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Re: Looking for 4 modders for fun project
I choose Earth.
I'm really liking those conical Chinese peasant hats. |
Re: Looking for 4 modders for fun project
I think Maraxus beat you to Earth, Dr. P.
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Re: Looking for 4 modders for fun project
If they both want to do Earth, that is fine with me. It will just lead to a split of the responsibilities for that part of the project http://forum.shrapnelgames.com/images/smilies/happy.gif
So we need someone to do Air, and anyone else that would like to participate is welcome to do so as well, just pick an element other than Earth http://forum.shrapnelgames.com/images/smilies/wink.gif. |
Re: Looking for 4 modders for fun project
Well, on the plus side, this is an interesting idea. On the down side, it seems like it has potential to not mesh / execute well.
It's worth a shot, and I suppose I could do air. I'm still kind of swamped with my new project, and Dwarf Fortress is not being kind with my time, though I could use a break from both. If I can't come up with anything too exciting, I'll just resign. By the way, Foodstamp, I suggest you expand the format / guidelines for the units/commanders/etc., so that the elements do not overly vary in terms of power / balance. |
Re: Looking for 4 modders for fun project
Hm. What era? I'v edone some preliminary work, but need some guidelines on balance, equipment, and national theme. Also would like a hint as to the other modders ideas so I don't tread on their toes.
Fore example, it seems reasonable that a water-worshipping cult of some sort would have a knightly order armoured in scale mail, like a fish. Scale is pretty poor for late era armour, so I'd probably create a new mail for an LE nation. Same deal with mages, spells, etc. EDIT: also, PD. |
Re: Looking for 4 modders for fun project
It will be late aera?
I've done a first draw now - and I don't mean pictures with that. What I thought about: Will there be a coralation between the sacret units and the capitol-only units? I have made the sacret unit available everywhere but another unit capitol only. teaser: tough, strong units, available at speeds: slow - really slow - allmost faster when crippled. Side question: what is the flightsprite nbr. for instant hit, btw? I tried 10000 but it seams to be just "invisible missles" (so it takes unnecessary much time. |
Re: Looking for 4 modders for fun project
Oh, oops, I thought Maraxus wanted fire http://forum.shrapnelgames.com/images/smilies/happy.gif That's what I get for skimming.
I'll bow out for Maraxus then. |
Re: Looking for 4 modders for fun project
How deadly would quickened sacred cavalry be? Quickness is the most applicable water buff, bar water breathing, which I don't like for humans.
What if they are LE capitol only sacreds with scale mail? Also, any hope for marid/ifreet/djinn/whatever a spirit of earth is called? |
Re: Looking for 4 modders for fun project
I don't think you can have inherent quickness on units - a spell that quickened all of your sacreds already exists (Music of the Spheres, quickens all sacred mbeings.) Water sacreds could have a cold aura, or cold immunity and ice equipment, or no special powers but lots of kung fu.
The elemental correspondences with Genies is a western revision - more importantly, it is also lame. Folkloric genies would be great, if they were added as a unit. |
Re: Looking for 4 modders for fun project
All the elements are spoken for. Dr. P. I hope you stay on to help with earth.
I am going to leave this open for a few more days to see if anyone else wants to participate. Until then, feel free to discuss what era would be the most suitable for the nation. |
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