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-   -   Question about TDM and PBW (http://forum.shrapnelgames.com/showthread.php?t=11945)

teal April 26th, 2004 06:51 PM

Question about TDM and PBW
 
I want to set up a game on PBW using the TDM modpack for some more challenging AI players. My question is do all the players need the TDM modpack installed in order to play? Or can they just use v1.91 standard and upload their turns and the PBW server can use v1.91 plus TDM 3.4 to process the turns?

Thanks!

Teal

Ragnarok April 26th, 2004 07:48 PM

Re: Question about TDM and PBW
 
Quote:

Originally posted by teal:
I want to set up a game on PBW using the TDM modpack for some more challenging AI players. My question is do all the players need the TDM modpack installed in order to play? Or can they just use v1.91 standard and upload their turns and the PBW server can use v1.91 plus TDM 3.4 to process the turns?

Thanks!

Teal

<font size="2" face="sans-serif, arial, verdana">All your players will need to have the same Version of the mod in order to play.

Alneyan April 26th, 2004 07:53 PM

Re: Question about TDM and PBW
 
I was actually wondering about this, since TDM does *not* alter any of the data file, and merely adds shipsets and AI files, unless a small change sneaked in the 3.40 release, altering a line checked by the game or another. In this case, you would indeed need the mod to play your turns.

Bar such a possible chance, I would expect it to work, since the AI files should not be called on except during the turn generation. But don't quote me on that.

Captain Kwok April 26th, 2004 08:04 PM

Re: Question about TDM and PBW
 
I think it makes a few minor changes in the settings.txt file re: unit and ship limits, that will probably require the players to use the same mod???

Alneyan April 26th, 2004 08:10 PM

Re: Question about TDM and PBW
 
These two should be used at game start only (since it is a default setting), as afterwards they should be included in the game file and not called on by the game.

Edit: it seemed to work fine during a short test, and even the turn generation did not require the TDM files. (But I gather the default files were used as the game could not locate the improved AI files)

[ April 26, 2004, 19:24: Message edited by: Alneyan ]

teal April 26th, 2004 09:06 PM

Re: Question about TDM and PBW
 
Thanks for the help. I'm going to try it and see if it works. If not, we will just restart with standard v1.91.

Teal

Mephisto April 26th, 2004 10:22 PM

Re: Question about TDM and PBW
 
You need the files from the Data folder. The formations are changed and the games doesn't like the changes in the settings.txt. http://forum.shrapnelgames.com/images/icons/icon9.gif

teal April 28th, 2004 04:54 PM

Re: Question about TDM and PBW
 
Update:

The first two turns of our game have processed without a hitch with the server using TDM and all the players using v1.91 standard. It could hiccup when people start using formations I suppose, but it appears to be working fine so far.

Teal


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