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  #51  
Old April 21st, 2011, 04:56 PM
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Default Re: RUSSIAN CIVIL WAR II - Multiplayer "User vs AI" Campaign

This batch is taking a little longer that I expected. Trying to tweak the AI and then test.
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  #52  
Old April 21st, 2011, 05:08 PM
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Default Re: RUSSIAN CIVIL WAR II - Multiplayer "User vs AI" Campaign

Quote:
Originally Posted by Double_Deuce View Post
This batch is taking a little longer that I expected. Trying to tweak the AI and then test.
No rush on mine if you need to pick one to run slowly...
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  #53  
Old April 21st, 2011, 05:27 PM

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Default Re: RUSSIAN CIVIL WAR II - Multiplayer "User vs AI" Campaign

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Originally Posted by Double_Deuce View Post
This batch is taking a little longer that I expected. Trying to tweak the AI and then test.
Take your time Sorry about the grumpy tone of my previous reply, I really shouldn't post when I've been awake way too long

Thanks,
Brian
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  #54  
Old April 21st, 2011, 06:48 PM
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Default Re: RUSSIAN CIVIL WAR II - Multiplayer "User vs AI" Campaign

Comrade iCaMpWiThAWP, your next mission in the campaign is attached . . .
Quote:
Comrade, the loss of your Commissar was tragic. His loss seems to have demoralized your men and given hope to the enemy. At this moment it seems that they have been inspired enough to counterattack your forces under cover of darkness. **

You will need to hold onto the objectives you have now, beat back the enemy's advance and launch your own counterattack. A new Commissar has been assigned to insure you stay focused on finishing the task of clearing the Partizanskiy - Ul'beya coastal roadway as you were originally ordered.**

It is nighttime and a light fog has rolled in from the sea. Visibility will be extremely limited.**

You will have 10 Repair Points for this mission. When you add the Scenario to your Campaign, set the BUILD points for Node 003 to 10. Make sure you SAVE again after doing this.**
Mission #03

Install instructions:
Quote:
1) Unzip the C043_RED_ACTIONS_iCaMpWiThAWP_003.zip file.
2) add U043i003.txt file to your winSPWW2 Campaigns folder.
3) add spscn073.cmt and spscn073.dat to your winSPWW2 Scenarios folder.
4) Start up your winSPWW2 game. Edit campaign 043 RED ACTIONS iCaMpWiThAWP by adding scenario 073 into node 003 (the fourth scenario slot).
5) EDIT your BUILD points for Node 003 to 10.
6) Save your edit by pressing SAVE in the lower right hand side corner of the screen.
7) Save again. Make sure you have done this - if your edit (adding of next scenario) is not saved the campaign ends.

Go back to your last Saved Game file and continue the Campaign.
AGAIN: Make sure that you save the game before the battle ends, ideally the very last turn BEFORE the end result screen is shown. I would recommend saving to alternate slots each turn, just in case.

Please post your end game screen file here or email it to me at doubledeuce@combat-campaigns.com[/quote]
Attached Files
File Type: zip C043_RED_ACTIONS_iCaMpWiThAWP_003.zip (45.0 KB, 99 views)
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  #55  
Old April 21st, 2011, 06:51 PM
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Default Re: RUSSIAN CIVIL WAR II - Multiplayer "User vs AI" Campaign

Comrade Brian61, your next mission in the campaign is attached . . .
Quote:
Comrade, while you were able to capture the rail station north of Simga it appears that the enemy forces in the area have not been totally defeated. You will continue your advance under cover of darkness and finish clearing the rest of the road to the south however, be aware that our spies have reported the enemy massing for a midnight counterattack.**

While it will be dark during the mission, the weather is expected to be clear.**

Unfortunately a lack of supplies has forced us to halt any support from the armored train to your rear.**

You will have 8 Repair Points for this mission. When you add the Scenario to your Campaign, set the BUILD points for Node 003 to 8. Make sure you SAVE again after doing this.**
Mission #03

Install instructions:
Quote:
1) Unzip the C041_RED_ACTIONS_Brian61_002.zip file.
2) add U041i003.txt file to your winSPWW2 Campaigns folder.
3) add spscn053.cmt and spscn053.dat to your winSPWW2 Scenarios folder.
4) Start up your winSPWW2 game. Edit campaign 041 RED_ACTIONS Brian61 by adding scenario 053 into node 003 (the fourth scenario slot).
5) EDIT your BUILD points for Node 003 to 8.
6) Save your edit by pressing SAVE in the lower right hand side corner of the screen.
7) Save again. Make sure you have done this - if your edit (adding of next scenario) is not saved the campaign ends.

Go back to your last Saved Game file and continue the Campaign.
AGAIN: Make sure that you save the game before the battle ends, ideally the very last turn BEFORE the end result screen is shown. I would recommend saving to alternate slots each turn, just in case.

Please post your end game screen file here or email it to me at doubledeuce@combat-campaigns.com
Attached Files
File Type: zip C041_RED_ACTIONS_Brian61_003.zip (44.6 KB, 107 views)
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  #56  
Old April 21st, 2011, 07:26 PM
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Default Re: RUSSIAN CIVIL WAR II - Multiplayer "User vs AI" Campaign

Hi Comrade General. I'm waiting for orders. My Cossacks are thirsty for blood ...
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  #57  
Old April 22nd, 2011, 06:00 AM

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Default Re: RUSSIAN CIVIL WAR II - Multiplayer "User vs AI" Campaign

Quote:
Originally Posted by Double_Deuce View Post
Comrade Brian61, your next mission in the campaign is attached . . .
Comrade, while you were able to capture the rail station north of Simga it appears that the enemy forces in the area have not been totally defeated. You will continue your advance under cover of darkness and finish clearing the rest of the road to the south however, be aware that our spies have reported the enemy massing for a midnight counterattack.**
The enemy counterattack started a bit after midnight. They should've attacked earlier because waiting till after midnight caused them to run into an AM bush.

Last turn file attached,
Thanks,
Brian
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  #58  
Old April 22nd, 2011, 07:18 PM
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Default Re: RUSSIAN CIVIL WAR II - Multiplayer "User vs AI" Campaign

Quote:
Originally Posted by Brian61 View Post
The enemy counterattack started a bit after midnight. They should've attacked earlier because waiting till after midnight caused them to run into an AM bush.
I was hoping that your timing would have been off, at least that was the plan.
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  #59  
Old April 22nd, 2011, 07:49 PM
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Default Re: RUSSIAN CIVIL WAR II - Multiplayer "User vs AI" Campaign

Hi Comrade Double_Deuce.
Since I have not the pleasure of the general? I took care of Comrade Commissar jealously despite insulting to my saying that they smell Cossacks on horseback.
Please tell me if there will be a future mission for me.
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  #60  
Old April 22nd, 2011, 07:54 PM
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Default Re: RUSSIAN CIVIL WAR II - Multiplayer "User vs AI" Campaign

Quote:
Originally Posted by Roman View Post
Hi Comrade Double_Deuce.
Since I have not the pleasure of the general? I took care of Comrade Commissar jealously despite insulting to my saying that they smell Cossacks on horseback.
Please tell me if there will be a future mission for me.
Yes, I am currently working on tweaking the ones for you and Comrade Skirmisher.
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