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Re: Offensive Rituals vs Summoning?
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I really believe it is worth to patrol your borders, high income provinces and army building sites. The payoff may not come immediately, but in the long run your are at an advantage as your opponents won't have any details on your plans and thus cannot disrupt them very much. And if the enemy don't have any patrolling units himself you really have the upper hand. Any nasty surprise attacks with stealth armies that the enemy might try to pull off can also be countered with dedicated or dynamic patrolling units. Because province defense on its own won't stand much chance on finding an all stealth 20 army. The main reason to this is that they don't have any minuses on stealth strength in regards to numbers. An example would be the EA Pangaea's Satyr Sneaks. If you fear that your patrolling units don't really stand a chance against the enemy they might find, just set them to retreat, and they will live to patrol another day. If you have horse archers (very common) they can fire and flee which can cripple a good stealth army some (as they probably have no armour or shields as they are stealthy instead). |
Re: Offensive Rituals vs Summoning?
is there a list of all the anonymous rituals handy?
Hurricane Fires from Afar Rain of toads Leprosy? Wolven winter Locust swarms Raging Hearts Seeking Arrow Baleful Star Blight Black Death Phantasmal attack - no flag Tidal Wave Volcanic eruption Unsure: Flames from the sky? Murdering winter Send Horror? no flag Send lesser horror? no flag crumble? Fate of Oedipus? Ghost riders? no flag correct? Horror Seed? Beckoning? Vengeance of the dead? Wind ride? Melancholia? Infernal Disease Earth Attack Carrion Reanimation Send Tupilak Angelic Host Vengeance of the Dead Mind Hunt Wish? - via "provinces"? Identifiable Imprint souls Call of the wild call of winds Arouse hunger Horde from hell Army of the dead |
Re: Offensive Rituals vs Summoning?
Call of Winds and Imprint Souls will tell the target who is attacking, since the army created by the spell belongs to the attacker, unlike e.g. Ghost Riders who belong to the nation of Special Monsters.
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Re: Offensive Rituals vs Summoning?
There is a lot of information here regarding which spells are anonymous and which are not:
http://www.freewebs.com/dominions2/dom3spells.html |
Re: Offensive Rituals vs Summoning?
Thanks, edited as far as possible still some unknowns. New spells to dom3?
I expect horde from hell and army of the dead are identifiable as you keep the province if successful, but would like clarification |
Re: Offensive Rituals vs Summoning?
Horde from Hell and Army of the Dead are also identifiable. Any spell that allows you to keep the remote summoned army is automatically identifiable.
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Re: Offensive Rituals vs Summoning?
jutetrea, this list is a great idea! There are a few rituals missing I think, can you please add these to the list:
Infernal Disease Earth Attack Carrion Reanimation Send Tupilak Angelic Host Vengeance of the Dead Mind Hunt Wish |
Re: Offensive Rituals vs Summoning?
Haha.
Man, who the hell cast that Send Tupilak at me? I can't quite figure it out. |
Re: Offensive Rituals vs Summoning?
LA Atlantis is the only nation that has that spell.
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Re: Offensive Rituals vs Summoning?
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