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Re: Rainbow Pretenders in Multiplayer
Right thanks.
I thought most MP games were played with high Indy settings however? (or: what do you consider "low"?) |
Re: Rainbow Pretenders in Multiplayer
Tinkthank,
Did a poll on the same subject but a search does not pull it up. Check out: http://www.shrapnelgames.com/cgi-bin...;f=74;t=001181 The majority of people did not think one type of pretender was clearly superior to the other, but the General's words sound true for smaller maps. I am still training in SP. If games usually end around turn 100 in MP, a more concentrated strategy may be needed in lieu of diversity / flexibility. Aikamun [ February 24, 2004, 22:06: Message edited by: Aikamun ] |
Re: Rainbow Pretenders in Multiplayer
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Rainbow Pretenders in Multiplayer
There seems to be a general consensus amongst the more experienced players that rainbow mages as pretenders in MP is not wise. Why is that?
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Re: Rainbow Pretenders in Multiplayer
I would say because most MP games are played on crowded maps with low to medium indy values, where a rushed initial expansion is essential and SC pretenders are at their best. A rainbow pretender, on the other hand, is a long-term investment.
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