects of...
 
Falling asleep reduces defense to zero and does something to armor. I can't remember... I think it either reduces armor to zero, reduces it to 50%, or gives a 50% chance of one of those.

So if your protection-24 defense-27 Ice Devil falls asleep, he will be massacred by militia.

Wick July 2nd, 2006 08:18 PM

Re: Other effects of...
 
Don't forget that fatigue >200 does direct damage. Creepy undead plants can be scary.

BigJMoney July 3rd, 2006 01:57 AM

Re: Other effects of...
 
@Endoperez
Lol, sorry about that. I entered this title exactly as it is the first time, so I was completely unaware there was a limit.

I'll assume this means nobody is aware of any similar effects that occur when one is paralyzed, eh? I would find mildly amusing if it turns out nobody has ever wondered about this.

=$=

Saber Cherry July 3rd, 2006 05:57 AM

Re: Other effects of...
 
Oh, sorry. I believe paralyzation is identical.

Reverend Zombie July 3rd, 2006 12:35 PM

Re: Other effects of...
 
Quote:

Endoperez said:
BTW, congrats on the message title. 50 characters of the 50 allowed were used. I had to cut it down to be able to reply.

The message title was perfect: it precisely conveyed what the posting was about. Very useful, I would say. http://forum.shrapnelgames.com/images/smilies/wink.gif


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