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New Game: Claustro
Greetings.
It was a good game session today, thanks to everybody who participated. Please use this thread for any game-related discussions, diplomacy, comments and rants, et cetera. The game is currently at 24h quickhost, curtesy of Norfleet. The next session will be tommorow (Sunday) at 3PM PST. However please feel free to log in anytime and do you turn(s), since currently only Ermor and Jotunheim are done with the current turn. Personaly I am going to log few times before 3PM to see if we moved to another turn, if so I'll make my moves. Next session will probably be shorter than the one that we had today, due to the fact that we are already deep in the mid-game and things are getting hot. http://forum.shrapnelgames.com/images/icons/icon12.gif After this session the game will continue to be in 24h quickhost mode until the end, unless we will decide to make another session. Personally I think we may just want to stick with quickhost after Sunday, IMHO we can easely do 2-3 turns per day since we all in aprox. same time zones and there are only 5 of us, making it ideal conditions for pretty fast and furious game while still allowing us plenty of time to think about our strategy. So how do you like the game and its settings so far? I am interested in feedback for future references. Regards, Stormbider aka Blizzard Of Ragnarok, ruler of Jotunheim in Claustro game [ March 21, 2004, 07:10: Message edited by: Stormbinder ] |
Re: New Game: Claustro
Well, that was certainly an odd conversation I just had with Archaeolept. We were discussing some matter, and then he suddenly went "****" and dropped off the face of the Internet. I wonder if his computer caught fire or something. That was certainly weird.
I wonder what happened to him? If he died, I'll consider that a valid excuse for no longer being able to play, anyway. |
Re: New Game: Claustro
lol. http://forum.shrapnelgames.com/images/icons/icon7.gif
the expletive was in regards to your building temples right on my border, pushing your yummy dominion into me... I would much rather that that strip of land be demilitarized. and, yes, your temples count as a deadly weapon http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: New Game: Claustro
You know, you COULD have mentioned that you wanted that in the terms BEFORE I built the temples. Now the temples are built already, and the ones that aren't built are already ordered built. I'm sure as hell not gonna tear down a $200 temple: Those things are expensive, especially when you don't have a stable revenue stream, and I can't stop the ones I already ordered: My Dominions II box is defragging and can't be used until later.
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Re: New Game: Claustro
heh, well that turns still open.
I can wait to submit mine till your harddrive defrags, since we can't do the next turn anyways until then http://forum.shrapnelgames.com/images/icons/tongue.gif seriously, that's the furthest outreach of your territories, and right up near the heart of mine. It would be a nice gesture if you did not build another one over there on my border http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: New Game: Claustro
Now waiting on Caine.
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Re: New Game: Claustro
what's the port # again? http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: New Game: Claustro
Address is still kludgemush.com 10811, in case you've forgotten.
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Re: New Game: Claustro
yeah thanks. I thought I had forgotten the port, but it's just that the server was down again http://forum.shrapnelgames.com/images/icons/icon7.gif
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