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MAPS!
Use this thread to post end user created maps for use in WinSPMBT
Don |
Korean Maps
1 Attachment(s)
2 x Korea in Winter maps (from a long time ago)
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3 desert maps
1 Attachment(s)
These are three large maps of the Western Desert of Egypt between El Alamein and Alexandria, done for an unpublished alternative history campaign (Hell-on-Wheels, 2nd AD). Use as you wish.
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Three jungle Maps
1 Attachment(s)
three jungle maps from various unpublished campaigns. These are modifications of others maps (don't know who or i'd credit them)
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Ukraine and Russian maps
1 Attachment(s)
an original map of the Ukraine in the fall, and a modified map (bastogne), changed to a russian blizzard map.
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Re: MAPS!
A quick question -- is there any reason maps cannot be any larger than 200x160 or whatever the max is now? I sure would love to be able to do a 2000x2000 map -- that would really test your tactical use of recon, forward observers, supply lines, etc.
Seems like it shouldn't require much in terms of engine editing, although the AI perhaps couldn't handle it. But really, as long as the max force isn't raised, shouldn't it be possible? |
Re: MAPS!
Quote:
Keep in mind the original game allowed three map sizes to a maximum of 100x80 and we now allow 285 different sizes from 20x20 up to 200x160. Also keep in mind that a 2000x2000 hex map represents an area 100km x 100km and even if it WERE possible ( and it's not ) that takes this game WELL beyond what it's intended to represent |
Re: MAPS!
I certainly appreciate the game and all your work. Thanks for the quick explanation!
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Re: MAPS!
i would need a map of a radar inst. on a wooded hill and another one with bridge and main road about it....german terrain type. more info on thread about my bundeswehr camp. thanx!
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Re: Maps
1 Attachment(s)
Looking for a good map maker. If anyone is interested, please pm me. Attached is a large overhead of the area i'm wanting mapped.
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