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-   -   AI Int and research points (http://forum.shrapnelgames.com/showthread.php?t=12133)

PeterD May 26th, 2004 07:30 AM

AI Int and research points
 
In the settings file for some of the TDM races
I noticed that the max intel and research numbers
were fairly low - 200,000.

If we want to give the AI as much help as possible
why not set them to higher numbers. Why set a
low limit?

capnq May 26th, 2004 07:54 PM

Re: AI Int and research points
 
One reason might be to keep the AI from building an excessive number of those facilities, at the expense of something the AI needs more of.

PeterD May 26th, 2004 08:02 PM

Re: AI Int and research points
 
Hadn't thought of that, thanks

Wardad May 26th, 2004 09:12 PM

Re: AI Int and research points
 
I have found it to be more challenging to increase those numbers to 500K.

I have also tweaked the facility construction file. I noticed the AI tries to build the planet
and system bonus facilities first, even on moons. By making them 7th, 8th, 9th, they can be restricted to larger planets.


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