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-   -   WINSPWW2? (http://forum.shrapnelgames.com/showthread.php?t=26270)

Cameronius October 6th, 2005 03:35 AM

WINSPWW2?
 
Any idea when WINSPww2 will be released? (Even a ballpark ETA would be good). Looking forward to brewing up some T-34s with my company of Tigers.

MarkSheppard October 6th, 2005 04:27 AM

Re: WINSPWW2?
 
It'll be released when it's finished http://forum.shrapnelgames.com/image...ies/tongue.gif

Original release schedule they gave us at the beginning of
the year was for WinWW2 to be released around Novemberish,
but that was before the Mega v 2.0 patch for WinMBT; so
I would guess that we won't see WinWW2 anytime before the
winter of 2006.

RecruitMonty October 9th, 2005 08:05 AM

Re: WINSPWW2?
 
Oh well looks like we will have to wate

Warhero October 15th, 2005 05:45 AM

Re: WINSPWW2?
 
"Soon" as always;)?

Sewter October 15th, 2005 11:09 PM

Re: WINSPWW2?
 
Regrettably, the Tiger tank killed your Canadian and English (and my American and Polish)ancestors. The wonderous Firefly may bring the satistfaction you seek, in pillaging the lands from the butchers of your past armies. But, if you would like to learn more of the strong Tiger tank, this website has much to offer:

http://www.fprado.com/armorsite/tigers.htm



http://forum.shrapnelgames.com/images/smilies/happy.gif

Mobhack October 16th, 2005 02:50 PM

Re: WINSPWW2?
 
Quote:

MarkSheppard said:
It'll be released when it's finished http://forum.shrapnelgames.com/image...ies/tongue.gif

Original release schedule they gave us at the beginning of
the year was for WinWW2 to be released around Novemberish,
but that was before the Mega v 2.0 patch for WinMBT; so
I would guess that we won't see WinWW2 anytime before the
winter of 2006.

Work on WW2 will start AFTER the fix patch for MBT, as I intend to use the MBT code as a common starting base.

Most likely, it'l take 3-4 months to get done once it actually starts.

Me wants WinSPWW2 as well - the tank and other stuff development there is much more interesting than post-war (hanging on for the grants, while making do with valentines and cruisers, if the UK in the desert for example, then waiting for 6pdr ATG tanks, I do rather like the 6pdr churchills http://forum.shrapnelgames.com/images/smilies/happy.gif! )

Cheers
Andy

blazejos October 18th, 2005 12:15 PM

Re: WINSPWW2?
 
I have a suggestion. That would be nice if SPCAMO starts WinSPWW2 forum before game relase just after game works starts.

Double_Deuce October 24th, 2005 11:52 AM

Re: WINSPWW2?
 
Quote:

Mobhack said:
Work on WW2 will start AFTER the fix patch for MBT, as I intend to use the MBT code as a common starting base.

With WinSPMBT as the common base does that mean that maps will be interchangable between the 2 games? I hope so.

I have a large project in mind and would rather not wait until WinSPWW2 actually comes out to get started on it. I have at least 47 maps that will need to be made with each of them needing a corresponding mirror image (maybe 3 mirror images for each for the 4 cardinal directions) so they can be rotated around and butted together like individual boardgame mapboards (like ASL mapboards). http://forum.shrapnelgames.com/images/smilies/wink.gif

DRG October 24th, 2005 12:43 PM

Re: WINSPWW2?
 
Quote:

Double_Deuce said:
With WinSPMBT as the common base does that mean that maps will be interchangable between the 2 games? I hope so.


The maps will be fully interchangeable between the two games. That was always a priority

Don

Warhero November 1st, 2005 07:19 PM

Re: WINSPWW2?
 
Btw, be sure that British vs Italy 1943 (June and forward) battle locations (maps) will be in right terrain (not always in desert as in SPWAW seems to be)... It's bit strange that Matrix never fixed that.


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