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Re: Rated Challenges Thread
Slynky posted:
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Hmmm... That's exactly what I planned to do. I definitely don't want to step on Geo's toes, though. http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: Rated Challenges Thread
No one wants to step on Geo's toes http://forum.shrapnelgames.com/images/icons/icon12.gif .
I didn't mean it in that way either. I just mentioned that Geo had started a thread and that it kind of fell down a way...perhaps due to the Bash tourney going on. I also mentioned it to add that he was also creating the games. That's all. http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: Rated Challenges Thread
Huh? Oh, don't worry about me. I have my hands full as it is. If someone else wants to push some games out there I have no problem with it. http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: Rated Challenges Thread
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But we do, Geo! If it weren't for you a lot of us would never get to play against other humans. http://forum.shrapnelgames.com/images/icons/icon7.gif Great! I hope this'll make it easier for players to find opponents. http://forum.shrapnelgames.com/images/icons/icon10.gif |
Re: Rated Challenges Thread
I guess I'll use this thread.
1 player looking for oppontent. |
Rated Challenges Thread
Hi all!
I'm starting this thread in order to give rated players someplace specific to post challenges, game requests, and responses to challenges. (For more info on the Ratings system please check out this site.) If the idea catches on I'll check the thread daily for new challenges and update the title with "New Challenge" and the post date. Does this sound OK, or am I overcomplicating things? http://forum.shrapnelgames.com/images/icons/icon12.gif [ February 16, 2004, 12:41: Message edited by: Nodachi ] |
Re: Rated Challenges Thread
I wouldn't think it would complicate things. Geo had one a while back but it has gotten buried. He was creating games for people, as well, and posting the specifics in the thread.
That thread must have "become old" due to all the activity in the "Bash" that's going on. |
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Re: Rated Challenges Thread
I've found that high tech games open you up to a different set of tactical questions and possibilities. Expansion is easy because you can colonize any world you find but that goes hand-in-hand with micro-management and the headache of finding out you built the wrong colonizer. OTOH, militarily you really get to show off your ship designs and combined arms tactics. I've learned a lot about the game this way, not that it's helped me in KOTH. http://forum.shrapnelgames.com/images/icons/icon12.gif As for interesting, the elimination of being able to get a tech advantage over your opponent can make for hairy situations, so yes, I'd say I find them interesting. http://forum.shrapnelgames.com/images/icons/icon10.gif
I'd be willing to go with colonize own type only to reduce the micro-management if you'd like. |
Re: Rated Challenges Thread
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Perhaps since this is to be a rated game and you seem to have some experience in high tech you'd be a sport and give me some friendly pointers before hand. Not your whole strategy or anything, but stuff to think about that is different then a normal game, so I don't do too many stupid things. I'd like to give you a good game of it. http://forum.shrapnelgames.com/images/icons/icon10.gif |
Re: Rated Challenges Thread
I'm sure I don't need to point out the obvious one, drop your intel to 50 and spend the 800 points elsewhere! http://forum.shrapnelgames.com/images/icons/icon12.gif
Remember that monoliths are extremely expensive and that too many being built at once will cripple your economy. Same thing goes for planet modification facilities. All worlds have value once the atmosphere has been converted. Resource conVersion can save your butt. At the very beginning you need to keep in mind that your space yards use more resources each turn than in a normal game. These are just a few things I can think of. Ask around, I'm sure there's more that I can't bring to mind. Tesco was always better at this than me. http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: Rated Challenges Thread
Mad Max style!
I'll take you up on that offer Nodachi. Do you want to go head-to-head or see if another 2 people want to join? |
Re: Rated Challenges Thread
Baron, thanks for taking me up on this one! http://forum.shrapnelgames.com/images/icons/icon10.gif
I'm getting ready for work right now so what we can do is wait till I get home in the morning to see if anyone else is interested. Then we can hash out any other details. I look forward to matching up with you! |
Re: Rated Challenges Thread
That sounds good, it will give me time to update myself on this mod. I haven't played it since pre-gold and as such, I'll take your suggestions as to settings.
Come on folks, step right up and join the world of Junk. Come and see if you can be the ruler of the galaxy with your very own Mad Max style, sticky taped together shipships. Or will your empire rust away while still looking for how to build Ion Engines I? |
Re: Rated Challenges Thread
Here's a couple from me (naturally we'd get someone else to set them up) http://forum.shrapnelgames.com/images/icons/icon10.gif
Luck of the Draw Challenge This one would use Puke's Junkyard Mod 2.1(gold). This will test your ability to improvise. If you don't know about this mod it can be found on PBW and here's the readme: Quote:
Starting resources: 100000 Starting planets: 1 Home planet value: Good Score display: Own Technology level: NA Racial points: Negotiable Quadrant type: Standard Mid-Life Quadrant size: Medium Event frequency: Low Event severity: Low Technology cost: NA Victory conditions: Last man standing Maximum units: max Maximum ships: max Computer players: none Computer difficulty: NA Computer player bonus: NA Neutral empires: No Other game settings: No intel, no stellar manipulation, no ancient race High Tech Challenge This one'd be a fairly normal one-on-one game. All settings negotiable. I'd like; no intel, no stellar manipulation (this can be a gentlemens agreement if you want to have monoliths), no ancient race. |
Re: Rated Challenges Thread
Well Baron, looks like it'll just be the two of us. http://forum.shrapnelgames.com/images/icons/icon7.gif
Number of players: 2(or more if interested) Starting resources: 100000 Starting planets: 1 Home planet value: Good Score display: Own Technology level: NA Racial points: Negotiable Quadrant type: Standard Mid-Life Quadrant size: Medium Event frequency: Low Event severity: Low Technology cost: NA Victory conditions: Last man standing Maximum units: max Maximum ships: max Computer players: none Computer difficulty: NA Computer player bonus: NA Neutral empires: No Other game settings: No intel, no stellar manipulation, no ancient race We still need to decide on racial points. Other than that are these settings good for you? |
Re: Rated Challenges Thread
Hmm, I guess Nod is off now.
Anyone here got time for a game this afternoon (EST) ? I figure we could get the first 10-20 turns in in a couple hours. Before things start gettign complicated in game. Things are slow here at the holidays. Geoschmo [ December 23, 2003, 15:54: Message edited by: geoschmo ] |
Re: Rated Challenges Thread
I guess I should finially step up to the challenge of the Great Eye.
I'll be Online for another 6 hours if you are up to a Standard Koth match, no intel or Ancient races? Geo, Can also host the Nod-Grazic Junk Yard game? Nodachi - 2000 point Race? I've just created one. [ December 23, 2003, 20:28: Message edited by: Baron Grazic ] |
Re: Rated Challenges Thread
Oops, looks like Geoschmo is off now. http://forum.shrapnelgames.com/images/icons/icon9.gif
Edit - Gramma. Edit 2 - Sorry Geo, to slow. If you are still looking on Boxing Day your time, I'll be back and looking for another game... [ December 24, 2003, 03:52: Message edited by: Baron Grazic ] |
Re: Rated Challenges Thread
Nod, if you are up for two games at once I'll take you up on your high tech challange. I am working today, but it's pretty slow and I could probably get some turns in.
Geoschmo |
Re: Rated Challenges Thread
Sorry for the delay guys, I overslept yesterday afternoon and had to rush to work.
2000 points is good Baron. As soon as I finish this message I'll check to see who's up and see if I can con someone into setting it up for us. Geo, great! Settings? http://forum.shrapnelgames.com/images/icons/icon10.gif |
Re: Rated Challenges Thread
Just got your message, Nodachi. I'll set the game up...is it just standard or does it somehow need the Junkyard mod to do it?
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Re: Rated Challenges Thread
Sorry Baron, missed you. I will be back at work on Friday 8 to 5 Est and looking for a game if you are available then.
I can start now and may be able to play a few turns tommorow, but won't be Online the whole time like I will on Friday. Nod, how about koth defaults other then no ancient, no intel, and high tech. And if we could get the game owner or someone to set up the map so we are away from each other a bit that would be good too. Geoschmo |
Re: Rated Challenges Thread
Hi guys!
Slynky, first, thank you! Yeah, it does need the mod to work right for both the map and the tech tree. Geo, settings sound good. I probably won't get much play time in tomorrow but Friday I'll be availible. Any suggestions on who to set this up for us? |
Re: Rated Challenges Thread
Doesn't matter. I wouldn't care if you set it up even. Except I guess we'd need someone to make a map. But if who ever makes the map could be game owner too that'd be great.
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Re: Rated Challenges Thread
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Just let me know. |
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Geoschmo |
Re: Rated Challenges Thread
There! See what a little explaining will do? http://forum.shrapnelgames.com/images/icons/icon10.gif
One game coming up, Geo. When the empires are ready, I'll get you guys a randomly-generated interesting-looking map with edited start points. |
Re: Rated Challenges Thread
Geoschmo Agogo vs Nodachi Marachi. ROFL!
You've turned empire names into an artform Slynky. http://forum.shrapnelgames.com/images/icons/icon10.gif |
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Uh, by the way Nod, when you read this. I got one more settings question about our game. We gonna allow religous? Seems like a pretty obvious choice for a high tech game. So I figure we can both choose it, or we can agree not to take it. I'll leave it up to you. Geoschmo |
Re: Rated Challenges Thread
What kind of game do you have in mind and how late can you play?
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Re: Rated Challenges Thread
I can probably stay up another hour maybe. If nothgin else we can get started. You know from experience I usually play pretty fast.
I am up for anything. Have any wierd game ideas you've been wanting to try lately? |
Re: Rated Challenges Thread
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So, without thinking...missile weapons only, no mines, 3 good planets...low tech cost. Weird, huh? Adds a dimension, possibly. [edit - and anything you can put on a fighter] [ December 25, 2003, 05:12: Message edited by: Slynky ] |
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Hey, do you have any IM? ICQ, AIM? anything like that? Geoschmo [ December 25, 2003, 05:16: Message edited by: geoschmo ] |
Re: Rated Challenges Thread
I thought about leaving PDs. But that's just a thought. Figured it would make one think about how to balance them against fighters and missiles. Possibly make planets impregnable with loaded PD plats BUT...one has to worry about ground troops.
DUCs can win a game, I think, in missile games. So, I think they are out. So, PDs, and launched weapons...can't remember if that counts those torpedo things are not...but I suspect the game tells you it's a missile. Sensors are a must...trust me...(evil grin) (well, depending on your racial settings). So, launched weapons, PD, fighters (with any weapons), and all the other techs. No mines...no ancient (I know you like that) and no intel? What say you? |
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Torps are direct fire weapons according to the game mechanics, but we can leave them as an option or not. It's up to you. I am not sure what is neccesary about sensors if all we are usign is missles. Unless you mean for shooting down fighters. I can see some usefulness there I guess. Although PDC do a decent job of that even without them. But I look forward to learning the hard way there is some crucial point I am missing. http://forum.shrapnelgames.com/images/icons/icon10.gif Drones ok? |
Re: Rated Challenges Thread
I'd prefer you set it up since you are faster and less prone to error and I trust you implicitly. I don't know if I have that trust, so I'd rather let it go with you.
No Torps, then...I just didn't remember. And a word of caution...I was in a game where someone couldn't hit my fighters with PDs...20 fighters killed 40 ships...so beware! But I will set it up if you insist...my empire is nearly done. [edit - I might suggest a medium map...just in case...whether you set it up or me.] [ December 25, 2003, 05:35: Message edited by: Slynky ] |
Re: Rated Challenges Thread
Ahhhh, I see you can have much fun with empire names, too! http://forum.shrapnelgames.com/images/icons/icon10.gif GOOD ONE!
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Re: Rated Challenges Thread
First contact in turn 7. Looks like another interesting one. http://forum.shrapnelgames.com/images/icons/icon10.gif
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Re: Rated Challenges Thread
No need to apologize, Para http://forum.shrapnelgames.com/images/icons/icon7.gif .
We have done quite well with turns and I just gave Geo priority tonight since we were both going through "SE4 withdrawel". I sneaked a few turns in from work. I will work on yours now. But Christmas comes first so no one needs to feel obliged to play during that time. |
Re: Rated Challenges Thread
Thank you again, Slynky! You know, given that you and I are in the same timezone, you seem to keep even weirder hours than I do. http://forum.shrapnelgames.com/images/icons/icon12.gif
Geo, we might as well go ahead and allow religious, it'll make ship design simpler. http://forum.shrapnelgames.com/images/icons/icon7.gif |
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Have fun! |
Re: Rated Challenges Thread
I'm ready for a rated game. All I need is an opponent and someone who sets up the game. Any volunteers? http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: Rated Challenges Thread
Hmmmm, If you can't find anyone else I'll play you. But try to find someone else first cause we have a potential King Match coming up and we might want to save some suprises for that game. http://forum.shrapnelgames.com/images/icons/icon10.gif
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Gecko |
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