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Re: Most anoying moments
I once had an SC toting an ark around. Random event occurs which causes a flood of friggin militia just as the province gets attacked by the enemy army he was supposed to intercept. Militia get slaughtered by the enemy volley, he retreats within three turns. No retreat province. Bam.
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Re: Most anoying moments
Last night I was playing mid-game Neifelheim. My armies of Jarls with a F9N9 bless are stomping the crap out of the indies. I didn't need my original scout and he had a couple of stars so I decided to turn him into an uber-assasin. I make him a duskdagger, a lucky coin, a horror helm, the robe of shadows, a black heart (of course) and a pendant of anti-magic. I move him to the nearest indepenant and have him assasinate. I can bearly waite to see the battle. I load the battle and he immediately retreats? I had forgotten to rescript him. Not only did he retreat but he retreated into an enemy province and died http://forum.shrapnelgames.com/images/smilies/shock.gif
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Re: Most anoying moments
Don't you *always* die when retreating from assassinations?
-Max |
Re: Most anoying moments
Oh, did I mention that the Ashen Empire Ghost King had an elixer of life from about round 3? He got it as a freebie from Luck 3 scales, so when I *did* manage to kill his ghostking-which would normally have been a severe setback-he just popped back up like one of those gophers you hit with a hammer at the mall.
The SOB was completely alone and wasn't even in friendly domain territory-he'd just captured my castle where I had many magic-weaponed Niefel Jarls laying in wait for him, but the Elixer doesn't seem to care about that. ...still not bitter. |
Re: Most anoying moments
So that's what happened. I was wondering how his God died and seemed to come back ultra fast.
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Re: Most anoying moments
Well, I did manage to cripple him with two disabilities, but I wasn't able to get a good shot to kill him again before I got prayed out of existence by Pangaea.
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