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-   -   Rated Challenges Thread (http://forum.shrapnelgames.com/showthread.php?t=10928)

Nodachi December 18th, 2003 04:44 PM

Re: Rated Challenges Thread
 
Slynky posted:
Quote:

I wouldn't think it would complicate things. Geo had one a while back but it has gotten buried. He was creating games for people, as well, and posting the specifics in the thread.
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Hmmm... That's exactly what I planned to do. I definitely don't want to step on Geo's toes, though. http://forum.shrapnelgames.com/images/icons/icon7.gif

Slynky December 18th, 2003 04:54 PM

Re: Rated Challenges Thread
 
No one wants to step on Geo's toes http://forum.shrapnelgames.com/images/icons/icon12.gif .

I didn't mean it in that way either. I just mentioned that Geo had started a thread and that it kind of fell down a way...perhaps due to the Bash tourney going on. I also mentioned it to add that he was also creating the games. That's all. http://forum.shrapnelgames.com/images/icons/icon7.gif

geoschmo December 18th, 2003 05:21 PM

Re: Rated Challenges Thread
 
Huh? Oh, don't worry about me. I have my hands full as it is. If someone else wants to push some games out there I have no problem with it. http://forum.shrapnelgames.com/images/icons/icon7.gif

Nodachi December 18th, 2003 06:43 PM

Re: Rated Challenges Thread
 
Quote:

Oh, don't worry about me.
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But we do, Geo! If it weren't for you a lot of us would never get to play against other humans. http://forum.shrapnelgames.com/images/icons/icon7.gif

Great! I hope this'll make it easier for players to find opponents. http://forum.shrapnelgames.com/images/icons/icon10.gif

Baron Grazic December 18th, 2003 11:29 PM

Re: Rated Challenges Thread
 
I guess I'll use this thread.
1 player looking for oppontent.

Nodachi December 19th, 2003 02:34 AM

Rated Challenges Thread
 
Hi all!

I'm starting this thread in order to give rated players someplace specific to post challenges, game requests, and responses to challenges. (For more info on the Ratings system please check out this site.) If the idea catches on I'll check the thread daily for new challenges and update the title with "New Challenge" and the post date.

Does this sound OK, or am I overcomplicating things? http://forum.shrapnelgames.com/images/icons/icon12.gif

[ February 16, 2004, 12:41: Message edited by: Nodachi ]

Slynky December 19th, 2003 02:49 AM

Re: Rated Challenges Thread
 
I wouldn't think it would complicate things. Geo had one a while back but it has gotten buried. He was creating games for people, as well, and posting the specifics in the thread.

That thread must have "become old" due to all the activity in the "Bash" that's going on.

geoschmo December 22nd, 2003 05:54 PM

Re: Rated Challenges Thread
 
Quote:

Originally posted by Nodachi:
High Tech Challenge
This one'd be a fairly normal one-on-one game. All settings negotiable. I'd like; no intel, no stellar manipulation (this can be a gentlemens agreement if you want to have monoliths), no ancient race.

<font size="2" face="sans-serif, arial, verdana">I might be interested in this. I just normally am opposed to High Tech starts is the only reason I hesitate. I think I have played 2 or 3 ever (other then for testing things) and didn't really care for them. Do you play high tech a lot, find it interesting?

Nodachi December 22nd, 2003 06:08 PM

Re: Rated Challenges Thread
 
I've found that high tech games open you up to a different set of tactical questions and possibilities. Expansion is easy because you can colonize any world you find but that goes hand-in-hand with micro-management and the headache of finding out you built the wrong colonizer. OTOH, militarily you really get to show off your ship designs and combined arms tactics. I've learned a lot about the game this way, not that it's helped me in KOTH. http://forum.shrapnelgames.com/images/icons/icon12.gif As for interesting, the elimination of being able to get a tech advantage over your opponent can make for hairy situations, so yes, I'd say I find them interesting. http://forum.shrapnelgames.com/images/icons/icon10.gif

I'd be willing to go with colonize own type only to reduce the micro-management if you'd like.

geoschmo December 22nd, 2003 06:28 PM

Re: Rated Challenges Thread
 
Quote:

Originally posted by Nodachi:
I'd be willing to go with colonize own type only to reduce the micro-management if you'd like.
<font size="2" face="sans-serif, arial, verdana">No, I don't think that would be neccesary. Maybe if we could keep to a smallish map, that would keep things from getting too out of hand.

Perhaps since this is to be a rated game and you seem to have some experience in high tech you'd be a sport and give me some friendly pointers before hand. Not your whole strategy or anything, but stuff to think about that is different then a normal game, so I don't do too many stupid things. I'd like to give you a good game of it. http://forum.shrapnelgames.com/images/icons/icon10.gif


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