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Re: Summarizing
Um sea scorpions, by the way, are "seaish" animals.
Note the use of the word *sea* in their name. They're not even related to land scorpions, infact. |
Re: Summarizing
K, k, I was just saying before that, if I must choose between a sea scorpion whatsoever and an orca or narwhale or manta to be implemented, I prefer the big fishies http://forum.shrapnelgames.com/images/smilies/wink.gif
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Re: Summarizing
Since consensus seems to be that Oceania's theme is "the ocean fights back", I'm just thinking, why would the ocean only fight back with the cooler and stronger, but less numerous, creatures? Why not give Oceania easy access to a ritual to summon large amounts of your average amphibious sea creature, like a sea dog, as well? Perhaps an aquatic-only version of Summon Animals that summons a few less, but more powerful, units (like Monster Fish), too?
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Re: Summarizing
I want more "fishy" types too, Tifone, but I'm a fan of prehistoric fish monsters, and I'd like to see more of them in the game-and the sea scorpion was one of the more interesting types.
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Re: Summarizing
I think the problem with focusing too much on "fishes", is that there was also some hope to bring a little more amphibious muscle to the nation, so the ocean is fighting back, not just defending itself. http://forum.shrapnelgames.com/image...ies/tongue.gif
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Re: Summarizing
We r not focusing too much ^^ There were plenty of suggestions and idea how we would like Oceania able to fight back - look at my "summarizing" post http://forum.shrapnelgames.com/images/smilies/wink.gif Some fishes were just suggested by many ppl for flavour reasons http://forum.shrapnelgames.com/images/smilies/smirk.gif
(plus, don't forget that there r other water nations which will be also attacked by those fishes, as they will provide a good firepo... ehm waterpower http://forum.shrapnelgames.com/images/smilies/wink.gif ) |
Re: Summarizing
Oh I don't disagree. But then again, Oceania was never considered to have any glaring weakness underwater, the balancing issue was with their relative inability to wage a successful campaign moving onto land.
I'm not saying I am against Orca or Narwhal or other fun aquatics, just all flavor won't improve the current situation - we need function as well as form. http://forum.shrapnelgames.com/images/smilies/laugh.gif |
Re: Summarizing
You know what'd be cool? A coral monster that freespawns freaky stinging polyp creatures, as well as occasionally spawning a similar creature that #secondform's into the original coral monster that freespawns more polyps, eventually choking the sea.
As for amphibious creatures that can fight on land for them, how about these guys? http://www.imdb.com/title/tt0103559/ |
Re: Summarizing
Wait wait wait..... your idea for new units is.....
Henry Winkler and Hank Azaria?!? http://forum.shrapnelgames.com/image...es/redface.gif http://forum.shrapnelgames.com/image...es/redface.gif http://forum.shrapnelgames.com/image...es/redface.gif |
Re: Summarizing
Well, the Fonz *was* known for jumping the shark...
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