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Mictlan Theme: Rivers of blood
In the daily rituals of Mictlan, blood sacriface plays a mayor role. Those who are to be sacrificed are honored, and more than a few offer themselves to their god.
For a mere 100 points, blood hunting wont create any unrest. What do you think about it? [ July 17, 2004, 08:12: Message edited by: PrinzMegaherz ] |
Re: Mictlan Theme: Rivers of blood
imho this sounds like a neat idea and it would even add a new "flair" to themes (the first "real" theme that not only changes troops but makes a major change in gameplay)
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Re: Mictlan Theme: Rivers of blood
Perhaps, instead, it should cause reduced unrest, depending on dominion, as it's a populace belief thing and dominion theoretically reflects the proportion of people in the province who believe in the cause. A reduction to, say, UnrestChange = StandardUnrestChange * min(1,(10-Dominion)/10), would be an advantage inside your own dominion, but would only reduce the unrest increase to 0 where dominion has reached 10.
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Re: Mictlan Theme: Rivers of blood
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Re: Mictlan Theme: Rivers of blood
Originally posted by Ragnarok-X:
"imho this sounds like a neat idea and it would even add a new "flair" to themes (the first "real" theme that not only changes troops but makes a major change in gameplay) " Actually the death themes, CW & Ermor do this already. I would like a Version where you gain blood slaves by defeating people in battle - say 1/5 of casualties caused turn into slaves. Only fairly "normal" troops would count & you have to win. This would have a much more Aztec feel to it. This would be paid for by 50 points & the loss of slaving operations. It might not work very well either as you would get a rush early in expansion then a lull. & end game would provide very little. Pickles |
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Re: Mictlan Theme: Rivers of blood
[quote]Originally posted by Boron:
"a good idea but it won't work because after earlygame you will not encounter many "normal" troops but SC's and high end summons." Actually on reflection it might not be bad as you get to boost early blood then set up the usual economy for later. So it is time limited but has a real use - accelerating the blood economy. It might be hard to balance though. Meanwhile on the original topic - could you mod this to test it. It does sounds way powerful at first sight, better with the dominion effect. Pickles |
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i thought with slaving operations you mean that they can't bloodhunt normally but i think you meant the capture slaves command which only mictlan has |
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Re: Mictlan Theme: Rivers of blood
Great idea Megaherz!
Would suggest: "Divine Blood" as title, or "The Willing Sacrifice" or "Sanguine Fields" or something like that Quote:
This would have to be playtested extensively before it could become implemented by Illwinter. |
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