.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Dominions 3: The Awakening (http://forum.shrapnelgames.com/forumdisplay.php?f=138)
-   -   Most anoying moments (http://forum.shrapnelgames.com/showthread.php?t=35502)

Baalz July 23rd, 2007 10:57 AM

Most anoying moments
 
*sigh* Shortly after my 28 MR air queen was popped by the very first (unscripted) casting of opposition, dropping the amon-hotep hat and the sickle who's crop is pain to the first army she faced I drop my other air queen in along with a sorceress wielding Tempest against a different small army. The sorceress has ritual of returning cast, is in a storm from Tempest, and is scripted to cast mistform first turn from the back row before blasting thunderstrike while the air queen plays linebacker (I'd rather not lose Tempest). Ignores the mistform script and is promptly slain by the one of the 5 precision 6 (because of the storm) wolf tribe archers on turn number 2, who ignores the much larger, much closer air queen to shoot through the storm at extreme range (had to advance the first turn because I was out of range) and peg my sorceress in the eye with his first shot. http://forum.shrapnelgames.com/images/smilies/frown.gif Given my luck with air gems in this game I'm half tempted not to resummon/forge these guys!

Endoperez July 23rd, 2007 12:07 PM

Re: Most anoying moments
 
Once I was a Mictlan against an AI, and was 3 slaves short of summoning another Arch Devil for which I had already made equipment. I had had to use some slaves for a booster IIRC. I cursed my luck and generated a new turn

I got two Great Treasures (3000 gold, heap of fire gems and a random Greater (Constr 6) magic item) that turn. One gave me Robe of the Archmagi or something similarly awesome... and I was defeated. I don't remember whether it was by dominion or due to my last castle being conquered, but that wasn't nice.

Lazy_Perfectionist July 23rd, 2007 12:14 PM

Re: Most anoying moments
 
I spent 1200 to start construction of a fortress. The next turn my commander was assassinated by R'lyeh. I wasn't certain what happened, so I saved a turn, and spent another 1200. That one got assassinated as well. 2400 gold down the drain that I could have really used elsewhere.

jutetrea July 23rd, 2007 12:37 PM

Re: Most anoying moments
 

Add various game specific commentary...

Move big army into attack large enemy force, check
Move supporting mages/thugs into attack large enemy force, check (separate provinces)

Have large army completely stopped by minor enemy force, check
Have supporting mages/thugs (chock full of boosters, gems, etc) get completely slaughtered by target army that has not moved, check

Took me awhile, but now I take the extra turn to consolidate.

Edratman July 23rd, 2007 01:15 PM

Re: Most anoying moments
 
All of mine involve hitting "End Turn" when I was going for the "Options" button.

How I long for the "I'm assuming you're too stupid to hit the right button, so did you really mean to end the turn?" message.

Tuidjy July 23rd, 2007 09:37 PM

Re: Most anoying moments
 
I think there is something SERIOUSLY wrong with the way small armies push
larger ones back. I've just had 15 posion slingers push back 20 assorted
theurgs leading 200 principles and 100 longbowmen.

It was not a disaster, just a waste of a turn for a hell of an army.

------------

Speaking of disasters, I've had the following:

Moving an archer heavy army against a heavily armoured host. Thinking to myself:
"Hmm, I better not lose the guy casting flaming arrows to a stray shot. Lets
switch his lucky coin for a shield of valor and an amulet of luck". Then
forgeting that removing an item cancels orders, and failing to move him.

tromper July 23rd, 2007 10:21 PM

Re: Most anoying moments
 
The Black Mirror being bugged.

Oh, and that time I accidentally destroyed a fort instead of constructing a lab.

Woops, can't forget that time I set half of my own troops on fire with bad placement, sent them forward into melee, and waited until they were in close action to poison sling them from behind while a couple of retarded mages kept casting Breath of the Dragon with negative bazillion precision.

I have another few hundred annoying moments, but my therapist is calling.

NTJedi July 23rd, 2007 10:48 PM

Re: Most anoying moments
 

Casted ritual of rebirth on Hannibal(the mercenary who rides the elephant) which gives a giant mummy. He has increased attack and magic skill from a heroic ability.

During a recent battle he easily killed the 300+ troops from the enemy yet he couldn't kill all the unconcious troops as turn 75 approached forcing him to auto-retreat. Double the pain because the game still treats him as a mercenary causing his retreat to become suicide.

Caduceus July 24th, 2007 01:04 PM

Re: Most anoying moments
 
Quote:

tromper said:
I have another few hundred annoying moments, but my therapist is calling.

And since it is an hourly rate, I need to go, too.

Tharivol_Street_Prince July 24th, 2007 02:05 PM

Re: Most anoying moments
 
All my master assassins keep getting Unequaled Obesity. Which is cool and all except I keep hoping for some whirling death-machine, not some cunning, deceptively quick blob. http://forum.shrapnelgames.com/images/smilies/frown.gif The next one I get I'm renaming Mad Pierrot and equipping him with a Rune Smasher.

"*belch* You, sir, *birrrrup* your *wheeze* life ends *wheeze* here tonight!"

HoneyBadger July 24th, 2007 08:37 PM

Re: Most anoying moments
 
Joining my very first MP game (Perpetuality), getting the nation I wanted (Niefelheim) out of 60+ in a random draw, and then having my closest neighbor be Ashen Empire-the one nation out of all of them that I was least prepaired to fight, who was fielding a Ghost King which destroyed my best army-by causing them to run away from fear after I captured and successfully held one of Ermor's 3 castles. Then, having held Ermor off from my capital for about a year, killing said Ghost King in the process and doing serious damage to some of his best armies, getting sold down the river by Pangaea.

But I'm not bitter.

...bastards

lch July 24th, 2007 08:46 PM

Re: Most annoying moments
 
still laughing about that one... http://forum.shrapnelgames.com/images/smilies/laugh.gif

Kristoffer O July 24th, 2007 09:01 PM

Re: Most anoying moments
 
http://forum.shrapnelgames.com/images/smilies/laugh.gif

Sugar rush assassins. First they are ever so quick. Then they get fatter http://forum.shrapnelgames.com/images/smilies/happy.gif

Lazy_Perfectionist July 25th, 2007 02:26 PM

Re: Most anoying moments
 
Having your leaders killed by mind hunt, and not knowing who was killed because it was 30 something hours since your last turn, and the name means nothing to you. WHen they live, they get an icon, at least telling you what they looked like/type. When they die, you just get a question mark. No clue where it happened either. Front line? Capital? All I know is it hurts... *weeps* Mommy.... please take R'lyeh's astral pearls away from them, pwease?

Meanwhile, R'lyeh wins a battle. The only one of my commanders who die? My pretender, who was doing much better than the wyrm until a lucky Gift from Heaven actually hit something. And against 60 Star Children, a Lead Shield doesn't help much against paralyzing mind blasts. Every other commander survives the battle just fine. Bah.

NTJedi July 25th, 2007 03:11 PM

Re: Most anoying moments
 
Quote:

Lazy_Perfectionist said:
Having your leaders killed by mind hunt, and not knowing who was killed because it was 30 something hours since your last turn, and the name means nothing to you. WHen they live, they get an icon, at least telling you what they looked like/type. When they die, you just get a question mark. No clue where it happened either. Front line? Capital? All I know is it hurts...

I feel your pain... and have been thru those moments. What I've done for my important mages/SCs/commanders is give them a name which helps me identify them if such a death occurs. A name such as SC_WaterQ... it's not very creative, but at least I know who's died.

MaxWilson July 25th, 2007 03:33 PM

Re: Most anoying moments
 
Depends on the game, but often my SCs and my prophet are the only ones who *have* normal names. "Polyphonius the Prophet" and "Graveskull," etc. Although I did keep an indy priest named "Ruprecht" in my current game because of the movie /Dirty Rotten Scoundrels/. http://forum.shrapnelgames.com/images/smilies/happy.gif

-Max

Tyrant July 25th, 2007 03:39 PM

Re: Most anoying moments
 
Teleporting my Kraken pretender onto the land- but forgetting to have him put his Amulet of the Fish on. Visualize...

Getting a fully armored Knight of the Stone killed by a single lucky shot from a goll-derned slinger on the very first turn of a battle.

Chacal July 25th, 2007 05:38 PM

Re: Most anoying moments
 
Quote:

Tyrant said:
Teleporting my Kraken pretender onto the land- but forgetting to have him put his Amulet of the Fish on. Visualize...


http://forum.shrapnelgames.com/image...es/biggrin.gif
Have done it with te Kraken too, however for my part I get him Amulet of Fish, then removed it for playing a bit with magic items but didn't put it on before the end of the turn... Next turn my great mighty Kraken has just vanished... I imagine they find it, put salt on it and have enough eat for a year or two.... Grrrrr

PvK July 25th, 2007 11:08 PM

Re: Most anoying moments
 
This wasn't my frustration, but I just saw something pretty hilarious. Bandar Log storms an Ermorian castle, leading the way with a bunch of elephants, who charge through the gates, wreak some havoc, and then end up blocking their own troops behind them for a bit, then the elephants panic... and rout back out through the gate, smashing tons of their own men, who naturally had pig-piled at the gate, making a huge number of their own troops all lined up exactly where the lenghty column of panicked elephants comes charging back... trample city. I've never seen so many squashed apes! http://forum.shrapnelgames.com/images/smilies/wink.gif

Wick July 25th, 2007 11:42 PM

Re: Most anoying moments
 
My scout found Solaris, my starting army went well out of its way to conquer him, and I gave all his stuff (and a lucky pendent) to a knight. After a couple of brief skirmishes the knight was participating in storming Jotunheim's castle and one shortbow arrow from the castle killed him. ONE DINKY ARROW!

sum1lost July 26th, 2007 12:00 AM

Re: Most anoying moments
 
I once had an SC toting an ark around. Random event occurs which causes a flood of friggin militia just as the province gets attacked by the enemy army he was supposed to intercept. Militia get slaughtered by the enemy volley, he retreats within three turns. No retreat province. Bam.

Slough_Gairn July 26th, 2007 12:59 AM

Re: Most anoying moments
 
Last night I was playing mid-game Neifelheim. My armies of Jarls with a F9N9 bless are stomping the crap out of the indies. I didn't need my original scout and he had a couple of stars so I decided to turn him into an uber-assasin. I make him a duskdagger, a lucky coin, a horror helm, the robe of shadows, a black heart (of course) and a pendant of anti-magic. I move him to the nearest indepenant and have him assasinate. I can bearly waite to see the battle. I load the battle and he immediately retreats? I had forgotten to rescript him. Not only did he retreat but he retreated into an enemy province and died http://forum.shrapnelgames.com/images/smilies/shock.gif

MaxWilson July 26th, 2007 10:39 AM

Re: Most anoying moments
 
Don't you *always* die when retreating from assassinations?

-Max

HoneyBadger July 31st, 2007 09:32 PM

Re: Most anoying moments
 
Oh, did I mention that the Ashen Empire Ghost King had an elixer of life from about round 3? He got it as a freebie from Luck 3 scales, so when I *did* manage to kill his ghostking-which would normally have been a severe setback-he just popped back up like one of those gophers you hit with a hammer at the mall.

The SOB was completely alone and wasn't even in friendly domain territory-he'd just captured my castle where I had many magic-weaponed Niefel Jarls laying in wait for him, but the Elixer doesn't seem to care about that.

...still not bitter.

BigDisAwesome July 31st, 2007 09:42 PM

Re: Most anoying moments
 
So that's what happened. I was wondering how his God died and seemed to come back ultra fast.

HoneyBadger July 31st, 2007 09:47 PM

Re: Most anoying moments
 
Well, I did manage to cripple him with two disabilities, but I wasn't able to get a good shot to kill him again before I got prayed out of existence by Pangaea.


All times are GMT -4. The time now is 10:02 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.