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-   -   Naming conventions? (http://forum.shrapnelgames.com/showthread.php?t=38626)

K May 3rd, 2008 04:14 AM

Naming conventions?
 
I know that names tend to be nation-based, and sometimes dependent on the unit (dragons tend to get long names, undead get descriptive undead-y names like Orphaneater or Plaguerot).

So I'm playing LA Pythium...how did I get "Lugal'eudmelambi'niergal" on a Serpent Priest?

atul May 3rd, 2008 04:22 AM

Re: Naming conventions?
 
...

He's compensating?

Agrajag May 3rd, 2008 06:19 AM

Re: Naming conventions?
 
With the Rename feature?

Sombre May 3rd, 2008 06:21 AM

Re: Naming conventions?
 
Yeah I'm going with rename feature.

vfb May 3rd, 2008 06:26 AM

Re: Naming conventions?
 
Nope, these are all built-in commander names:

Lugal'dimmerankia
Lugal'eudmelambi'nirgal
Lugal'kurdub
Lugal'zagesi
Lugal'sisa
Lugal'igi'husham

Meglobob May 3rd, 2008 07:53 AM

Re: Naming conventions?
 
Perhaps KO had been drinking? http://forum.shrapnelgames.com/image...es/biggrin.gif

Zeldor May 3rd, 2008 08:17 AM

Re: Naming conventions?
 
I would rather wonder why there is 'eudmelambi' in the title. Lugal means king and Nirgal is ancient god. If they would put smth in the middle it would have a meaning 'servant of', 'priest of', 'bearer of power of' etc. But I really cannot find word 'eudmelambi' anywhere, hmm... http://forum.shrapnelgames.com/images/smilies/happy.gif

Tyrant May 3rd, 2008 08:10 PM

Re: Naming conventions?
 
It's creeping cultural influence from C'tis. What's your excuse for a one letter name?

Kristoffer O May 4th, 2008 08:19 AM

Re: Naming conventions?
 
Most of the c'tissian names are old sumerian, babylonian and assyrian names. I may have made mistakes while writing them, but most are names of gods, kings and historical figures.

Many kings used combinations of lugal and a couple of other epithets in their names.

Wrana May 4th, 2008 06:47 PM

Re: Naming conventions?
 
Lugal iirc means something like "ruler".


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