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-   -   Fear and Routing in Assassination attempts (http://forum.shrapnelgames.com/showthread.php?t=18124)

tinkthank March 2nd, 2004 10:07 AM

Fear and Routing in Assassination attempts
 
It seems I can't make use of fear or fear items in assassination attempts, and I suppose this makes sense, but I am still confused. I know you cant retreat, but I thought you could rout during assassination phases; shouldnt + fear items cause enemy commanders to rout (if they fail their fear check)?

Norfleet March 2nd, 2004 11:53 AM

Re: Fear and Routing in Assassination attempts
 
I think all routing by commanders or the assassin is suppressed during an assassination attempt, since retreating is disallowed and equals certain death. Bodyguards, however, can still be routed.

Yossar March 2nd, 2004 09:38 PM

Re: Fear and Routing in Assassination attempts
 
I thought for sure that I once had a commander set on retreat, someone tried to assassinate him, and he tried to retreat. He got to the edge of the screen, a puff of blood appeared, and he was nowhere to be seen on the map so I guess he died.

Arryn March 2nd, 2004 09:48 PM

Re: Fear and Routing in Assassination attempts
 
Quote:

Originally posted by Yossar:
He got to the edge of the screen, a puff of blood appeared, and he was nowhere to be seen on the map so I guess he died.
<font size="2" face="sans-serif, arial, verdana">The puff of blood was your clue. http://forum.shrapnelgames.com/images/icons/icon12.gif

Norfleet March 2nd, 2004 10:03 PM

Re: Fear and Routing in Assassination attempts
 
That happens if a commander is explicitly ordered to retreat and gets assassinated, and tries to carry out that retreat order, which is impossible.

It's kind of annoying that way.

However, I've never seen a commander choose to retreat on his own volition during an assassination. They've always fought to the death.

Ragnarok-X March 2nd, 2004 10:16 PM

Re: Fear and Routing in Assassination attempts
 
i agree, until now i have never seen a commander rout while being the victim of an assasination attempt. makes sense imho. Just imagine you are being surprised in a small room, maybe the kitchen and some guys tries to put you that dagger in the back. You have nowhere to run except to fight him.

its okay that way imho.

Davidious March 2nd, 2004 10:45 PM

Re: Fear and Routing in Assassination attempts
 
Quote:

Originally posted by tinkthank:
It seems I can't make use of fear or fear items in assassination attempts, and I suppose this makes sense, but I am still confused.
<font size="2" face="sans-serif, arial, verdana">as Norfleet points out you can still make use of Fear as it can still affect the bodyguards.

Taqwus March 2nd, 2004 10:53 PM

Re: Fear and Routing in Assassination attempts
 
The retreat order isn't ignored yet? It should be, since it's not likely to help except in somewhat unusual cases -- an immortal deliberately retreating and dying in his dominion before he gets cursed and horror-marked, say, or to deny capture of his magical items.

Yossar March 2nd, 2004 10:54 PM

Re: Fear and Routing in Assassination attempts
 
Quote:

Originally posted by Norfleet:
That happens if a commander is explicitly ordered to retreat and gets assassinated, and tries to carry out that retreat order, which is impossible.
<font size="2" face="sans-serif, arial, verdana">Oh, ok. I thought you meant the retreat command wouldn't be carried out.

tinkthank March 5th, 2004 07:20 PM

Re: Fear and Routing in Assassination attempts
 
RIght.

Sorry I think I was misunderstood. I meant: I had sort of thought that fear affects would do something other than make an enemy commander flee, such as make him quail or something (my idea: -2 defense, -3 attack), but I hadnt seen it have any affect at all.


Oh and I am sure we have all noticed that stealthy commanders caught patrolling behind enemy lines *will* retreat, even if doing so just means certain death (too bad actually: would like to see a percentage chance of escape in this cases), so there does seem to be a tiny inconsistancy.


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