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Re: Conceptual Balance Mod 1.6
I've been looking at Jomon recently, and I realized that CBM actually nerfs Samurai Archers--in the base game they're 11 gold(nerfed to 12), and they're 11 precision (nerfed to 10).
Now I realize that the gold cost is because they have the longbow(though aren't composite bows just as good? They're still 10 gold...), but baseline Jomon units have 11 precision because that's their tradeoff for only having 9 hp. While we're at it...is there any pressing reason why Monks of the Fivefold Sign are so darn expensive? |
Re: Conceptual Balance Mod 1.6
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Re: Conceptual Balance Mod 1.6
Well giving them H levels would also have the useful effect of making them sacred, which is very useful on a 400g+ mage.
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Re: Conceptual Balance Mod 1.6
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Re: Conceptual Balance Mod 1.6
Is not all this speculation pointless, since QM, the mod maker, is gone? Deal with CBM 1.6. It's the last CBM, and it is quite good.
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Re: Conceptual Balance Mod 1.6
Quit your drunken ramblings!
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Re: Conceptual Balance Mod 1.6
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Re: Conceptual Balance Mod 1.6
qm is studying in the UK and taking a break from dom3. He'll probably return.
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Re: Conceptual Balance Mod 1.6
I have just spoken to QM. He has left me with a divine mandate to carry on the great task that is the maintenance of the CBM. As my first act as usurper, er, I mean High Modder, I will gift all nations with the spell Summon Markata King for only 250 pearls each. The days of late game tartarian dominance are over. Long live the markata kings!
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Re: Conceptual Balance Mod 1.6
While trying out MA oceania it occured to me that ichtycentaurs should have the standard hoof attack that other cavalry/centaurs already have.
That would be a nice and well needed boost I think. |
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