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-   -   how high are hills? (http://forum.shrapnelgames.com/showthread.php?t=28947)

Smersh May 23rd, 2006 02:20 PM

how high are hills?
 
I have been playing this game for a while now, and I never thought about it. a height of 5, 10, 20. what those this mean in real life?

Mobhack May 23rd, 2006 03:13 PM

Re: how high are hills?
 
Nothing really, they were the same numbers in the old SSI system with only 3 levels of hill. One hill level is 10 units, and a slope is 5. Both are > i vehicle height.

Cheers
Andy

Smersh May 23rd, 2006 03:40 PM

Re: how high are hills?
 
a vehicle height? so a level 1 hill is a few meters high?

Mobhack May 23rd, 2006 04:30 PM

Re: how high are hills?
 
As I said - a level 1 hill is 10 units, and a slope would be 5 Units. Both are higher than a vehicle.

Whatever a "unit" happens to be, it is not defined, other than a level 2 hill is higher than a level 1 hill.

In original SP - the 3 levels of hill could be thought of a low, medium and high. Exact elevations in feet were irrelevant.

We provide 15 levels, so a map can be more varied, but still just 15 levels between "lowest hill" and "highest hill". Whatever these elevations actually relate to in terms of metres/feet is up to the map designer in making any custom maps.

Cheers
Andy

DRG May 23rd, 2006 04:34 PM

Re: how high are hills?
 

No... he wrote " > 1 vehicle height " ( greater than 1 vehicle height) .

I've always thought of them as approx 10 metres per level

Don

Marek_Tucan May 23rd, 2006 04:46 PM

Re: how high are hills?
 
I'm using them as 20 meters per level, just because we have sometimes very varied landscape here and I want to be consistent with all my maps, but thne in case I'd start with the Slovakian training area Malacky-Kuchyna i'd most likely have to use smaller scale as the area is exceptionally flat and featureless - ie ideal gunnery range ;o)

Smersh May 23rd, 2006 04:46 PM

Re: how high are hills?
 
ok, thats more clear.


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