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-   -   Mod: MA Nation : Atreus, Curse of the Gods (http://forum.shrapnelgames.com/showthread.php?t=39450)

Atreidi March 31st, 2010 06:49 PM

Re: MA Nation : Atreus, Curse of the Gods
 
I used more sprites. I just did not include all of them in the preview. :D

Radio_Star April 2nd, 2010 09:46 AM

Re: MA Nation : Atreus, Curse of the Gods
 
Quote:

Originally Posted by Atreidi (Post 738206)
Quote:

Originally Posted by Swan (Post 738199)
i really like the egg

It hatches eventually! :) Once enough virgin's blood is spilled on it of course.

I guess I'm just being slow, but I don't see the mechanic to make this happen. Help?

Atreidi April 2nd, 2010 03:19 PM

Re: MA Nation : Atreus, Curse of the Gods
 
Quote:

Originally Posted by Radio_Star (Post 738520)
Quote:

Originally Posted by Atreidi (Post 738206)
Quote:

Originally Posted by Swan (Post 738199)
i really like the egg

It hatches eventually! :) Once enough virgin's blood is spilled on it of course.

I guess I'm just being slow, but I don't see the mechanic to make this happen. Help?

Wuaa, Sorry for the misleading info. The ability for it to convert to a different unit when killed was removed in one of the previous expansions. I will add it in the next one.

It used to be that, when the Egg was killed you would get one of the Avalox Dragon. :(

Sombre April 2nd, 2010 06:15 PM

Re: MA Nation : Atreus, Curse of the Gods
 
You can make an egg hatch after n turns into a different unit btw.

Atreidi April 19th, 2010 03:52 PM

Re: MA Nation : Atreus, Curse of the Gods
 
Patch 1.03 FINAL

General Balance fix.

Fixed gcost and rcost of most Capital only units.

Improved AI efficiency with cost fixes.

Fixed units secondshapes.

Balanced Pretenders.

Enjoy!

Atreidi October 16th, 2010 09:13 PM

Re: MA Nation : Atreus, Curse of the Gods
 
Any comments or suggestions for this nation. Its been a while that I don't check back on the forums. :D

mehrunes_dagon November 4th, 2010 09:21 AM

Re: MA Nation : Atreus, Curse of the Gods
 
Two errors prevent use of the mod on case-sensitive filesystem

Problematic files are Cursed1a.tga and Cursed2a.tga


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