.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   Master of Orion 2 returns (soon) (http://forum.shrapnelgames.com/showthread.php?t=23329)

PTF March 30th, 2005 08:05 AM

Master of Orion 2 returns (soon)
 
This is not a comparison to SE, but another kind of space civ that I keep an eye upon:

http://www.galciv2.com/Databanks.aspx

I think this is what we had already, well almost... in the good old MOO2.

Strategia_In_Ultima March 30th, 2005 08:10 AM

Re: Master of Orion 2 returns (soon)
 
From what I read here they took inspiration from SEIV.....

Atrocities March 30th, 2005 09:07 AM

Re: Master of Orion 2 returns (soon)
 
They took a lot of inspiration from SE IV..... A LOT But who cares? I am still going to go with the proven King and yet undisputed king of 4x when its released. MooIV. http://forum.shrapnelgames.com/images/smilies/laugh.gif

Strategia_In_Ultima March 30th, 2005 09:08 AM

Re: Master of Orion 2 returns (soon)
 
Traitor! SEV will be the King, Queen and Holy Roman Emperor of 4X strategy gaming!

Atrocities March 30th, 2005 09:15 AM

Re: Master of Orion 2 returns (soon)
 
LOL - I love how PTF thinks we all live in a cave or something and have never heard of GalCiv or GalCiv2. LOL.

Frederick_d_Ohlmann March 30th, 2005 09:24 AM

Re: Master of Orion 2 returns (soon)
 
PTF stand for what ?
Oh and BTW what were the flaw of Moo3 . Everybody says that it's [censored] but forgot to say the reason.

PTF March 30th, 2005 09:41 AM

Re: Master of Orion 2 returns (soon)
 
Quote:

Atrocities said:
LOL - I love how PTF thinks we all live in a cave or something and have never heard of GalCiv or GalCiv2. LOL.

Well, not quite, although... SE could become something like a mind-blocking cave? At least if you already think that others could think you live in a blocking environment, then you probably are already living therein. Due to the lack of my non-native-English it is not easy to "write-between-the-lines" http://forum.shrapnelgames.com/image...s/rolleyes.gif
My intention is just to gather some opinions, since I have never played GalCiv1. The main question is, could it probably be worthwhile to be played next to SE V http://forum.shrapnelgames.com/image...s/confused.gif ...But I guess this turns to be as effective as asking something about Gothic in a Morrowind forum.

PTF March 30th, 2005 09:45 AM

Re: Master of Orion 2 returns (soon)
 
Quote:

Frederick_d_Ohlmann said:
Oh and BTW what were the flaw of Moo3 . Everybody says that it's [censored] but forgot to say the reason.

Nothing about Moo3, please - I agree to everything of the reasons against Moo3.
Moo2 is in the subject by intention.

PS: PTF = PsychoTechFreak, I just have lost my old account with the forum changes.

Atrocities March 30th, 2005 10:07 AM

Re: Master of Orion 2 returns (soon)
 
The problems with MOO3 are too numberous to list here. I bought the game and can speak from first hand experience, the game is uber crap. Do not waste your time or money on it even if you find it for $1.00 at a sale.

Frederick_d_Ohlmann March 30th, 2005 10:24 AM

Re: Master of Orion 2 returns (soon)
 
In fact I could get it for free... But I dislike downloading game ; after all even the worst one is mean to pay a programmer.

Atrocities March 30th, 2005 10:49 AM

Re: Master of Orion 2 returns (soon)
 
Trust me, the guys who programed for MOO3 don't need any more pay than they already got. In fact they went laughing all the way to the bank. (Still pirated software is not the way to go. If you cannot pay for a game, make your own I always say.)

ironman March 30th, 2005 11:50 AM

Re: Master of Orion 2 returns (soon)
 
MOO3 is what happens to us when they change to what they think we want [img]/threads/images/Graemlins/Poison.gif[/img]

Ragnarok-X March 30th, 2005 12:37 PM

Re: Master of Orion 2 returns (soon)
 
Quote:

ironman said:
MOO3 is what happens to us when they change to what they think we want [img]/threads/images/Graemlins/Poison.gif[/img]

Agreed. A real pity. I bought the game right on the day of release, and i cant tell you how ashamed i was. MoO 3 was the game i was waiting for years for, and once i had it, i got nightmares, no joking. I never seen a game this pushed and awaited and failing its expections that bad.

Ron_Lugge March 30th, 2005 01:08 PM

Re: Master of Orion 2 returns (soon)
 
Quote:

ironman said:
MOO3 is what happens to us when they change to what they think we want [img]/threads/images/Graemlins/Poison.gif[/img]

Moo3 is what happens when the puplisher canges hands three times, each time changing what it wants to "what the market wants".

Please, don't attack Quicksilver; attack Atari / Infogrames instead. They were the ones calling the shots, not QS which has made several very effective games (when not required to release "on time" by a publisher that doesn't know anything other than FPSs and action...)

Example: Star Fleet Command -- Great game, done by quicksilver.

Fyron March 30th, 2005 02:06 PM

Re: Master of Orion 2 returns (soon)
 
Quote:

PTF said:
PS: PTF = PsychoTechFreak, I just have lost my old account with the forum changes.

Surely Richard or Mindi will help you out. Send one of them a PM.

narf poit chez BOOM March 30th, 2005 03:19 PM

Re: Master of Orion 2 returns (soon)
 
The biggest complaint against moo3 seems to be a lack of controll - your empire is controlled by AI ministers who pretty much do what they want, no matter what settings you set.

I havn't played it, though. That's only what I've heard.

Strategia_In_Ultima March 30th, 2005 03:45 PM

Re: Master of Orion 2 returns (soon)
 
GalCiv1 as well was TOTAL HORSE CR*P. I played only the demo, and set several new record times for myself:
-smallest amount of time played before uninstalling
-shortest time on hard drive
-shortest time for me to form a complete and total opinion on the game

I played, well, under 20 turns then immediately deinstalled it. The ONLY thing I thought was good about it was that you had to research Universal Translator before you could read what other species sent you. (but still, UTs get researches as something of the second or third research project, which means that a civilization only, say, 200-300 years from now discovers the magic Universal Translator..... yeah right!)

Puke March 30th, 2005 04:07 PM

Re: Master of Orion 2 returns (soon)
 
i've heard mixed things about GC1. it sounded like a decent game to me. 2 sounds better, influenced from se4, it looks like. but thats not a bad thing.

Renegade 13 March 30th, 2005 05:05 PM

Re: Master of Orion 2 returns (soon)
 
GalCiv 1 was ok. I'd rate it as being mediocre...not the worst game I've played, but SEIV was/is far far better.

Some points that made GalCiv not so good:

1. You could not design your own ships...they were pre-made, everyone had access to the exact same designs, no variation. That really sucked

2. Research tree was very very complex. I had to download and print out a tech tree just to keep track of where I was and what I wanted to research, and what each tech would give me.

3. Their concept of star systems kinda sucked. All planets, starts etc were all in one game square, which I thought was very clumsy.

4. It was very tough to get the AI's to make peace with you. They'd make peace and ally with each other, but you? Never.

5. Combat: Regular ships could not destroy an enemy colony. You HAD to invade it using transports, and the troops for those transports came from the population of your own planets! So attacking an enemy who had a larger population base than yours was virtually impossible, since they could repel any invasion you sent at them. Very very slow.

Other than those main points, it was an ok game, I've probably spent 30 or 40 hours playing it...not too bad for a game I bought for $20 on Ebay http://forum.shrapnelgames.com/images/smilies/wink.gif

PTF March 30th, 2005 05:37 PM

Re: Master of Orion 2 returns (soon)
 
Quote:

Imperator Fyron said:
Quote:

PTF said:
PS: PTF = PsychoTechFreak, I just have lost my old account with the forum changes.

Surely Richard or Mindi will help you out. Send one of them a PM.

Done already more than a month ago, but they seem to be too busy for things like that.

@Renegade: some of your points (1+3 at least) are addressed in GalCiv2. You will be able to play alien races then also.

Uncle_Joe March 30th, 2005 05:54 PM

Re: Master of Orion 2 returns (soon)
 
You cant play multiplayer in Gal Civ and I dont think its planned for GC2 is it? That right there kills any desire to want to invest time in it. I might not play MP games of SE4 all that often, but I want the ability to do so. The ones I have played have been a blast!

I also couldnt make heads or tails out of the econ system in Gal Civ. It didnt seem to make sense to me that colonizing a poor world made even you good worlds produce less?? Maybe I was just missing something, but it was not intutitive to me....at all.

I had a lot of hope for GalCiv. It appeared shortly after I was so utterly crushed by the train wreck that was MOO3. I jumped into GC wholeheartedly, but in the end, I just couldnt get into it. SE4 on the other hand, I just keep coming back to every time the desire to play a Sci-Fi 4x hits!

Zereth March 30th, 2005 06:01 PM

Re: Master of Orion 2 returns (soon)
 
Quote:

Atrocities said:
The problems with MOO3 are too numberous to list here. I bought the game and can speak from first hand experience, the game is uber crap. Do not waste your time or money on it even if you find it for $1.00 at a sale.

There was a breif period where Amazon was selling it for something like $-5.00 after rebates. Even people who got _paid_ to take it felt ripped off.

Gandalf Parker March 30th, 2005 07:08 PM

Re: Master of Orion 2 returns (soon)
 
GalCiv2 borrowed from SEIV? Kewl, considering SEIV was fairly old by then. Nothing wrong with that. Might actually get me to check out GC2. GalCiv the original pre-dated the Space Empire series I think, altho most of that was on OS/2 instead of Windows

Perrin April 1st, 2005 02:28 PM

Re: Master of Orion 2 returns (soon)
 
Quote:

Frederick_d_Ohlmann said:
Oh and BTW what were the flaw of Moo3 . Everybody says that it's [censored] but forgot to say the reason.

There is nor ever was a MOO3!! [img]/threads/images/Graemlins/icon49.gif[/img]

*Curls into fetal position*

I may have to take a look at GalCiv2 though

Caduceus April 1st, 2005 03:01 PM

Re: Master of Orion 2 returns (soon)
 
Quote:

PTF said:
...But I guess this turns to be as effective as asking something about Gothic in a Morrowind forum.

Mmm... Morrowind... just... one... more... quest...

Puke April 1st, 2005 03:48 PM

Re: Master of Orion 2 returns (soon)
 
Quote:

Gandalf Parker said:
GalCiv2 borrowed from SEIV? Kewl, considering SEIV was fairly old by then. Nothing wrong with that. Might actually get me to check out GC2. GalCiv the original pre-dated the Space Empire series I think, altho most of that was on OS/2 instead of Windows

this is correct. the original was a ground breaking game with brilliant AI, for OS/2.

the current release of GC has gotten some very mixed reviews. some of them are quite good, and it sounds like i would enjoy playing it.

the feature list from the upcoming GC2 seems to be read straight from SE4. Every feature on it was a feature of SE4.

Tampa_Gamer April 1st, 2005 04:10 PM

Re: Master of Orion 2 returns (soon)
 
About a month ago I saw MOO3 sitting on my shelf and had recently seen several posts at Apolyton about major user-made mods/patches which supposedly made it playable. So I said, what the heck - I am 2 years older, *wiser* perhaps I was too harsh. So I proceeded to spend 2-3 hours a night, for around 20+ days, first installing about a dozen mods, then playing one game until around Turn 250+. I admit that it was a better experience (namely do to the user mods) than my experience when it first came out - but that is akin to saying I would prefer death by firing squad over drowning...still an absolute frustration b/c they had a lot of great ideas and I think ground combat is actually implemented in an *almost* cool way. Its very sad actually.


All times are GMT -4. The time now is 10:58 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.