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Anyone else excited about the next patch?
I had to pinch myself to make sure I was not dreaming...
18th nov * Increased maximum nbr of descriptions for modding. * New monster mod command: #onebattlespell. * New item modding commands: #newitem, #descr, #weapon, #armor, #type, #name, #copyspr. 17th nov * Bug preventing more than a hundred sprites or so in mods has been squashed. * New monster mod command: #patrolbonus. * New spell mod command: #nextspell. * Several statfixes from the shortlist. * Some site fixes from the shortlist. * Scathach got her magic and flight. * Hydra sacred all the way. * Most sites on the shortlist enabled in caves. * Dance of the morrigans fixed. Nice work on these patches. This game has been well worth the investment, and just when I think I am going to get bored with it, Illwinter prepares another incredible patch. |
Re: Anyone else excited about the next patch?
nice!
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Re: Anyone else excited about the next patch?
If #onebattlespell does what I think it does, that alone is going to make this an amazing patch.
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Re: Anyone else excited about the next patch?
What do you think #onebattlespell will do then?
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Re: Anyone else excited about the next patch?
Do a spell like howl or something at the start of battle would be my guess, or darkness! or firestorm!!!! bwhahaha!!
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Re: Anyone else excited about the next patch?
That's great news! http://forum.shrapnelgames.com/images/smilies/happy.gif
I need to compile my list of mod/map wishes (mostly convenience stuff that makes armor and item handling in mods and maps easier) soon. |
Re: Anyone else excited about the next patch?
Oh wow I had missed this, that looks absolutely amazing!
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Re: Anyone else excited about the next patch?
YES! Ahem, I mean, yes, I am rather looking forward to it.
On the other hand, I can envisage my productivty at work declining precipitously http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Anyone else excited about the next patch?
#onebattlespell might be the single most important mod command out there. I really hope it can be used with any spell - the possibilities there are crazy.
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Re: Anyone else excited about the next patch?
I have no idea what #onebattlespell does. My guess is that you can assign a spell to a creature and it will be able to cast that spell no matter its picks, and will spam it?
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Re: Anyone else excited about the next patch?
Well I'm hoping it's the #entryspell idea that I was talking about before and it allows you to replicate the ability used by mandahas casting darkness, pythium communicants casting communion slave etc when they first enter combat.
If we were able to assign any non ritual spell to that, we could do some really cool stuff. For example: Commanders that enter battle and summon something at the start. Commanders that auto berserk. Commanders which bring enchantments in, like DV assassins autocasting darkness, a Morrigan hero autocasting dance of the morrigans etc Commanders that autobuff your army with a powerful buff spell. Commanders that use the spell to gain an ability we don't have a tag for, like charge body, mossbody, phoenix pyre, hell you could even have them blink at the start of battle. That's just off the top of my head. It would be such a useful tag, if that's what it did, that it could essentially replace the need for a load of other tags. I mean how cool would it be to have commanders who cast hell power whether you like it or not? Or who can't fly outside of combat, but in combat cast flight prebattle? Loads of possibilities. |
Re: Anyone else excited about the next patch?
#onebattlespell seams cool, but if #nextspell means a secondary effect, this will be even greater!
Item Modding is starting - nice. Now, hopefully there will further come two commands: #effectalwaysactive and #effectuse, then we have another new step in possibilities. |
Re: Anyone else excited about the next patch?
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Re: Anyone else excited about the next patch?
I love that attention is being paid towards modding. Thanks a ton!
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Re: Anyone else excited about the next patch?
This much thing is awesome so , that affects sentence it structure my.
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Re: Anyone else excited about the next patch?
Aaarrrggghh! Bad Burnsaber! The English language is not capable of the sentence structure contortions Finnish is! The butchery, it hurts my eyes!
*kills Burnsaber* Ah, much better, the atrocity hath been cleansed with blood! http://forum.shrapnelgames.com/image...ies/tongue.gif |
Re: Anyone else excited about the next patch?
Maa, nihongo de mo sonna bunpoo ga nai kedo, sonna ni mezurasiku nai to omou, na?
Sore de mo, ato no pacchu ga totemo omosiroi to omou. Mazu moddo no hoka no sikata mo attara, boku no moddo no tukuri o modoru. http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: Anyone else excited about the next patch?
Cultists of R'yleh! Aaah!
*LP runs screaming from the people talking in tongues.* |
Re: Anyone else excited about the next patch?
*LOL* It's just Japanese. http://forum.shrapnelgames.com/images/smilies/wink.gif To translate:
'Well, you don't have that kind of grammar in Japanese either, but it's not that uncommon, no? Even with that, I think the next patch is very interesting. Perhaps if other modding methods were there, I would start to work on my mod again.' (Not that I expect anyone to remember it.) |
Re: Anyone else excited about the next patch?
*calls vfb to destroy your wapanese gibberish*
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Re: Anyone else excited about the next patch?
Okay, Mr. Fudd. Though I hear that the Gibbers don't like to be hunted. :p
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Re: Anyone else excited about the next patch?
Wow, dominions 3 slowly becomes the perfect dominions i hoped for. Awesome http://forum.shrapnelgames.com/images/smilies/happy.gif.
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Re: Anyone else excited about the next patch?
Nihon-go dekimasen http://forum.shrapnelgames.com/images/smilies/wink.gif
Is it just basic item modding? What can we use the commands for? |
Re: Anyone else excited about the next patch?
Amos: tasika, 'nihongo _wa_ dekimasen' to itte tigawanai hoo da na?
In other news, I'd like several different item mods. If some explanation of these new commands would be forthcoming, I know we'd all appreciate it. |
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Re: Anyone else excited about the next patch?
The ability to make an item that has item-castable spells would rock. So, would the One Ring have Master Enslave?
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Re: Anyone else excited about the next patch?
* New item modding commands: #newitem, #descr, #weapon, #armor, #type, #name, #copyspr.
I dont see a command to add special effects or copy from existing items. Even if we get copyitem that would be awesome. Quote:
Whats the level before the beginners level? Thats my level of Japanese. So your Romaji is completely lost on me. |
Re: Anyone else excited about the next patch?
I just realised that #onebattlespell might not be the really cool unit tag it appeared to be. It might actually be an item modding tag which allows the item to cast a spell over and over again. That's still cool, but nowhere near as useful as the #entryspell thing I thought it was.
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Re: Anyone else excited about the next patch?
Before beginners? JapaN00b?
I'd definetly make a small mod for my beloved Agartha if I can forge a darkness autocasting item. I might have to keep it singleplayer... or maybe I could make those cave provinces dark again. If it had to be units, I could summon an immobile commander, I suppose. I remember hearing about the 'Insectoid' mod and how it had interesting buildings. Even if its simply setting a unit to cast only one available spell I could have a Death 8 unit cast darkness and nothing else... Or, imagine a unit that casts fire flies - national turret? |
Re: Anyone else excited about the next patch?
I think fire flies could be done as a weapon. Just give it a high rate of fire.
Things I'm particularly looking forward to: * Spells with side-effects. My Voudoun-themed LA Machaka needs to have negative side-effects to their mass-buffs. * I assume that I can also get the computer to downward adjust ages with a side-effect; or maybe this will not be needed. * Blood and fire! I can't even decide what all side-effects to give people. |
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But after you said "turret", I got visions of trampling tanks rolling across the battlefield... |
Re: Anyone else excited about the next patch?
I made such a turret in my Commonwealth mod. It fires lightning.
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Re: Anyone else excited about the next patch?
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Whats the level before the beginners level? Thats my level of Japanese. So your Romaji is completely lost on me. [/quote] I see. Not a problem. http://forum.shrapnelgames.com/images/smilies/happy.gif What I said was, "IIRC, 'nihongo wa dekimasen' is the correct way, right?" (literally, 'is not the wrong way...'). And LOL @ JapaN00b. Hm. I guess item modding has to start somewhere. Any idea if we can restrict them? |
Re: Anyone else excited about the next patch?
#onebattlespell is a tag that makes a commander cast a spell in the beginning of a battle. Storm, darkness, summon wolves, etc.
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Re: Anyone else excited about the next patch?
KO: Does it only actually do something for a commander, or could you put it on a unit (to autocast Air Shield, for example)? Also, does the unit gain fatigue for the spell cast, and, if so, is it 5 like for an item spell, or the normal fatigue?
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Re: Anyone else excited about the next patch?
Unfortunately it only works on commanders. Tke kuro oni was originally supposed to summon wolves. Now only oni generals does this. I've had other similar experiences. If you need the feature post some cakes. I wouldn't mind getting access to spell effects on non-commanders as well http://forum.shrapnelgames.com/images/smilies/happy.gif
No fatigue as far as I know. |
Re: Anyone else excited about the next patch?
Sombre is going to be excited http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Anyone else excited about the next patch?
"Post some cakes."
???? Well, here goes nothing. A Boston Cream Pie, to be exact. I'd love to forge a darkness casting artifact. http://xs221.xs.to/xs221/07474/23280587.jpg If you were in Florida some time, I could buy you some really good cake. As it is, I can only recommend an excellent frozen Boston Cream Pie and to die for Bavarian Cream Eclairs. |
Re: Anyone else excited about the next patch?
YAY!
Oh man that's awesome. I know other people aren't as excited about this as me, but this adds so much stuff we can do. I'm not really interested in having it in troops (can you imagine all the troops on a battlefield casting their spell one by one at the start of the battle?) but having it on commanders will be great. |
Re: Anyone else excited about the next patch?
Hm, it would be really nice to have that on troops.
I have made a mod about Githzerai (it's hanging in the void waiting for completion at the moment) and this means: Kick (and punch)-*** Monks. And if they had the ability do deflect arrows, this would be even cooler. |
Re: Anyone else excited about the next patch?
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I used this trick in my Alugra, City of Wonders nation (see sig) |
Re: Anyone else excited about the next patch?
As far as I see read it, Ranged combat has "shield hits", too. Am I wrong here?
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Re: Anyone else excited about the next patch?
No, in ranged combat if the parry check is passed, the projectile is stopped no matter what the protection value of the shield is.
Hide shields can parry jotun boulders no problem. |
Re: Anyone else excited about the next patch?
I think boulders and ballistae ignore shields. But that might have changed now that the flail effect is no longer bypassing shields, just adding +2.
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Re: Anyone else excited about the next patch?
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You can bypass it with #secondaryeffectalways, but that "fix" has its problems.. |
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Re: Anyone else excited about the next patch?
And I don't have any problems with warpfire throwers, it was warplightning throwers.
What problems does the 'fix' present anyway? I can't think of any. |
Re: Anyone else excited about the next patch?
AoE weapons bypass shields too ... but then you're hitting 3 units instead of 1. I suppose a big boulder could do that anyway!
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Re: Anyone else excited about the next patch?
Melee aoe does.
But all you have to do to bypass shields is use #secondaryeffectalways without aoe and assign the 'real' weapon to that, while keeping the original capped at 1 stun damage or something. |
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