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-   -   WinSPMBT patch version 2.0 (http://forum.shrapnelgames.com/showthread.php?t=26117)

Pyros September 27th, 2005 10:36 AM

WinSPMBT patch version 2.0
 
From Annette Brooks post:

News Release For Immediate Release

WinSPMBT Patch Version 2.0

Version 2.0 WinSPMBT Upgrade Available!
Enhancements and Bug Smashing!

Hampstead, NC, 27 September 2005

The Camo Workshop, in conjunction with publisher Shrapnel Games, is excited to
announce the latest upgrade to WinSPMBT (Windows Steel Panthers Main Battle Tank).
The version 2.0 patch, weighing in at around 12 MB, is now available for download from
the Shrapnel Games website.

The patch does not simply addresses a few bugs, version 2.0 is also an upgrade to
WinSPMBT and provides a number of new enhancements to the title. Additionally, a
new campaign by Mike Torrance is featured in the upgrade, and nearly three dozen
scenarios that were created by Ulf Lundstr�m and Bill Wilder after the games release
have been integrated into the games scenario list for convenience, bringing the total
number of scenarios in the game to 144.

The version 2.0 upgrade is applicable to both the CD Edition and the Download Edition.
While originally intended to bring the Download Edition in sync with the CD Edition
post-production, the project took on a life of its own, and thanks to the unwavering
dedication to the WinSPMBT community of The Camo Workshop this patch now offers
so much more to gamers. Here are some highlights of the version 2.0 upgrade:

* In addition to the current PBEM security mode a new "basic" security type has been
introduced.
* The CostCalculator, and all the OOBs, now give extra cost for modern high-tech
equipment such as range finders, fire control systems, et cetera.
* Artillery and aircraft bomb collateral blast damage has been modified, and it is now
possible to view the potential blast radius of such weapons during an artillery barrage
or airstrike.
* If the "reaction turn" is set to "Turn 98" in a scenario units will hold in place for the
entire game.
* Game Visibility can be changed from the "View Map" screen now. In effect, this
gives players a second chance to decide on the visibility, and also allows the
adjustment of visibility in campaign games.
* Upon exiting the scenario editor without saving the scenario is automatically saved to
slot 999 as an auto save, thus preventing the accidental loss of a newly crafted
scenario.
* Vehicles and artillery pieces "dug in" within a hex showing sandbagged revetments
that exit can regain their "dug in" status one turn after re-entering the sandbagged
revetment hex.
* Game maps can be scrolled using the arrow keys.
* Thermal Imaging can have their LOS blocked by multiple hexes on fire.
* Much, much (and we mean much!) more.

For a complete listing of the scores of enhancements, new features, and bug fixes check it
out at the game's download location, which is here:

www.shrapnelgames.com/SPCamo/wSPMBT/6.htm

WinSPMBT is the result of years of hard work from a team of global Steel Panthers
fanatics. You may have played earlier versions of SPMBT, but until you've played
WinSPMBT you ain't seen nothing yet! New scenarios, new terrains, updated OOB files,
new and revised vehicle icons, an even more intelligent AI (already pretty smart to begin
with), enhanced PBEM tournament features, a more robust scenario editor, all make
WinSPMBT the best version available. This is the real deal, accept no substitutes!

WinSPMBT is available in two flavors: the completely free, downloadable edition and
the purchasable CD edition. While the core program remains the same for both, the CD
edition provides fans with a plethora of bonus features of great interest to tournament
gamers, or scenario creation artists.

MadSlob September 27th, 2005 10:51 AM

Re: WinSPMBT patch version 2.0
 
Just want to say thanks chaps to all involved in bringing the latest patch out..Cheers MD

Stian September 27th, 2005 11:22 AM

Re: WinSPMBT patch version 2.0
 
Fantastic work from all those involved - I am truly grateful for all the work they've put into this!
http://forum.shrapnelgames.com/image...es/biggrin.gif
Looking forward to check out the new scenarios...

Also, I especially *love* the 'basic' security option - now I dont have to worry about the game kicking us out in PBEM games http://forum.shrapnelgames.com/images/smilies/happy.gif

cheers,
Stian

Double_Deuce September 27th, 2005 11:34 AM

Re: WinSPMBT patch version 2.0
 
Kudo's to everyone involved in this!

I guess this means forum traffic will drop significantly over the next couple of days while everyone DL's and installs. http://forum.shrapnelgames.com/images/smilies/happy.gif

jvankessel September 27th, 2005 11:41 AM

Re: WinSPMBT patch version 2.0
 
I've been a fan ever since SP Modern Battles. Thank you very much for not only keeping the game alive, but also expanding the original into a product of supreme excellence. Well done!

Artur September 27th, 2005 11:44 AM

Re: WinSPMBT patch version 2.0
 
My acknowledgements to Don, Andy and the rest of the team! I cannot wait to get home and dive in http://forum.shrapnelgames.com/images/smilies/happy.gif.

Artur.

Bernard September 27th, 2005 11:55 AM

Re: WinSPMBT patch version 2.0
 
Thanks for all the hard work guys. It is much appreciated.

scJazz September 27th, 2005 12:21 PM

Re: WinSPMBT patch version 2.0
 
TYVM guys

Weeble September 27th, 2005 12:27 PM

Re: WinSPMBT patch version 2.0
 
Bravo! Thanks to all involved.

Beeg September 27th, 2005 12:46 PM

Re: WinSPMBT patch version 2.0
 
I'd like to add my kudos. Thanks everyone for a wonderful addition to the SP family.

Beeg


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