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-   -   CORE FORCE composition and conditions (http://forum.shrapnelgames.com/showthread.php?t=25188)

Pyros August 1st, 2005 09:22 AM

Re: CORE FORCE composition and conditions
 

It might be better if we all focus on the task of creating small map prototypes/elements, in order to make discussions concerning the map designing options.

I think that these prototypes will help everyone's creativity on the map designing project.

I guess, that people will probably start to design scenarios concerning ToO No1, so the best type of map prototype would be anything related to the location of ToO No1.
Also the creation of a friendly base, a friendly Fire-base and a couple of NVA bases, forts and ammo caches could be useful!

cheers,

Marek_Tucan August 27th, 2005 01:53 AM

Re: CORE FORCE composition and conditions
 
Hello, after a long time (in fact longer than I expected) w/out access to internet Tuccy crawls back here. Gotta read all the stuff down there, so I have obviously started with the first thread:o)

I have been making more experimental maps than the one I have published here, so I am going to finish them and post ASAP.

Cheers
Tuccy


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