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Re: Pythium revelers
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Re: Pythium revelers
Out of 100: 87 N1, 9 N2, 4 NB. It's fine.
Edit: It's not fine -- the unit says 20% chance. |
Re: Pythium revelers
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Re: Pythium revelers
He means the satyr assassins from the Orgy spell. Unfortunately, since each Reveler costs 30g over Serpent Cult's other N1 mages that's 600g for a point of blood and not, in my estimation, remotely worthwhile.
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Re: Pythium revelers
They can work out very well, with actual luck. I got two N1B1's hiring fewer than ten revelers, and seduced someone who had several paths at levels I lacked.
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Re: Pythium revelers
28 Revelers (20% NB random): 2 Revelers with N2
26 Skopets (20% B random): 7 Skopets with B1 Heh, I just realised why I was getting such high unrest in my capital as Bogarus... I forgot Skopets generate unrest! http://forum.shrapnelgames.com/images/smilies/laugh.gif http://forum.shrapnelgames.com/image...es/redface.gif |
Re: Pythium revelers
Strange that these 20% picks are getting such universally low numbers.
I very often use mages that have a 10% pick, and over time I feel I consistently average about 15% of those mages getting the extra pick. That is to say, in most games it's closer to 20% on a 10% pick, then there is the random run here or there with almost none getting the extra pick. |
Re: Pythium revelers
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I don't see where you find the "universally low numbers". |
Re: Pythium revelers
Another batch:
24 Revelers, 4 randoms (3x Blood, 1x Nature) 24 Skopets, 3 randoms I'll run at least one more batch. I reversed the scales from my first test, and now revelers have twice the randoms they used to have while Skopets are down to half of what they got before. |
Re: Pythium revelers
L 24 Revelers, 7 randoms (4xNature, 3x Blood)
M 24 Skopets, 6 randoms M 24 Revelers, 4 randoms (3x Blood, 1x Nature) L 24 Skopets, 3 randoms L 28 Revelers (20% NB random): 2 Revelers with N2 M 26 Skopets (20% B random): 7 Skopets with B1 Total: 29 randoms outs of 150 mages, total 0,19333 L marks Luck 3 scale, about 16% of mages had random. M marks Misfortune 3 scale, about 23% of mages had random. I doubt the luck scale had any effect. With sample size of about 75, having 3 randoms more or less can be put up to random variation. If someone else feels like testing it, feel free, but it's boring. Oh, and Reveler vs Skopet values: Reveler: 13/76 = 17% had random Skopet: 16/74 = 22% had random |
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