![]() |
scenario design questions
This thread is for questions about the actual design of scenarios' in WinSPMBT. If you're not sure if something is possible or how it works, this is the place to ask.
This question came up in another thread: It should be possible, if one use the crew of the actual gun (not someother crew), but I don't know if it's possible to detach the crew from the gun before the game begins...? |
Re: scenario design questions
Quote:
I remember that I wanted to do such a thing, but while you are in the scenario editor you can't... ...but I just got an IDEA! http://forum.shrapnelgames.com/image...es/biggrin.gif ok, I have to prepare my gear for the camping so we will talk about it in a couple of days! cheers, |
Re: scenario design questions
SO how about a formation in the UN OOB called "Crew" with a single crew unit?
I think I'll add that to my UN OOB.. EDIT: test results How to get Crew units in the OOB: Create a new formation in the OOB and give it a Crew unit (249), buy as many as these as needed. and put them into the game. Do not worry if the player hasn't got your OOB installed as the formations are only used in the purchase screens. so in the game screen the game is looking for unit 249, which is always crew. |
Re: scenario design questions
Quote:
Note that the crew will not recrew (man the weapons) of any abandoned gun or AFV. I think only the one crew that belongs to a gun/AFV will be able to recrew whatever gun/AFV that has been abandoned. |
Re: scenario design questions
Quote:
What if you assign it via the editor to the same formation as the gun though??? |
All times are GMT -4. The time now is 09:14 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.