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Re: Opfire (no, not about the draining problem...)
sorry for stupidity but how do i translate the page to English?
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Re: Opfire (no, not about the draining problem...)
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In other words, being in LOS of an enemy unit does not equal being spotted by that specific enemy unit at that specific instant. For example, you're downslope; move 1 (and no more than 1!) hex forward into a wooded hexon the hilltop. You can see the enemy tanks your scouts further forward spotted for you. They don't spot you yet (too far away and they don't have forward scouts). You now fire first at the enemy tank. Hmm, so either the americans reports are covering up that their tanks were only greatly superior and not vastly superior as their reports would have us believe or the soviet reports are covering up that their main export tank was, by the standards of the day, c**p. Well, I've made my choice... |
Re: Opfire (no, not about the draining problem...)
I've made my choice also but I wish I could read it still... http://forum.shrapnelgames.com/images/smilies/mad.gif
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Re: Opfire (no, not about the draining problem...)
Hei Anton, it seems that you've got philosophy problem. Tell you what, Marek is the best SP philosopher ever, so just try to read his explanation carefully, slowly, and eagerly so that your philosophy problem can be really solved. Anyway, if you don't like SP, why don't you choose another real time wargame? Like CloseCombat? But as for me, I think wargame that uses real time mechanic, is just another form of football game in PlayStation: the AI goes all over the entire gameplay, you're just given single control of the entire eleven players.
I ALWAYS believe that SP is one of the best Wargames ever. And that believe always make me love SP even though there's such a philosophy problem. Just try to play it over and over again, don't think about the problem, play and play it, and then you'll find SP is the most realistic wargame. If SP is unrealistic, why then it still stand for more than a decade? Although the graphic is 'old enough'? Why don't you read SP's review over the internet, like this one: http://www.shrapnelcommunity.com/thr...o=&fpart=1 PS: Hey Marek, long time no see... |
Re: Opfire (no, not about the draining problem...)
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It�s a simulation yes, of a wargame, and I hope It remains standing for a lot of more years to come!:D Just my $0.02 Keep Cool Roberto |
Re: Opfire (no, not about the draining problem...)
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The discrepancy between "tanks destroyed by XXX" reports and reality came rather from the over-enthusiastic Air Force reports than from the ground combat, where the winning side usually has the control of the battlefield and can check how does the destroyed enemy equipment look like. Quote:
As for radiation sickness, you'd have to make an effort to get it from DU rounds. OTOH, if you stay too long near wreck of military vehicles, you are much more likly to get intoxicated by dense metals (most important being not DU but simple lead from batteries), add to that dense clouds of soot from burning oil wells and all that. The "Gulf War Syndrome", AFAIK, has much closer to symptoms of intoxication than to radiation exposure. Quote:
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Re: Opfire (no, not about the draining problem...)
Sniper23:
"sorry for stupidity but how do i translate the page to English?" Yeah. No idea. Try google, maybe? Marek_Tucan: "This is the same Suvorov who wrote major fantasies in "Spetsnaz", "Day M" and so on?" Thanks God, no. It's a Russian tank specialist who has written some really interesting books on tanks. |
Re: Opfire (no, not about the draining problem...)
Ah, good, then I'll try to recall what little I know of Russian alphabet and language and try to read it http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Opfire (no, not about the draining problem...)
In "my book" T-72 was an excellent tank design when it first appeared (1973). Do a quick check with the game encyclopedia and a quick comparison with other western tanks of the era (Leos , M-60s, Challies)and you'II see what I mean. I think that history, though, did not treat the T-72 well. http://forum.shrapnelgames.com/images/smilies/wink.gif
Ok, is this a T-72 or "game engine" bashing thread? Because I think we got our bashing priorities mixed up! http://forum.shrapnelgames.com/images/smilies/happy.gif http://forum.shrapnelgames.com/images/smilies/happy.gif http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Opfire (no, not about the draining problem...)
OT RE: tank bashing
T-72 was a good tank, but don't forget it was designed as "second rate", a cheap alternative to T-64/T-80. It was not until 1980's when it was treated as an equal or even better with T-72B and its successors and most 72's in Iraqui service were of T-72 original or T-72M early pattern, ie the older variant. Comapred to tanks which the Coalition had, it would be like matching up force of few early Shermans (standing here for T-72) and majority of M3 Light and M3 Medium (for T-55/Type 59 families) with a force of majority of Panthers or Tigers (M1A1, Chally) and few late PzKpfw IV (M60's, AMX-30) - won't be much of a fair fight either, esp. considering Force 1 having under-the-par crews. |
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