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Re: Proportions Mod Versions 2.5.2 and 2.5.3 available
Well, except that:
1) It would only apply to ships in the same battle. In reality, it computer data should be transmittable throughout an empire, or at least permanently shared by physical transfer. 2) When the most experienced ship is destroyed, all the others would decline in experience, which wouldn't make any sense. 3) It would allow computers to use the experience of biological crews, and it would also allow empires who have an actual neural combat net, to use the computer ships' experience for their biologically-crewed ships. PvK |
Re: Proportions Mod Versions 2.5.2 and 2.5.3 available
Hmm, I see that the remote miner components still say they decrease asteroid value, even though you turned that off in settings.txt...
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Re: Proportions Mod Versions 2.5.2 and 2.5.3 available
PvK, that is assuming that those biologicals are never able to develop more effecient computers than we have today. The first Master Computer component does not represent a computer of today's technology, it represents a far more advanced and sophisticated computer.
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Re: Proportions Mod Versions 2.5.2 and 2.5.3 available
Even now, there are simple "neural net computers" capable to learn on specified tasks. Friend of mine is working on one such project for protein structure predictions. As computers getting faster and faster, there is no reasons they won't be eventually as good as biological computers - humans.
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Re: Proportions Mod Versions 2.5.2 and 2.5.3 available
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Re: Proportions Mod Versions 2.5.2 and 2.5.3 available
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I am also following much sci-fi in this. None of the sci-fi I am familiar with has computers superior fleet commanders to biologicals. PvK |
Re: Proportions Mod Versions 2.5.2 and 2.5.3 available
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Speaking of sci-fi, most of the sci-fi I am aware of that features intelligent computers in command of armed military equipment, has those computers seize control and try to wipe out the biologicals. That's something else I'd mod in if I could, but I can't. PvK |
Re: Proportions Mod Versions 2.5.2 and 2.5.3 available
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PvK |
Re: Proportions Mod Versions 2.5.2 and 2.5.3 available
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Re: Proportions Mod Versions 2.5.2 and 2.5.3 available
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I am also following much sci-fi in this. None of the sci-fi I am familiar with has computers superior fleet commanders to biologicals. PvK</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Sci-fi is not realistic at all. There will come a point when AIs are as intelligent as biologicals. We will eventually be able to make artificial computers that function exactly like the human brain, if not more effecient. Such technology will definitely come long before any technology to establish a colony in another star system. |
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